- fixed an issue with different difficulties status menus reading incorrectly (credit & thanks to Madsiur)
- fixed an issue with the Esper Restriction patch that I caused putting up garbage text and exiting out of skill menus.
- fixed an issue with a couple glitchy monster attack animations.
- re-removed Oboro's equipment at the end of the fire house events in case he has an esper equipped.
- possibly fixed up some weird spell learned % issues by removing a few treasures that were exceeding their designated RAM range into an area that might be used now for spell learning, or something...but I'm not sure yet.
- nerfed some boss speeds down a bit for the nATB patch.
Hopefully the issues brought up thus far for v1.6 are all better now, I did test but didn't do a super thorough job. So keep me posted please! And now if you'll excuse me, it's my birthday and I'm off to do some drinking.
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