Swat Kat Omega
Reputation: 12
Great
- Group:
- Member
- Active Posts:
- 43 (0.03 per day)
- Joined:
- 05-December 13
- Profile Views:
- 98
- Last Active:
- A week ago
- Currently:
- Offline
My Information
- Member Title:
- Novice
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
- Male
- Location:
- Mushroom Kingdom, Subcon
- Interests:
- SMRPG hacking. http://www.smwcentral.net/?p=viewthread&t=85173
Contact Information
- E-mail:
- Private
Posts I've Made
-
In Topic: Who here is familiar with the Lazy Shell editor?
2 weeks ago
Do you guys know about Justin3009's 6mb expansion project? Essentially, he's updating the ROM to include more playable characters (up to 8), increasing byte caps to use 2-bytes instead of 1 for all stats (exception is EXP, which would use 3 bytes), letting Speed become level-up-able, among many others. Here is the thread he made on SMWC:
https://www.smwcentr...wthread&t=89029
He's also working on expanding LazyShell to work with the new ROM, so if you guys want to hit him up, see what you guys can come up with.
(also just throwing it out there, since SMWC closed their SMRPG child forum, there is a SMRPG-Hacking Discord group incase anyone wants to be in the SMRPG scene. https://discord.gg/QuxA5)
EDIT: As of this quote, Giangurgolo left the scene. -
In Topic: Version 9 Public Beta Bug Report
12 January 2017 - 06:26 AM
"Angle's Tiara" should be "Angel's Tiara", otherwise it's the math term. In addition it should be simplified to "Angel Tiara" to fit in the equip slot space. -
In Topic: Balancing the feather, speed bracer, etc. (v9 mechanics)
31 December 2016 - 12:56 AM
Speaking of alternatives, another one is only giving a double turn by using a spell.
After using a spell, the following happens:
• All commands but Special disabled
• All FP consumption reduced to 0 for the remaining turn until a spell is used
• Resets the counter and the character can use any command again.
For this it's like FF6 with X-Magic. To prevent any bugs if the character has disable and they use a spell, they would be able to use a spell even through disable.
For the first suggestion doomsday, I think that adding full break to the character for any double turn item (except for one late-game item that does not do this) is probably the best idea. OR, maybe an easily obtainable one time item is giving the full-break/double-turn combo to an armor piece, and only handing out the accessories later (and ultimately, one without full break but with double turn). -
In Topic: Version 9 Beta Public Beta Test Download
25 December 2016 - 10:04 AM
Merry Christmas everybody!
Pretty amazing stuff here, darkkefka! I'll definitely be checking this out soon, game and code. This is great to finally get my hands on a copy!
I keep telling you this but if you need any assistance with code or sprites, contact me. -
In Topic: darkkefka: I found out how to modify RAM addresses using animation scripts!
16 December 2016 - 12:20 AM
Doomsday, on 15 December 2016 - 04:32 PM, said:
Uh... that's 4 bytes. Regardless, did you test that change? I would imagine that change would break something else... although I'm not sure.
My brain thought 8 had the same sound as A. So I edited my post. Should be C2/BAF8-C2/BAFD.
I have tested this. I honestly doubt this change would break anything, because it's a check that only runs the applying of the status bonuses if it's set.
Comments
Advent
12 Dec 2013 - 16:58