I think something like that would be nice. I mean if the battles purpose is just to lose, then I feel like there just is no point to trying to fight at all or even change it.
Unwinnable Garr 1 v 1
#22
03 February 2014 - 03:13 PM
ForTheRobot, on 03 February 2014 - 02:21 PM, said:
I think something like that would be nice. I mean if the battles purpose is just to lose, then I feel like there just is no point to trying to fight at all or even change it.
I will be changing the fight, but I don't think I can make you get those stats if -- and only if -- you get his HP down past that threshold.
#23
30 January 2015 - 08:53 PM
I had no idea poison added damage resistance. That's so strange. I wonder if it's a bug. Maybe they just couldn't figure out how else to balance it.
#24
23 February 2017 - 07:22 PM
i would say give the character some stat items to aquire or some other related nice reward if they manage to clear the fight
but cause a real game over if they don't reduce him to the hp needed to trigger his instant death powers
or give garr extra starting stats should the character trigger his op death shots
(those death attacks better deal an instant 9999 lol)
but cause a real game over if they don't reduce him to the hp needed to trigger his instant death powers
or give garr extra starting stats should the character trigger his op death shots
(those death attacks better deal an instant 9999 lol)