FF6: Age of The Returners

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This is a standalone sequel to FF6 which I am developing. It takes place 100 hundred years after Kefka's downfall. The followers of Kefka now live in tents in a wasteland near what used to be Vector and its ruins. The Kefkites live in complete poverty waiting the return of their god; Kefka, holding on to the belief that one day he will return and restore them. The story follows Augustus and his son Ceaser who set out on a journey to infiltrate the Magitek Facility which they believe holds the secret to reviving magic and their subsequent redemption.

The Returners now dominate Gaia, who has grown corrupt through overindulgence and hubris, stand opposed to Augustus and his aims. Their ability to dominate Gaia has only expanded as their growth in technology has expanded by leap and bounds through the discovery of minerals in Narshe. The revival of magic threatens their way of life and also their very existence as the memory of the destruction of the world is still fresh in their mind. One thing is certain, as Augustus departs his austere camp the world of Gaia will never be the same when the world of balance once again is shaken.


The battle system will be based off of Esper collection.  Each Esper will only be used by a certain character allowing that character to build a certain trait much like the original; except, not everyone can equip a certain Esper.  At a point in the game you will have to hunt down Espers and kill them in the right order.  Each Esper will give you a certain advantage over other Espers similiar to Mega Man games.


There will be four worlds:  World or Order, World of Ruin, World of the Espers, and the Moon.


Edited by MKingdom

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