Another Heroes 3 Mod (AH3M) 1.5.1

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About This File

Another Heroes 3 Mod, named in loving tribute to AM2R (Another Metroid 2 Remake), is my personal take on one of the greatest strategy games of all time. When I first started working on this little project several years ago, I couldn't have possibly dreamed how far it would eventually come. I've since managed to accomplish every goal that I set forth on a core design level and then some. Future development will focus mostly on the addition of more content (i.e. maps)... or at least that's the plan.

Another Heroes 3 Mod features...

  • Completely re-balanced heroes, skills, units, spells, artifacts, buildings, and map locations
  • New mechanics and abilities which expand directly on existing ones
  • Custom-built maps made with these new design concepts in mind
  • Improved user interface and several quality of life features
  • ...much more!

Many of you have never heard of or played Heroes of Might & Magic 3, but have played Brave New World and are taking me at my word that it's a game worth playing. Others are familiar with H3's pedigree and are interested in seeing what I have done to improve it. The very short answer for anyone familiar with my previous work is that I gave it the "Brave New World" treatment in that I aimed simply to make the game a better version of what it already was by accentuating what worked best and tweaking what didn't. If you want to know more, consult the documentation included with the download or just dive right in.


What's New in Version 0.1.c   See changelog

Released

• It should now be easier for the installer to locate the player's game directory
• Updated HD_SOD.dll patch to current version of HD Mod (again - this Goddamn thing keeps getting updated for some reason)
• Logistics now brings movement points to a specified minimum rather than acting as a flat bonus with an eventual cap (better for slow units)
• Per the above, the second major class skill for Sentinels is now Pathfinding instead of Logistics
• Also per the above, lowered the speed of Halflings, Rogues, and Troglodytes
• (Base) Troglodytes now correctly have 5 DEF instead of 4
• Corrected Tavern advice regarding external taverns on the map having different heroes
• Divided Lands - Blayze no longer incorrectly starts with only basic Water Magic


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