
Auraplatonic's project to rebalance and add challenge to Final Fantasy VI is now ready to be played! Taking his experiences with the game, he's made the following changes (summarized)
- Make all abilities viable.
- Make each character individual, and not the same OP combo they all reached in the end game.
- Class oriented character development.
- Rebalanced damage system and more durable enemies.
- Nerfed endgame stuff like 9999x8 lolmode.
- Fix physical evade.
- Minimized Esper boost.
More details here.
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