Tirlititi
Reputation: 24
Great
- Group:
- Member
- Active Posts:
- 56 (0.04 per day)
- Joined:
- 04-May 13
- Profile Views:
- 481
- Last Active:
- 2 hours ago
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- Offline
My Information
- Member Title:
- Novice
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
- Male
- Location:
- France
- Interests:
-
Student in Maths.
Modding on Warcraft III.
Greek music fan.
Contact Information
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- Private
Posts I've Made
-
In Topic: Final Fantasy X International - Sinful Difficulty Mod v1.0
19 December 2016 - 11:21 AM
There's a PC version of the game now, so expect new mods on PC instead and not PAL nor NTSC. -
In Topic: Can't lunch the game
04 November 2016 - 01:15 AM
+1 for thread title -
In Topic: Final Fantasy IX : Alternate Fantasy
02 September 2016 - 08:39 AM
Hey, thanks.
Your videos are nice. I've yet to see a video playthrough of this mod (siz16 did a textual playthrough on gamefaqs, but that's pretty much all).
Yeah, a lot of bosses are not "alternate" enough, that's what Hart-Hunt said (and he's not alone in this). It's normal if you feel the same way. However, Fourmillion (it's the same name in english: Antlion) still casts Sandstorm though. I guess you were lucky there ^^
Will you try Tantarian (Lovecraft) in disc 2? He's quiet hard at this point and a game over brings back a long time before. -
In Topic: Final Fantasy IX : Alternate Fantasy
26 August 2016 - 10:03 AM
Hi Hart-Hunt
I'm not aiming to make an insane difficulty mod. The mod is already a bit more difficult than the vanilla game and I don't plan to make it even more difficult. You don't find it challenging because you're used to FFT mods or BNW which are just impossible for the casual player ^^"
But I would like the casual player to be able to go through all the game without having no other solution at one point but to restart a new game because he didn't take the best gear as soon as it's available or such (most gamers only do 1 save and feel they have no other solution when they're stuck).
However, there are a few points in the game for which I'm not satisfied with the difficulty. The 2nd half of disc 2 is too easy indeed (and Soulcage is indeed not that great, if you put aside the fact that some people never really fought him for real in vanilla ^^). I'll try to think about it.
Also, for AI, I totally agree. I should definitely do more complex AI and make them use a bit more spells.
I think that, when I saw vanilla's AI, I didn't think they would be so personnalized already. Devs really did varied AI but since the game was so easy, we couldn't enjoy them (much like most of FFT's systems). When I did my mod, I tried to come to terms with those AI and add systems without replacing what was in place. I think I'll be more invested in those AI for the next version and change things from the ground.
I'm really admiring FF7 New Threat ; in term of difficulty, I think I would add optional bosses if I want to make things more challenging. -
In Topic: Final Fantasy X - International - Punishment v1.5
11 July 2016 - 03:58 AM
You can't farm statistic spheres anymore, thus you have to beat them without customizing the sphere grid.
Comments
Nova Crystalia
02 Jan 2014 - 05:17Thank you so much in advance and sorry for bothering you. Again please keep up the hard work ^^
Nova Crystalia
02 Jan 2014 - 05:15I'm a big fan of FFIX and I really want to translate it into Vietnamese. I saw that Russians already can add custom characters to the game, I also read your instruction putting new chartable, but I really don't understand it because I don't have...