hahahahah yes, game over.
and bow in acc slot, that's hilarious. and the bow is named "bow in acc slot"
TIP: How to tell if you're on on Hard Mode or Easy Mode
#22
24 June 2014 - 12:22 PM
ViciousHeretic, on 23 April 2014 - 05:12 AM, said:
hahahahah yes, game over.
and bow in acc slot, that's hilarious. and the bow is named "bow in acc slot"
and bow in acc slot, that's hilarious. and the bow is named "bow in acc slot"
Archael, can we get a build of 1.3 where we can use bows in acc slot and power wrists and similar gauntlets in weap slots for monks? Pretty please? For the lulz?
Also knights with two shields instead of a weapon?
#23
24 June 2014 - 03:25 PM
elchupateta, on 24 June 2014 - 12:22 PM, said:
Archael, can we get a build of 1.3 where we can use bows in acc slot and power wrists and similar gauntlets in weap slots for monks? Pretty please? For the lulz?
Also knights with two shields instead of a weapon?
Also knights with two shields instead of a weapon?
Eh,
If the community thinks there's areas where the mod can skill improve, I am open to releasing another update to 1.3
I think there's a lot to do and explore as is now, though
Probably need to work more on guide pages
#24
25 June 2014 - 06:00 AM
Archael, on 24 June 2014 - 03:25 PM, said:
Eh,
If the community thinks there's areas where the mod can skill improve, I am open to releasing another update to 1.3
I think there's a lot to do and explore as is now, though
Probably need to work more on guide pages
If the community thinks there's areas where the mod can skill improve, I am open to releasing another update to 1.3
I think there's a lot to do and explore as is now, though
Probably need to work more on guide pages
In terms of the actual build currently released I haven't seen any issues that need to be corrected, but of course I still haven't beaten Ch 3 yet, so my opinion on the matter has slightly less merit than those who have completed it.
Mostly I was just saying it would be funny if the AI in certain battles that are coded in for the lulz could have the above (I feel like a Knight with 2 shields and Abandon would be mostly invincible and require some kind of specific ability to hit him down and a bunch of monks with extra PA from the fists would just be funny to see). Nothing that the game is currently lacking really, IMO.
#25
25 June 2014 - 11:24 AM
That kind of nonsense is better fit for spin-off mods and the like. Like something I've been working on in my spare time... >.>
#27
25 June 2014 - 02:48 PM
but Stann is the Lord of Dicks. Are you suggesting he add an impostor to his own mod?