FFTAX vs FTAGG
#1
16 February 2014 - 09:07 AM
I want to start playing one but I'm not sure what has more content and is more hard to play.
Anyone played both?
#2
16 February 2014 - 09:33 AM
#3
16 February 2014 - 09:41 AM
Jingle, on 16 February 2014 - 09:33 AM, said:
GG is not a difficulty mod. It removes broken skills and adds level scaling.
FFTA: X aims to big significantly more challenging than the original. Think 1.3.
IIRC the leader of GG is also gone from FFH, and doesn't support it anymore.
#4
17 February 2014 - 06:01 AM
Enemy level scaling to yours, stronger enemy team setups and gear, fixed broken skills and other 1.3-esque stuff like that.
I heard a lot of good things of this mod and I'm basically restraining myself to not starting to play the current version.
I guess I'll wait the next out then
#5
17 February 2014 - 06:28 PM
Falcus, on 17 February 2014 - 06:01 AM, said:
Enemy level scaling to yours, stronger enemy team setups and gear, fixed broken skills and other 1.3-esque stuff like that.
I heard a lot of good things of this mod and I'm basically restraining myself to not starting to play the current version.
I guess I'll wait the next out then
Yeah, it's been taking quite a while.
Editing the wiki + changing the game is quite the task
I'll get you the next version out ASAP!
#7
18 February 2014 - 04:00 AM
#9
18 February 2014 - 12:40 PM
#10
18 February 2014 - 02:46 PM
Flying_Poodle, on 17 February 2014 - 07:32 PM, said:
>.>
Yeah, and if you knew what happened between then and now, you'd understand why.
Anyway, I can't promise a release date, and I regret saying that weekends ago.
I'm glad you all are interested, though... And work is still in progress.
#11
18 February 2014 - 04:01 PM
Flying_Poodle, on 17 February 2014 - 07:32 PM, said:
Shit happens, man. People have their lives to live, and sometimes the unexpected happens. Our lives come before modding. No one pays us to do this, it is something we do in our own free time. It'll be ready when it's ready. Passive aggression will only earn you ire here.
Perhaps that might be a bit harsh, but shit like this pisses me off.
#12
18 February 2014 - 04:11 PM
Flying_Poodle, on 17 February 2014 - 07:32 PM, said:
This attitude is partly why many projects like this never get completed. Putting unnecessary pressure on content creators is actually harmful towards their productivity. I know this seems like common sense, but if someone is creating something on their own time and dime, then it will be finished when it's finished. Friendly encouragement is fine and welcome, but complaining that someone hasn't met the deadlines that they themselves promised isn't helpful. Trust me when I say that when we have to go back on our promises for any reason, we beat ourselves up over it more than anyone else can. Adding to it only compounds the stress.
#13
11 March 2014 - 12:02 AM
well it was harder than the original simply because of the item lock they did not getting overly powerful items early...
May I just remind everyone that the topic is comparing FFTa GG to FFTa X
Please don't say things that will pressure them... Let them do it in the time they want to do it cause they
actually are the guys who does the real work here...