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Shadow: Real Ultimate Power

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Real Ultimate Power


Vigor: 42 / Magic: 36 Speed: 42 / Stamina: 36

HP: 24 / MP: 0   BatPwr: 24 / Def: 30 / M.Def: 30 / Evade: 24 / M.Evade: 24


Weapons: Ninja Daggers, Knives
Shield: -

Head: Light Helmets, Masks, Hats
Body: Medium Armor, Light Armor, Vests

SKILLS (Throw)

Ninja Stars - physical attack (Vigor); ignores defense, may target multiple foes
Knives - stronger physical attack (Vigor); ignores defense
Scrolls - Fire, bolt, or water damage (Magic) to all foes (split damage; more effective vs. a single foe)
Smoke Bomb - sets Image on a party member


Phantom - Vigor+1/Stamina+1  ---  16 MP: sets Vanish on party
Fenrir - Speed+2  ----------------------  48 MP:  sets Image on party



Regen Stamina
Rerise (???)

Edited by BTB

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Shadow the Hedgehog

The Ninja, The Assassin, The Horrible Father, Mr. "I'm Emotionless But Not Really". I wonder if he's trying to be cool and edgy.


  • Incredible damage output, with options for neutral or weakness sniping
  • Incredible party support, except for healing
  • Very high speed
  • Very good AoE
  • Great Elemental Control
  • Unique counterattack helmet (Ninja Mask)
  • Unique magical relics (Rogue Cloak, Memento Ring)
  • Decent access to ST healing (Regen, Rerise, Healing Shiv, high speed for Item)
  • Great all-around base stats


  • Frail; No HP espers, cannot equip shield, no heavy or mage armor
  • No personal AoE heal, unlike all other characters
  • Very limited debuffs
  • No MP espers, only basic access to MP+ equipment

Shadow is defined by his extreme nature. Extremely powerful glass cannon with arguably the best support skill set in the game. However, this is counterbalanced by extreme frailty. Curiously, he's also the only character without access to AoE heals, though his raw speed combined with Potion & Rerise make him arguably a better healer than some others.


With only two espers, the line between builds is fuzzy. There's definitely a difference between a pure build of one esper vs. a pure build of another esper. However, hybridization is also a very real thing.


Vig/Stam Shadow. The main boast of this build is physical damage output, Shadow's main source of single-target damage. Throwing Ninjatos or Ninja Stars with this build is the game's best neutral source of single-target damage (iow, ignoring weaknesses or hitting low p.def), and this build gives high numbers per throwable. The stamina also boosts his counterattack rate, which pairs well with Ninja Mask & Kagenui, so keep this guy in the front row. It's not like he'd tank a hit anyways.

Still quite speedy thanks to Shadow's equipment. Some people also like his ST healing with Regen with this build.


Speed, speed, and moar speed! Incredible party support & Ninja Scroll thrower, both which depend only on gear & speed. The magical damage is incredible, and physical damage is still quite good. All that speed means he goes first in combat, making him an excellent random clearer with scrolls. The raw speed also allows for Item spam, making this build the game's best Item user. MP might be an issue if you over-spam Rerise, so be cautious.

The physical dps is honestly probably equal to the other build thanks to all the speed, so don't be afraid to Throw stuff. The other build is better for this because of other reasons. (GP spent per Throwable, triggering more enemy counters, weaker counterattacks, lower counterattack rate).

If you ain't using physicals, you can equip the Lazy Shell with near impunity, greatly helping Shadow's defenses. Still not incredible, but much better than what Shadow normally gets. The Mirage Vest is an option for more speed & even some mg.eva, though it's probably overkill, & Shadow's got HasteX for boss fights anyways. (Also, how useful mg.eva is is arguable anyways).


The hybrid build.


  • Don't forget to buy equipment & stock up on Throwables before the Floating Continent (Jidoor).
  • The Mutsunokami is another good source of AoE magical damage. Obviously, pair with Kagenui & Rogue Cloak.
  • If played well, Shadow isn't too terribly expensive. Smoke Bombs are dirt cheap, Ninja Scrolls are also pretty cheap, and he's got plenty of damage options besides Ninjato. Save Ninjatos & Ninja Stars for Kefka's Tower or other times when you can't snipe a weakness.
Edited by thzfunnymzn

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Updated for 2.0

Not much to see on the surface except for a doubled MP cost for Fenrir; like Setzer, Shadow's major changes in 2.0 are a significant overhauling of his weapons. Of particular note is that the Kazekiri/Mutsunokami procs are now stamina-based and the Kusarigama is now an anti-human "net" weapon available in the Zozo era.

Edited by BTB

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