Posted January 21, 2018 · Report post On 1/18/2018 at 1:37 AM, seibaby said: I have tried in the past to figure out how to set the parent map for Warp in Ancient Castle/Cave to the Figaro prison, to no success. Not to say it's impossible, but there may be another way; an event driven Warp point like the one in Phoenix Cave. Could you just make one show up where Odin is that puts you back at the start of the Ancient Cave? Share this post Link to post Share on other sites
Posted January 21, 2018 · Report post On 1/18/2018 at 6:08 PM, Lockirby2 said: For maybe half the game total, you can park the airship right next to where you want to enter. Other overworld travels tend to be short, unnecessary to repeat, and/or skippable by chocobo. Re-arrange the terrain of the WoR such that you can't simply park right next to the dungeon you wish to enter, but must do some overworld travel? >_> Share this post Link to post Share on other sites
Posted January 22, 2018 · Report post The world's dying, but suddenly there's rainforests everywhere. Share this post Link to post Share on other sites
Posted January 22, 2018 · Report post I must be insane, because I kind of like random encounters. I just hate them when they are too frequent. Like final fantasy 2 levels of high. Share this post Link to post Share on other sites