praetarius5018

Final Fantasy 5: the brainstorming

121 posts in this topic

I just cast sleep on my entire party and the Gogo fight is done in 5 seconds.

Gogo/mime is one of those things that doesn't really "work" for me;
mimic works on your allies but Gogo mimics his enemies.
Imo, Gogo should teach the player how mime works and not... this.

Even in vanilla this fight was wrong; you just have to pass the time and not do exactly what he does - reflect on party, then bounce spells off of that to hit him? perfectly OK.

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Ya, but what I was saying is that you can't beat gogo in your version the same as in vanilla.

In vanilla you just wait for a few minutes until he leaves.

In your version you have to manually press the defend command repeatedly with your characters for several minutes until he leaves. It's the only way.

It's a bug in this version.

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7 minutes ago, Fein-Life said:

Ya, but what I was saying is that you can't beat gogo in your version the same as in vanilla.

In vanilla you just wait for a few minutes until he leaves.

In your version you have to manually press the defend command repeatedly with your characters for several minutes until he leaves. It's the only way.

It's a bug in this version.

nope, working as intended

2 minutes ago, Fein-Life said:

On a side note, I've discovered another bug that auto kills any enemy, including the superbosses, haha

details?

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I'm going to make a video on this bug, I figured out how to recreate it.

It allows me access to everything in the game. Including some completely unusable stuff.

I used a spell called void divergence on Omega - pretty badass spell!

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What are the abilities you've given the Mime and what is the stat that mastering him carries over?

I'm at 65 out of 70 abilities with all my characters on ng+ and only 2 classes aren't getting mastered for each character 

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glitch: so that was a yes
also that wasn't "everything", you can't get the !gaia, !mix or !animal spells this way, only the "spells" with id 0 to 255, including the enemy-only stuff that is enemy-only for glitch reasons.

3 hours ago, Fein-Life said:

What are the abilities you've given the Mime and what is the stat that mastering him carries over?

I'm at 65 out of 70 abilities with all my characters on ng+ and only 2 classes aren't getting mastered for each character 

check the classes.xls
it tells you which stats increase for each job level and which abilities they have and give.

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Did you HAVE to grind that much or did you just want to?

I see you didn't change the names of the other party members. Didn't want to?

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I couldn't figure out how to change there names TBH but I also didn't dig deep to figure it out.

On the leveling, the difficulty curve on this game was up and down early on so I decided to grind to imrove odds of winning.

The elemental imbalance in the game -among other things -makes it truly difficult to defeat otherwise easy enemies/bosses.

I planned on going in depth on my thoughts and review as well as my own ideas maybe tonight or so.

But, basically, until you have certain things the game is frustrating. More than just a difficulty, it feels like an impossibility.

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The levels in this game aren't as important as the jobs.

Jobs in this version are everything.

Weapons are mediocre in importance.

Summons are OP

Exploder is OP

Relics are irrelevant with the exception of a few 

Relic balance is bad IMO and needs an overhaul

Not being able to heal after a battle is reallybad in some situations

These are a few of the issues I see - I have a full list I'm doing.

I also have plenty of positive things to say as well - that's coming too.

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41 minutes ago, Fein-Life said:
46 minutes ago, Fein-Life said:

 

I planned on going in depth on my thoughts and review as well as my own ideas maybe tonight or so.

 

These are a few of the issues I see - I have a full list I'm doing.

I also have plenty of positive things to say as well - that's coming too.

 

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