FFTA
Reputation: 549
Excellent
- Group:
- Administrator
- Active Posts:
- 2,446 (1.52 per day)
- Joined:
- 30-November 12
- Profile Views:
- 2,228
- Last Active:
- 07 March 2017
- Currently:
- Offline
My Information
- Member Title:
- Master Hacker
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
- Male
Contact Information
- E-mail:
- Click here to e-mail me
Posts I've Made
-
In Topic: Management
12 January 2017 - 09:55 PM
The fuck is this kid. -
In Topic: Wiki for the game
29 December 2016 - 03:57 PM
BlackLiquidSrw, on 28 December 2016 - 05:46 PM, said:
I was thinking about maybe starting a wiki for the game here or on the wikia site so we can list information and where to find items and super bosses.
What do you think, people?
We have a wiki format here on ID but it's semi hard to format correctly. I can add anything to the wiki that is needed if all of the information is compiled, or give wiki access to someone willing to do it. -
In Topic: Insane Difficulty Software Update / Redesign
13 December 2016 - 11:35 AM
Praetarius5018, on 12 December 2016 - 09:01 AM, said:
I'm against making two separate categories for "difficult" and "not so difficult" mods.
For one difficulty is (partially) subjective and it might create a bias that drives most new people to the non-difficult ones.
At least I would feel that the "difficult" section would become synonym to "bad design" (think Kaizo Mario for why), which it isn't necessarily.
I'd rather see a new category under Community for "new mods" so that it is easier to find mods that exist but don't have their own topic yet. Or even allow - with approval of higher ups - to create mod topics/categories on our own, so the smaller mods don't get lost somewhere in general discussion.
I like this a lot. -
In Topic: Insane Difficulty Redux
04 December 2016 - 07:42 PM
arcenierin, on 04 December 2016 - 06:24 PM, said:
Through his actions, FFTA has demonstrated that he is deeply committed to the continued evolution of ID. He has taken time to address every concern I brought up, and has been a class act about doing so. I gauged him wrong, and want to publicly apologize for being rather rude to him with the tone I took yesterday. I misjudged him, and hope to have the opportunity to get to know him better in the future. FFTA has displayed an enormous willingness to take critique and feedback and to turn them into action; I intend to see that any such commentary I afford him in the future is constructive in nature.
Thank you for this. I wasn't able to reply to you directly yesterday but I did get to read the PM on my phone. It meant a lot, to say the least.
No hard feelings, I understand I walked into ID at a time where people were not so happy, and did expect some blow back. -
In Topic: Insane Difficulty Redux
04 December 2016 - 03:20 PM
The Captcha has been removed as of right now. People are now able to log in.
We will be replacing this with a "first post" system where a users first post must be approved by a moderator.
Thanks for your patience!
Comments
CĂ©lio
02 Feb 2017 - 04:28Jonathan Goad
28 Dec 2016 - 17:57Raffel
11 Sep 2015 - 06:55PD: I've tried FFTA: X, and I love how you rebalanced the game difficult!
FirmOmelette
23 Aug 2015 - 19:00FirmOmelette
23 Aug 2015 - 19:00FirmOmelette
23 Aug 2015 - 19:00Archael
21 Jan 2014 - 08:48FFTA
02 Jul 2013 - 19:03Hart-Hunt
02 Jul 2013 - 18:50Kihaku
11 Nov 2011 - 06:49gratz on that beforehand!
Archael
13 Jul 2011 - 10:59Archael
04 May 2011 - 14:26FFTA
25 Mar 2011 - 09:21Brood war just doesnt do it.
Archael
24 Mar 2011 - 04:30I'm thinking 2v2 we should fail pretty hard lol
Archael
02 Mar 2011 - 16:28