Darkkefka

Version 9 Public Release!!!!

97 posts in this topic

38 minutes ago, Nitro said:

There were more bugs introduced in version 9 than fixed from version 8.

Ha!  That's a good joke.

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3 minutes ago, Doomsday31415 said:

Ha!  That's a good joke.

It's true though.

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11 minutes ago, Nitro said:

It's true though.

I wasn't aware that there were impossible bosses in v9.

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33 minutes ago, Doomsday31415 said:

I wasn't aware that there were impossible bosses in v9.

No, but disappearing coins, not being able to jump while moving immediately after beating Dawn or May, easy FF Boss Rush (that's not an issue though)

Edited by Nitro
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17 minutes ago, Nitro said:

No, but disappearing coins, not being able to jump while moving immediately after beating Dawn or May, easy FF Boss Rush (that's not an issue though)

That first one is a nasty issue I admit, but the other two are trivial.

At least in v9 you can't be stuck with one hidden chest remaining...

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3 minutes ago, Doomsday31415 said:

That first one is a nasty issue I admit, but the other two are trivial.

At least in v9 you can't be stuck with one hidden chest remaining...

Stuck with one hidden chest remaining?

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so V9 has finally been summoned into the world huh

finally get to torture myself with more super mario rpg armageddon

gonna stream dis to my youtube

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just wanted to give a big shout out to darkkefka and doomsday

you guys have done excellent

i can't think of a better finale then what u guys have done here and now..u guys have a die hard gamer's eternal thanks

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1 hour ago, gamerX459 said:

so V9 has finally been summoned into the world huh

finally get to torture myself with more super mario rpg armageddon

gonna stream dis to my youtube

It was released about a month ago.

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Posted (edited)

hello~! I played SMRPG:A v.8 a couple years ago....i think i downloaded it off of Insane Difficulty...Anyway, I decided to go looking into the game again and saw V9 here. I just downloaded the content mode version i believe, but i;m wondering what the difference is between Content Mode and the regular v9?

 

P.S. was the hidden chest in Mushroom Kingdom (above the doorway heading to the Chancellor's room) removed?

Edited by AgJu
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i have a question the version 9 will have a hard mode or no ? or the normal will be the final dificulty level on V9

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On 2019-01-08 at 10:40 PM, AgJu said:

hello~! I played SMRPG:A v.8 a couple years ago....i think i downloaded it off of Insane Difficulty...Anyway, I decided to go looking into the game again and saw V9 here. I just downloaded the content mode version i believe, but i;m wondering what the difference is between Content Mode and the regular v9?

 

P.S. was the hidden chest in Mushroom Kingdom (above the doorway heading to the Chancellor's room) removed?

Content mode is a lot easier than normal mode. I strongly recommend playing through normal mode.

And yes, that chest in the Mushroom Kingdom was indeed moved.

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On 2019-01-09 at 0:50 AM, Rafael duque said:

i have a question the version 9 will have a hard mode or no ? or the normal will be the final dificulty level on V9

It will have a hard mode, DK is currently working on it, I believe. Just be patient and eventually we get it.

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1 hour ago, Nitro said:

Content mode is a lot easier than normal mode. I strongly recommend playing through normal mode.

And yes, that chest in the Mushroom Kingdom was indeed moved.

it DOES seem a bit easy, but is there a difference between what you can find and do in the two modes?

 

And yeah, i hopped on the Toad standing guard on the side hallway and found a chest. :P

Edited by AgJu
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There is nothing different about the content in the 2 versions, except for a few pieces of OP equipment that is limited/nerfed in normal mode.

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6 hours ago, Nitro said:

There is nothing different about the content in the 2 versions, except for a few pieces of OP equipment that is limited/nerfed in normal mode.

thank you for answering. i'mma give content mode a playthrough just to get back into things and then i may go for normal mode. :)

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So was the lvl cap put back to 30? I hit 30 in Rose Forest and there's no longer level up or "new technique learned at lvl xx" info. Is it just that I'm essentially playing 'easy mode' with the Content Version?

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5 hours ago, AgJu said:

So was the lvl cap put back to 30? I hit 30 in Rose Forest and there's no longer level up or "new technique learned at lvl xx" info. Is it just that I'm essentially playing 'easy mode' with the Content Version?

No it's 100, there's a new way to get some of those late game abilities now. Some of which are unavailable until you beat smithy.

Edited by Darkcelestrian
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7 hours ago, AgJu said:

So I'll still level up?

Yes, it doesn't show you the exp required from level 30 to 31 because you were never meant to go above 30. After hitting level 31, all level ups will display the required exp.

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