Hi everyone!
First things first, much thanks to the author of this fantastic diverse modification! I've been enjoying it for several days already, so I think pointing out bugs, critical or not, might be of great help to the mod. I've recently found one and wanted to share it to the community and the author. I hope he checks the thread once in a while Sega Chief, if you're reading it, thanks again for the mod!
Needless to say, I downloaded the latest version of the mod 3 days ago with hotfixes from qhimm.
Here we go! The first minor bug I discovered so far is Cloud's 1st rank bug: if you choose +5 stats, he gets 10 sources of each and receives a total of +10 stats. Not much, but I guess everything helps here.
I'll be updating the thread with new bugs and stuff whenever I meet any. No spoilers here! Have a nice day everyone!
NT 1.4 playthrough bugs
Page 1 of 1
#2
05 February 2017 - 09:25 AM
Ok, I might have been wrong, 'coz everyone get additional +5 to all attributes when levelling up Dunno if this is intended though.
Another thing to mention is that the game hangs during a sand worm battle (Corel prison, desert location), when he tries using one of his attacks, nothing happens and the game waits forever.
Moving on!
Another thing to mention is that the game hangs during a sand worm battle (Corel prison, desert location), when he tries using one of his attacks, nothing happens and the game waits forever.
Moving on!
#3
19 March 2017 - 04:06 PM
kotpeter, on 05 February 2017 - 09:25 AM, said:
Ok, I might have been wrong, 'coz everyone get additional +5 to all attributes when levelling up Dunno if this is intended though.
Another thing to mention is that the game hangs during a sand worm battle (Corel prison, desert location), when he tries using one of his attacks, nothing happens and the game waits forever.
Moving on!
Another thing to mention is that the game hangs during a sand worm battle (Corel prison, desert location), when he tries using one of his attacks, nothing happens and the game waits forever.
Moving on!
I think I sorted out the worms issue in one of the patches. The extra +5 to stats was intentional, but it wasn't mentioned in the field script; I've since updated it to reflect the extra 'base' stat upgrade every character gets now.
#4
3 weeks ago
Sega Chief, on 19 March 2017 - 04:06 PM, said:
I think I sorted out the worms issue in one of the patches. The extra +5 to stats was intentional, but it wasn't mentioned in the field script; I've since updated it to reflect the extra 'base' stat upgrade every character gets now.
Came here to make a post about this very bug actually. I'm on the latest version ( I think ) and getting a hang at sandworms. I can just turn off battles to get through if I must, but I was hoping I wouldn't need to.
#5
2 weeks ago
Necro, on 07 April 2017 - 11:27 AM, said:
Came here to make a post about this very bug actually. I'm on the latest version ( I think ) and getting a hang at sandworms. I can just turn off battles to get through if I must, but I was hoping I wouldn't need to.
It's still there? I'll definitely get it out of there for the 1.5 release.
Share this topic:
Page 1 of 1