Sign in to follow this  
Singe Horizontal

FFT Growth formula : C is the number of levels needed to double the raw stat

1 post in this topic

Hi everybody !
So last day I thought again about the growth formula, given on https://gamefaqs.gamespot.com/ps/197339-final-fantasy-tactics/faqs/3876
bonus = [current_RX / (C + Lv)]
I knew that the lower C is, since it's on the denominator, the best it is for the bonus growth.
But, something was bugging me and I had still not found the explanation of this :
"...it just so happens that the amount of raw stats you gain on a level up will be a constant."
I made my tests, and indeed the bonus was constant.
But how did they think about that ? And why is it constant ?
First I wrote the formula in sequence :
with u0 for starting_RX and un/(C+n) for bonus
un+1 = un + bonus
=> un+1 = un + un/(C + n)

Then I started simulating numbers with sheets, and I noticed that everytime the current_RX had doubled from its previous values, it was when the char had gained exactly C levels ! So,
When n = C, uC+1 = 2*u0

So, I thought maybe they designed the formula with having that in goal !

To verify it, I started from the definition of an arithmetic sequence :
un = u0 + nR (1)

And I applied the constraint :
When n = C, un = 2u0
2u0=u0 + CR
=>u0 = CR
=>R = u0/C

in (1) :

un = u0 + n.u0/C

un+1 = u0 + (n+1).u0/C
=> un+1 = u0 + n.u0/C + u0/C
=> un+1 = un + u0/C (2)

un = u0(1+n/C)
=> u0 = un/(1+n/C)
=> u0 = (un.C)/(C+n) (3)

Using (2) and (3)

un+1 = un + (un.C)/(C+n)/C
=> un+1 = un + un / (C+n)

Here we go !

Conclusion : The growth constant C for a stat is the number of levels needed to double the raw value of that stat :  for example in 1.3, knights have 35 PAC, that means for every 35 levels spent in knight, you double your PA.
With HPC = 8, every 8 levels, you double your base HP.
I think it’s a nice way to see it when planning characters.

 

Edited by Singe Horizontal

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this