Starting playing a while ago - comments and questions
#1
13 July 2016 - 12:06 PM
Anyway, with how things are changed right now I was wondering if I missed some important items or if they've simply been placed somewhere else. If anyone would help with the following things, that would be greatly appreciated:
- My current tools for Edgar are the bow, bioblaster, drill and soundblaster. I know the chainsaw has been replaced with a Thieves' Glove, but did I miss the flashing tool somehow?
- Any important lores or rages that will not be available in the WoR? I already got Raid and Holy Wind for Strago, but I can't think of any others to get and prefer not to spoil myself too much with the Printme doc.
- Has Ultima Weapon been relocated? I couldn't find it in the cave to the sealed gate.
- Does turning off exp also disables EL and SP gain? It seems that way for me.
And lastly, how are my levels right now? I got Strago and Relm at 20, with everyone else around 23ish (Locke being at 25 due to the amount of time he is forced in the part). I feel like putting off exp gain for a while, but maybe the FC will change my mind on that.
#2
13 July 2016 - 12:23 PM
No Lores are permanently missable, and Rages only are if the formations have not been unlocked. Only a few rageable formations are in areas that you can't return to, and they can all be encountered on uninhabited areas of the world map should you have happened to miss them.
Atma Weapon has been moved. It is not missable.
Disabling EXP prevents you from gaining EP, since EP is a function of exp. It should not affect SP to my knowledge.
Your levels are within expected range.
#5
14 July 2016 - 02:46 PM
#6
20 July 2016 - 01:49 PM
I think I've got everything in the WoB all finished up now, really enjoyed the mod so far. About to tackle Atma Weapon again, from what I glanced from the first attempt this one will definitely take some thoughtout strategy and relics to get past.
#7
22 July 2016 - 03:49 AM
Love the new translation job during Celes leap of faith, I've always thought the original SNES dialogue was pretty cringy. Gotten Sabin and Edgar so far: don't know if the tentacle boss was changed significantly but it felt a lot easier than in the vanilla game.
A few minor nitpicks though, dunno if they've been mentioned before but it might be worth noting:
- Palidors summon seems to be bugged: I fough a sandworm just outside Figaro and Edgar still managed to get hit despite jumping at the time. The strange thing is, his sprite stayed offscreen while the evade animation still played several times. Even though the attack technically KO'ed him, his status in the status screen afterwards showed him being at zero HP but not being wounded (or the text being grayed out). I've healed him afterwards and there seems to be no problem anymore (he promptly died the next battle so everything seems well) but I'm not quite sure if the Palidor summon can lead to bugs.
- Characters can still fill their ATB bar while jumping with Palidor, and can directly act after landing if a command has been selected. I don't remember if this was the same in vanilla and therefore intended or a possible bug. Doesn't seem to harmless though.
- A very minor complaint, but when talking to Julian to get the crossbow schematics (great way to keep Edgar relevant, along with the dragon helm and new tools) the word 'genius' is misspelled in one of the last sentences. Very minor yeah, but my inner spelling nazi couldn't resist pointing it out.
#8
22 July 2016 - 08:07 PM
#9
23 July 2016 - 10:49 AM
#10
23 July 2016 - 03:18 PM
#11
27 July 2016 - 02:29 PM
If anyone's interested I could make a post detailing my experience my experience with the hack regarding balance and other notworthy things. There's so much content that's been changed that I dunno quite where to begin, but it's safe to say BNW trumps vanilla by a LOT.
One thing I'd still like to know is if Relm's Safety Bit has been changed. It didn't come equipped on her when recruited, and while some NPC did gave me a hint about it been in her room I haven't found it yet. If it is somehow related to Shadow's flashbacks, I haven't seen of all them yet though.
#12
27 July 2016 - 03:25 PM
SharmatOfLove, on 27 July 2016 - 02:29 PM, said:
I love reading those, so go for it.
SharmatOfLove, on 27 July 2016 - 02:29 PM, said:
There was always a second Memento Ring hidden in vanilla - we didn't move it.
#13
28 July 2016 - 02:22 PM
#14
28 July 2016 - 02:27 PM
This post has been edited by thzfunnymzn: 28 July 2016 - 02:27 PM
#15
30 July 2016 - 12:08 PM
Btw, anyone know where the mover enemy (small red blob thingy) can be found? I ran into it somewhere in a forest on the world map, but can't find it anymore.
#17
31 July 2016 - 02:02 PM
#18
31 July 2016 - 02:58 PM
No character besides Terra or Celes has ever learned magic naturally, even in vanilla.
#19
31 July 2016 - 04:19 PM
#20
01 August 2016 - 02:24 PM