Posted May 19, 2019 · Report post thank you two guys helped =D I have done that and started yesterday. and I have two question: 1.what is mean about "curse:Additionally weapon damage is always shared with 100%."? Spoiler 2. Is Secret Shop only have in Bucca? or it is all over world? Ask this because i have reached the end of Bucca Cave,but i haven't find it and i think Sage Stone is most important ring for my party. thank you for reply =D Share this post Link to post Share on other sites
Posted May 19, 2019 · Report post 1. you put the curse on an enemy, when that enemy hits you with a physical/melee attack they get the same damage as well (think Diablo2 thorn aura or iron maiden curse) 2. Spoiler Secret shop is in desert Share this post Link to post Share on other sites
Posted May 22, 2019 · Report post Im enjoying your mod but Ive been looking for hours to find the secret shop of rings. Its supposed to be in the desert town but I cant find it anywhere. Ive looked at the readme file and that doesnt help either. Ive been through the desert everyday, every night of each spirit days too. Im stck at Lightgazer because he makes healing so weak that he eventually kills me because i cant keep up. I thought that maybe HP draining rings could help. Share this post Link to post Share on other sites
Posted May 22, 2019 · Report post The art of talking to every NPC in town seems to be a lost one... try the north side. Share this post Link to post Share on other sites
Posted May 22, 2019 (edited) · Report post Thank you, ill check. I already did spoke to every NPC in both desert towns on every mana day AND night lol I even finished the original over 12 times ans your hack 2 times,:p Edited May 22, 2019 by Maniacodepressif Share this post Link to post Share on other sites
Posted May 22, 2019 · Report post My God, found him...he was totally outside the walls, didnt think it was possible to go there. Thank you Share this post Link to post Share on other sites
Posted May 22, 2019 · Report post Another thing that I looked everywhere both in your hack and the original...just what is Counter Attack? Share this post Link to post Share on other sites
Posted May 22, 2019 · Report post README: If a Lv1 tech hits an enemy shortly after they start their attack or cast a spell, you've performed a counter-attack which deals increased damage (depending on weapon). Share this post Link to post Share on other sites
Posted May 25, 2019 · Report post there is anyways to clear out LIGHTGAZER's heal reduce debuff? Share this post Link to post Share on other sites
Posted May 25, 2019 · Report post yes, win the fight Share this post Link to post Share on other sites
Posted May 25, 2019 · Report post that is thing i m trying to do lol i have spend two hour for that and failed do you haveany tips? Share this post Link to post Share on other sites
Posted May 25, 2019 · Report post resist light and air attack with earth HP steal or HP regeneration accessoires buffs, debuffs, standard stuff Share this post Link to post Share on other sites
Posted May 25, 2019 · Report post thx for tips <3 but why earth? dark saber is useless for LIGHTGAZER? btw HP regeneration accessoires never work at LIGHTGAZER fight Share this post Link to post Share on other sites
Posted May 25, 2019 · Report post because light removes the dark ah dang, yeah right, HP regen is blocked by his debuff Share this post Link to post Share on other sites
Posted May 27, 2019 · Report post I feel a bit cheated by most of the elemental weaknesses of enemies...especially God Beast's! I guess it's by design but they all seem to be strong against the element they should be weak to... Anyhow, I was looking for ways to mod the game and I really can't find any tools other than save game editors. The only thing I feel like changing is the name of the equipment. At this point, I would prefer if the equipment was names simply by their attributes. It would be ugly but a lot less tedious than looking back at the excel file. I would probably simply mod it for myself and/or share the separate IPS file to only apply that change to current and future versions for people that would prefer it. Thank you Share this post Link to post Share on other sites
Posted May 27, 2019 · Report post 12 hours ago, Maniacodepressif said: I feel a bit cheated by most of the elemental weaknesses of enemies...especially God Beast's! I guess it's by design but they all seem to be strong against the element they should be weak to... eh, I just followed a bit different logic than square on this Spoiler Lightgazer: shadow is just absence of light, so adding <nothing> to light changes nothing; you're better off blocking the light out by say dropping a mountain on the source Fiegmund: we are at "sub-zero" so no energy in the environment to sustain fire or really any movement at all; so if everything is an unmoving mass it'd be better handled with a black hole which collects mass any other questions? I had 2 tools for this: a hexeditor and mapjester, a map editor that doesn't - it only let me edit monster levels and which monster spawn; and it also drops important $80 from a huge range of values... Since I didn't include any translation with this I couldn't change the gear names to reflect their bonus at least a little bit. Would be cool if you could make this patch available for the public, people would want that. Share this post Link to post Share on other sites
Posted May 28, 2019 · Report post I'd definitely like a way to know which equipment does what without having to look at the excel, as that's pretty much the only thing making me and my friends too lazy to play effectively Share this post Link to post Share on other sites
Posted May 31, 2019 · Report post can I dsiable/turn off random mob spawn setting? because it make saber spell a little bit useless exspecial when three mob with three different weakness lol Share this post Link to post Share on other sites
Posted May 31, 2019 (edited) · Report post Mobs would still have different weaknesses even if you disabled that. Edited May 31, 2019 by Valenhil Share this post Link to post Share on other sites
Posted May 31, 2019 · Report post at least most of them will have same weaknesses. example:i can use air saber for valley of gem,even if slime's weak are fire. Share this post Link to post Share on other sites
Posted June 5, 2019 (edited) · Report post Is there any kind of documentation on which weapons / armors / accessories does what exactly? Kinda hard to figure out what they do. Edit: Actually found I file I didn't have in the zip that contains all the info I needed. Edited June 5, 2019 by Hawkspeed found the missing file Share this post Link to post Share on other sites
Posted June 5, 2019 · Report post All the documentation including mechanics comes with the patch. The weapon/armor/accessory, spell/item, and enemy attribute descriptions are in the xls files in the root folder. Share this post Link to post Share on other sites
Posted June 12, 2019 · Report post @praetarius5018 Hello again, Can i post your moded game to Taiwan forum? Share this post Link to post Share on other sites
Posted June 12, 2019 · Report post only if you link back to here Share this post Link to post Share on other sites
Posted June 13, 2019 · Report post okay,I will do that and send link to you after i post it. Spoiler btw,how do i avoid get 999 damage from Bigieu? Share this post Link to post Share on other sites