Archael
Reputation: 1249
Excellent
- Group:
- Administrator
- Active Posts:
- 7,861 (3.49 per day)
- Joined:
- 27-February 11
- Profile Views:
- 19,121
- Last Active:
- 04 December 2016
- Currently:
- Offline
My Information
- Member Title:
- Risk Breaker
- Age:
- 31 years old
- Birthday:
- December 18, 1985
- Gender:
- Male
- Location:
- Irvine, CA
- Interests:
- Planning, UX, Game Design, Problem Solving, Internet, Memes, Trends, Data, Visualizations, Water Polo, Swimming
Contact Information
- E-mail:
- Private
- Website URL:
- http://www.insanedifficulty.com
- Skype:
- insanedifficulty
Latest Visitors
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Posts I've Made
-
In Topic: The state of insanedifficulty.com
26 October 2016 - 10:12 PM
I've turned off email validation in the meantime.
If you see someone having issues making an account, please tell them to try again now? -
In Topic: The state of insanedifficulty.com
26 October 2016 - 10:10 PM
Hi guys
I've changed the question & answer challenge, hopefully that helps with the spambot issue.
As for users being unable to register, I'm looking into it today.
Sorry for the late reply, I've been super busy with IRL career stuff. -
In Topic: No Sir, I'm not doing that.
28 September 2016 - 12:00 PM
You should dispel Altima's MBarrier (or keep Alma alive and she'll do that for you).
The reason Altima (and other single target boss fights) are so fast is because she's facing 5 other units by herself. None of your individual units are meant to ever be as fast as her. She's a boss class. She does not play by your rules and she was never designed to. Once you kill her, you win.
The final series of fights in 1.3 are indeed very difficult. But they aren't as hard as some of the stuff in the Deep Dungeon (DD is way more RNG based).
The end-game of 1.3 is not "fair", but can be overcome once the player learns how to build a very strong team and learns the fights. RNG can screw you over at any point, and this becomes apparent the further you go into Ch4, culminating at Altima. Of course RNG can fuck her over, too.
Her RNG is designed in a way that even once you start to gain the upper hand, a loss is still possible. Keep in mind that this is designed to test a player that will take advantage of every possible mechanic available to them. You can't flavor-of-the-day with the game's mechanics and expect to have an easy time with her.
You need to focus down her Ultima Demons, you need to check CT, you need to play it perfectly. And even then, you can still lose. This was always the purpose of 1.3's end-game. It gets even "worse" in the DD. It's not for everyone, just people looking to test the limits of what is possible with their strongest team. -
In Topic: Spam Bots
17 August 2016 - 06:13 PM
Updated security question
let me know if it becomes an issue again
Comments
Célio
02 Feb 2017 - 04:15Célio
02 Feb 2017 - 04:11Célio
02 Feb 2017 - 04:10The content of the game presented in the downloads page is the same presented on the forum page or is it disassembled?
If it is outdated could you tell me w...
Neonseraphim
05 Oct 2014 - 02:11Holy knight for all (Delita/Agrias class)
Assassin for all (Celia/Liette)
Sorcerer (Cletienne/Valmafra)
I can do the sprites/animations you will want me to do, and you can include them in the game as available job classes for all units? I can also work on any Sprites you will ...
tatsulok
05 May 2014 - 00:36raven
29 Jan 2014 - 21:01FFTA
21 Jan 2014 - 09:10ProstatePunch
13 Jan 2014 - 11:04http://www.insanedifficulty.com/board/index.php?/topic/1901-sprite-changing/
I was wondering you could repost / reupload / send me the PPF that you posted in this thread. I really want to see how good (or bad?) the replacement sprites came out for Ramza in Ch2-3 and Ch4. It would also...
Joao benfica
05 Oct 2013 - 12:53Joao benfica
03 Oct 2013 - 11:04Infected
28 Aug 2013 - 17:59lolboatz
28 Aug 2013 - 17:41lolboatz
28 Aug 2013 - 17:39Emitai
28 Aug 2013 - 11:44Emitai
28 Aug 2013 - 08:04