Praetarius5018
Reputation: 33
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- Active Posts:
- 1,058 (0.86 per day)
- Joined:
- 17-December 13
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- Viewing Forum: Seiken Densetsu 3 Hardtype
My Information
- Member Title:
- Creator of SD3 Hardtype
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
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- Male
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Posts I've Made
-
In Topic: Lufia 2 - Age of the Sinistrals
5 days ago
Current? yes
Final? maybe, maybe not. -
In Topic: Seiken Densetsu 3 Sin of Mana - Discussion
3 weeks ago
sid, on 05 April 2017 - 11:31 AM, said:
I have noticed however that my main character has been falling a bit behind in XP compared to the other two for some reason (I've only cleared the first boss so far but I'll keep the armors and equipment on the same tier and continue on and see if it persists).
Well, if anyone stays behind it is most likely the main character.
The other two can gain +30 exp per kill as long as they are lower than the main.
If anyone dies, the game queues an exp event for each player character, order being semi-random, but if you leave the screen before it gets handled it is gone.
So in total if the game has a hickup where it skips giving the main character exp, it sticks, the underlings would catch back up over time.
Don't know if that is the issue you're facing, but I'd take it as a likely explanation. -
In Topic: Seiken Densetsu 3 Sin of Mana - Discussion
3 weeks ago
all? no, still missing 10, spread around Duran, Angela, Hawk and Lise. Coincidently, 5 per story path. -
In Topic: Seiken Densetsu 3 Sin of Mana - Discussion
3 weeks ago
so with that, one path is done
v0.870- changed AI and stats of Dark Lich
- changed AI and stats of Deathjester
- changed AI and stats of Black Rabite
- Kevin/Death Hand now learns MT Lunatic
- changed Levatein tier weapons to ignore physical resistances
- God Hand's final weapon "Spiral Claw" now prolongs the counterattack window on a successful counterattack
- Warrior Monk's final weapon "Holy Claw" now healing power based on current TP (does not consume them)
- Death Hand's final weapon "Skull Disect" now disables throw chance and makes Lv3 techs consume target's stat debuffs to increase damage dealt
- Fenrir Knight's final weapon "Giant's Spear" now heals the party on a successful counterattack
- gave more final class weapons non-zero values for Lv1 tech bonus and counter bonus
- slightly increased Lightgazer's and Fiegmund's magic power
- added resistance to Ice to Mispolm
- increased levels of enemies on the Landumber landing platform from 13 to 50
- changed enemy saber heal color from yellow to green
- fixed levels of enemies in Shangri La final dungeon, most were half as high as they should have been
- fixed a grey save statue in Shangri La that played a boss victory event instead of the save prompt
- fixed a crash caused by Lv1 techs attacking a target with more defense than the attacker has attack power
- MT'd Lunatic uses Spiral Moon animation
- changed AI and stats of Dark Lich
-
In Topic: Seiken Densetsu 3 Sin of Mana - Discussion
4 weeks ago
Coding aside, think about how bad the slowdown can get with 3 vs 3 fighters and some damage numbers on screen, now add a dozen ring elements. Not happening.
I mean I can almost crash the game just with Hawk.
Once, the game even needed 2-3 minutes to resolve a fight in Shangri La. This is seriously bad enough.
For single player it would make it unreasonably harder since you can't do anything while you think your strategy in the ring menu and the Ninja are critting you dead.
On the flipside, it would trivialize most bosses, as you could just open the menu and watch the AI slaughter it, as it can't cast any spell while the menu is active.
Comments
Demetris
03 Dec 2016 - 12:29Great job, Congratulations for making this awesome mod :3 I'm loving it!
I'll spread this to the world!
Praetarius5018
03 Dec 2016 - 12:25Regenerating MP + heal spell = why not heal automatically
Demetris
03 Dec 2016 - 12:11I'm level 20, I made the class change and killed the Jinn's boss (Harpy) right now, but now my characters fully heal after every fight! This makes all the mobs really easy to beat, is this intended?
Btw, awesome hack, congrats <3
gamerX459
24 Aug 2016 - 02:21Praetarius5018
24 Aug 2016 - 01:122) questions should go there: http://www.insanedifficulty.com/board/index.php?/topic/5567-seiken-densetsu-3-sin-of-mana-discussion/
gamerX459
24 Aug 2016 - 00:44any method to heal this penalty?
gamerX459
24 Aug 2016 - 00:34for what reason does the max hp of characters go down?
Praetarius5018
13 Aug 2016 - 02:502) it makes it a bit easier since obviously your stats are a bit higher. but not pathetic; take Lugar, he can still wreck a Lv99 team if you let him.
gamerX459
12 Aug 2016 - 20:48Q2 does overleveling in your hack make any bosses easier / extremely pathetic
gamerX459
12 Aug 2016 - 20:47i noticed u on the forums of dark kefkas hack for super mario rpg armageddon
i personally have enjoyed this game as well..and have found the final bosses of seiken densetsu 3 to be jokes
im fixing to go and attempt your hack..however before i do so might i ask
Q1 do u intend to include bonus optional bosses into your hack?
Q2 doe...