I'm going to be heading up the Breath of Fire III: Dragon Trial project.
Last night shortly after I made the new naming thread, I decided to go parse the hex of BoF3. Within seven or so hours, I learned almost everything I needed -- keeping in mind that I've never done this sort of thing before.
This is what I know so far:
- Item Descriptions (In Battle, Out of Battle, and in the Shop Screen; three different locations)
- Faeries
- Options Menu (Not a big deal)
- All data for game calculations (items, skills, equipment)
- Level up data
- Areas
- Dialogue
- Enemies
This is what I don't know:
Dragon GenesSkill IDs- How to create new skills and equipment without changing others (this I imagine relies on pointers, which I don't know how to do yet, but is quite possible. This game has a ton of blank space; 94 of the 200 areas in the game are nothing but padding.)
I've also gotten some offered assistance from BTB (and Arch) as well, and their experience is much appreciated.
Let's do this, guys.