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rpschamp

Weapon effects stacking

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Weapon element effects seem to overwrite each other, as do HP/MP drain effects, but is it possible to cast a saber on top of a Dragon Ring or Tree Spirit Ring and keep the HP or MP drain effect along with the weapon element? What about proc effects; will these stack with sabers and HP/MP drain? (Sorry I'm not able to test this at the moment.)

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I think the only effects that don't stack with each other are the weapon element ones since multi-element weapon attacks don't work too well in the code, resist beats weakness.

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Back to playing this after a small break and making a decision on the Sage. Gigas Flail looks awesome. Does its HP recovery effect stack with Mad Beast Fang, meaning a max recovery of 17 hp/s? Also, are these effects additive (i.e. cancelling) with Fiegmund's HP drain effect?

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