Posted October 24, 2020 · Report post The ability list the other guy posted here is obsolete since back then I had the chars learn their last 3 abilities x 2 later while now it's x 1.8. I'm too lazy to make a complete list. You can check out the ability list here and then just multiply the last 3 abilities by 1.8. https://www.ign.com/faqs/2003/shadow-hearts-level-and-skill-listfaq-433738 Share this post Link to post Share on other sites
Posted October 24, 2020 · Report post 11 hours ago, zedorfed66 said: The ability list the other guy posted here is obsolete since back then I had the chars learn their last 3 abilities x 2 later while now it's x 1.8. I'm too lazy to make a complete list. You can check out the ability list here and then just multiply the last 3 abilities by 1.8. https://www.ign.com/faqs/2003/shadow-hearts-level-and-skill-listfaq-433738 GOT YOU HOMIE: Hide contents ============================ Alice Elliot ============================ Spell Effect MP Level Learned ----- ------ -- ------------- Cure Heals small amount 6 initial spell of HP (one) Holy Edge Adds Light class to 8 7 P-atk (one) Blessed Light Light class damage 22 11 (one) Wish Cure all statuses 15 21 (one) Gospel Raise allies' P-def 40 28 and S-def 30% (one) Arc Fully restore HP 80 63 (all) Resurrection Revive w/ full HP 65 73 (one) Advent Great Light damage 120 86 (all) ========================= Zhuzhen Liu ========================= Spell Effect MP Level Learned ----- ------ -- ------------- Ogre Flamedance Fire Class damage 15 initial spell (all) Scirocco Blast Adds Fire Class to 8 7 P-atk (one) Nourishing Restore HP + Cure 35 12 Potion paralysis (one) Life Sucker Dark Class attack 30 17 + Silence (one) Corpse Arm Earth Class attack 55 23 + paralyze (all) Fury Serpent Water Class attack 70 55 (all) Thunder Roar Wind Class attack 90 70 (all) Flames of Fudo Fire Class attack 120 84 (all) ================================ Margarete G. Zelle ================================ Spell Effect MP Level Learned ----- ------ -- ------------- Grenade Water Class attack 20 initial spell (all) Aqua Edge Adds Water Class to 8 initial spell P-atk (one) Scout Reveal enemy stats 1 13 Snipe Non-class attack 38 19 (one) Pain Killer Cure all status 20 22 ailments (one) On Switch Non-class S-atk 65 50 (one) Bazooka Water Class attack 95 68 (all) Diving Bomber Fire Class attack 120 83 (all) =============================== Keith Valentine =============================== Spell Effect MP Level Learned ----- ------ -- ------------- Drain Touch Dark Class attack + 15 initial spell Drain some HP (one) Earth Edge Adds Earth Class to 8 initial spell P-atk (one) Bat Dance Wind Class attack 33 initial spell (all) Blood Sucker Dark Class attack + 54 initial spell Drain HP (one) Hecatoncheire Earth Class attack 70 initial spell (all) Apsaras Water Class attack 80 66 (all) + Cure Status (all) Larva Earth Class attack 96 77 + psn/para/silence (one) Gift Dark Class attack 120 88 (all) ============================= Halley Brancket ============================= Spell Effect MP Level Learned ----- ------ -- ------------- Healing Restore HP (one) 20 initial spell Air Edge Add Wind Class to 8 initial spell P-atk (one) Strong Earth Earth Class attack + 40 initial spell petrify (one) Aqua Blade Water Class attack + 50 initial spell poison (one) Air Shot Wind Class attack + 60 initial spell confusion (one) Black Hole Dark Class attack + 75 65 Death (all) Reviver Revive with full HP 65 75 Shock Max Non-Class attack 120 85 Share this post Link to post Share on other sites
Posted October 25, 2020 · Report post 15 hours ago, ronlyn said: GOT YOU HOMIE: Reveal hidden contents ============================ Alice Elliot ============================ Spell Effect MP Level Learned ----- ------ -- ------------- Cure Heals small amount 6 initial spell of HP (one) Holy Edge Adds Light class to 8 7 P-atk (one) Blessed Light Light class damage 22 11 (one) Wish Cure all statuses 15 21 (one) Gospel Raise allies' P-def 40 28 and S-def 30% (one) Arc Fully restore HP 80 63 (all) Resurrection Revive w/ full HP 65 73 (one) Advent Great Light damage 120 86 (all) ========================= Zhuzhen Liu ========================= Spell Effect MP Level Learned ----- ------ -- ------------- Ogre Flamedance Fire Class damage 15 initial spell (all) Scirocco Blast Adds