Soulofsteel

Smithy bug?

6 posts in this topic

Posted (edited)

On the smithy fight, got through the above ground phase fine, and the first part of the below ground phase. He switched to ghost head and all was well until my attacks started perma missing. Can't hit him with any attacks, specials hit but every element except ice seems to heal. However, the only ice special I have is ice orb on Mario that does about 35 damage per use versus the 5-15k that I have been doing with physical attacks. Is this a bug or is there some solution that I can't see?

Edit: Upon trying again it's lightning that does the 35 or so damage and ice heals. But this changes nothing in terms of beating the fight.

Edited by Soulofsteel
0

Share this post


Link to post
Share on other sites

He switches weakness over the course of the battle.

0

Share this post


Link to post
Share on other sites

Weakness is one thing, but absorb all elements that I have except lightning which I have 1 insanely weak attack of, and avoiding physical altogether? Is it turn to turn his weakness changes? Or maybe when he does his massive hit all attack? 

0

Share this post


Link to post
Share on other sites
26 minutes ago, Soulofsteel said:

Weakness is one thing, but absorb all elements that I have except lightning which I have 1 insanely weak attack of, and avoiding physical altogether? Is it turn to turn his weakness changes? Or maybe when he does his massive hit all attack? 

You need to have characters with strong magic to stand a chance.

His weakness changes every time he uses Barrier Shift. The first weakness change happens after the "massive hit all attack" if I recall correctly.

Remember: If Smithy isn't weak to a certain element, he will absorb it. If you use a physical attack, it'll miss unless that's what Smithy is weak to. The only way to guarantee damage is knowing his current weakness or using non-elemental attacks such as Geno Whirl.

0

Share this post


Link to post
Share on other sites

This hack is the best hack I've ever played but I have to say that I don't like the final fight. I read that you can respec later on so I didn't worry about suboptimal stats on level up and I use Mario and Bowser as strong attackers, while peach heals and can use her strong aoe special. But creating a need for any random element throughout a late phase of a battle seems so specific and unnecessary. Not sure if I should hope I get lucky and he changes back to physical weakness or if I should reset and use mallow to try to cover lightning and ice better, either way will be a struggle to want to continue that fight. 

0

Share this post


Link to post
Share on other sites
12 minutes ago, Soulofsteel said:

This hack is the best hack I've ever played but I have to say that I don't like the final fight. I read that you can respec later on so I didn't worry about suboptimal stats on level up and I use Mario and Bowser as strong attackers, while peach heals and can use her strong aoe special. But creating a need for any random element throughout a late phase of a battle seems so specific and unnecessary. Not sure if I should hope I get lucky and he changes back to physical weakness or if I should reset and use mallow to try to cover lightning and ice better, either way will be a struggle to want to continue that fight. 

Mallow is good for strong magic and Geno can do some good damage with Geno Whirl.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now