I love the work on this site and I'd love to give modding an attempt, but I'm a noob atm with coding. I've been messing around with the NES hex editor for last few days and done a little bit of reading. I kinda have a grasp on how the Coding value works but still ways away haha. Lately I've been messing around with Tetris and Super Mario bros. see what I can do with coding. One of my goals is to make a rebalanced and added content for FF3j (one of my fav games) I picked up a Map editor and a Monster editor atm and found a basic guide on the Character and item coding. Another thing that I wanted to do in the game is to balancing out the Classes like what they did in the DS version of the game Example of Class stat balance I don't have a clue yet on how to change the code from level to level yet, and haven't touch the stats itself.
Thinking about modding
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#2
10 July 2014 - 08:16 AM
No harm done nor intended, but I think this would belong more to the Development discussion forum, or the General Discussion forum.
To mod stats in any game (assuming you don't want to make changes to the engine itself), I've found out by messing around with both SNES and GBA, that the general thing you have to do is: find out where the data you want (for example, HP of certain character) is stored in the RAM, put a breakpoint in write to see where in the ROM is the action of setting that certain HP, then change the value to your like.
My suggestion to you is to try to find debuggers with breakpoint capabilities, and learn about NES opcodes as much as you can. Needless to say, try to find any documentation on the FF3j ROM, or even better a community that is known for hacking that game.
To mod stats in any game (assuming you don't want to make changes to the engine itself), I've found out by messing around with both SNES and GBA, that the general thing you have to do is: find out where the data you want (for example, HP of certain character) is stored in the RAM, put a breakpoint in write to see where in the ROM is the action of setting that certain HP, then change the value to your like.
My suggestion to you is to try to find debuggers with breakpoint capabilities, and learn about NES opcodes as much as you can. Needless to say, try to find any documentation on the FF3j ROM, or even better a community that is known for hacking that game.
#3
10 July 2014 - 12:47 PM
Yea I'll be messing around a lot more for now. Once i get a decent grasp i'll start a project see what i can do. Ty for posting yea not sure if i had a question or just normal Discussion haha. either way any feedback is nice.
#6
10 July 2014 - 09:08 PM
I actually skimmed over your previous post about three different times because I was rather surprised you hadn't.
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