Download FFT WOTL Content 1.3 (Easy Mode)
Description
DISCLAIMER: This is not a polished or officially supported release, it's meant to be an easier version of War of The Lions 1.3 so people can experience the content without running into too much difficulty.
Changelog (See full changelog)
- Alright all you bitches looking for WOTL 1.3 Content, this is as close as you're going to get for a little bit. THIS IS A COMPLETELY UNOFFICIAL VERSION. I made it for me while I'm down and out with some health issues, but I figured it couldn't hurt to share.
- This is an easier version of WOTL 1.3.1.0. The enemies still scale with you but you'll find that you have some pretty damn significant boosts to your overall power to compensate. A partial list of cheap-ass changes:
- Ramza is just a wee bit more powerful than before:
- Best growths in every stat
- Best modifiers for every stat
- Can equip anything
- Innate dual wield/doublehand/brawler/poach
- Skillset redesigned
- Tailwind now a targeted old-school scream. Enjoy having 97 Brave again.
- Inherited the equipment breaking sword skills
- Inherited the HP/MP draining sword skills
- His sword skills do not require swords
- Neither does Beowulf's Chicken or Doubt
- Can cast Chicken and Doubt
- Inherited most monk abilities
- Can summon Fairies
- Can train heretic sword and ultima from chapter 1
- Can train abandon, vehemence, teleport, nature's wrath, hamedo, concentration
- Base movement 5, base jump 5
- If you ever take Ramza out of his base job, you're an idiot
- Agrias' growths improved
- Agrias' skillset now includes all white magic as well as holy sword skills
- Agrias can now train abandon, counter magic, manafont, concentration
- Agrias has innate jp-up, treasure hunter, doublehand, half MP
- Mimes available from onset, recommended for chapter 1 guests
- Various and seemingly random poor growth jobs now have crazy-good growths
- All generic jobs have innate JP-up, treasure hunter
- Squires have innate Beastmaster
- Knights have innate defend
- Marksmen have innate ignore height
- Monks have innate lifefont
- White mages have innate arcane defense
- Black mages have innate arcane strength
- Time mages have innate quick charge
- Summoners have innate half-MP
- Thieves can now equip bows and crossbows, steal rate improved and weapon range
- Mediators have innate tame, growths drastically improved
- Mystics have innate defense-up
- Geomancers have innate float and fly
- Dragoons ignore elevation
- Ninjas can throw items as well as ninja stars
- Sages have innate arcane and physical defense
- Bards can walk on water and lava
- Dancers teleport
- The first battle is a lot easier, ya babies.
- Keep in mind this is a COMPLETELY UNOFFICIAL patch that I made while screwing around. Play it if you wanna, but there won't be any updates and while I encourage you to make posts laughing about how easy it is (and it's still a significant enough challenge to be fun, at least towards the end of chapter 2) but keep remembering that it's supposed to be cheap-ass.
Author
- Submitted: 29 November 2012
- Last Updated: 29 November 2012
- File Size: 2.21MB
- Views: 4778
- Downloads: 11,295
4 comments
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- The latest file submitted was FFT Monster Tactics by Emmy (submitted 6 days ago)
EXDEATH, on 13 January 2015 - 11:37 PM, said:
I found the problem. You need to use the US version of the game to apply the .ppf correctly.
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