Fire Class to 8 7 P-atk (one) Nourishing Restore HP + Cure 35 12 Potion paralysis (one) Life Sucker Dark Class attack 30 17 + Silence (one) Corpse Arm Earth Class attack 55 23 + paralyze (all) Fury Serpent Water Class attack 70 55 (all) Thunder Roar Wind Class attack 90 70 (all) Flames of Fudo Fire Class attack 120 84 (all) ================================ Margarete G. Zelle ================================ Spell Effect MP Level Learned ----- ------ -- ------------- Grenade Water Class attack 20 initial spell (all) Aqua Edge Adds Water Class to 8 initial spell P-atk (one) Scout Reveal enemy stats 1 13 Snipe Non-class attack 38 19 (one) Pain Killer Cure all status 20 22 ailments (one) On Switch Non-class S-atk 65 50 (one) Bazooka Water Class attack 95 68 (all) Diving Bomber Fire Class attack 120 83 (all) =============================== Keith Valentine =============================== Spell Effect MP Level Learned ----- ------ -- ------------- Drain Touch Dark Class attack + 15 initial spell Drain some HP (one) Earth Edge Adds Earth Class to 8 initial spell P-atk (one) Bat Dance Wind Class attack 33 initial spell (all) Blood Sucker Dark Class attack + 54 initial spell Drain HP (one) Hecatoncheire Earth Class attack 70 initial spell (all) Apsaras Water Class attack 80 66 (all) + Cure Status (all) Larva Earth Class attack 96 77 + psn/para/silence (one) Gift Dark Class attack 120 88 (all) ============================= Halley Brancket ============================= Spell Effect MP Level Learned ----- ------ -- ------------- Healing Restore HP (one) 20 initial spell Air Edge Add Wind Class to 8 initial spell P-atk (one) Strong Earth Earth Class attack + 40 initial spell petrify (one) Aqua Blade Water Class attack + 50 initial spell poison (one) Air Shot Wind Class attack + 60 initial spell confusion (one) Black Hole Dark Class attack + 75 65 Death (all) Reviver Revive with full HP 65 75 Shock Max Non-Class attack 120 85 Hey thanks Ronlyn. This is great Share this post Link to post Share on other sites
Posted October 26, 2020 · Report post Well, the main thing I noticed is that your list says that Keith should have started with "Larva" and learn "Hecatoncheire" at 58 but I already have Hecatoncheire but not Larva. Share this post Link to post Share on other sites
Posted October 27, 2020 · Report post On 26.10.2020 at 3:43 PM, tacticalcraptical said: Well, the main thing I noticed is that your list says that Keith should have started with "Larva" and learn "Hecatoncheire" at 58 but I already have Hecatoncheire but not Larva. Bad Ronlyn, bad Keith's Hecatoncheire is 5th ability so he learns it at lvl 31 Apsaras lvl 67 Larva lvl 77 Gift lvl 88 Share this post Link to post Share on other sites
Posted October 28, 2020 · Report post This is great, thanks folks! I finished the mod. Thanks again for the time you took to create the mod and I look forward to the SH2 and 3 mods! Share this post Link to post Share on other sites
Posted October 28, 2020 · Report post 7 hours ago, tacticalcraptical said: This is great, thanks folks! I finished the mod. Thanks again for the time you took to create the mod and I look forward to the SH2 and 3 mods! Hey, thanks for playing through my SH1 mod. Hope you like my SH2 and SH3 mods as well. Share this post Link to post Share on other sites
Posted February 21 · Report post Just wanted to chime in and say for the most part, I'm enjoying this mod a lot. Just discovered it a few days ago and decided to replay the game despite beating it last year. The only thing I really don't like is the increase to enemy's agility. Makes some fights completely rng and out of your control, which just takes away from the excitement of the challenge and makes for a much more frustrating experience instead imo. On the Beast Dog right now, and just had him use Fire Breath twice in succession, back to back, wiping out my party entirely. Gonna keep at it however, and just wanted to let you know I've been enjoying this mod for the most part anyway. Thank you so much for this. Share this post Link to post Share on other sites
Posted February 22 · Report post On 21/02/2023 at 5:49 AM, Star said: Just wanted to chime in and say for the most part, I'm enjoying this mod a lot. Just discovered it a few days ago and decided to replay the game despite beating it last year. The only thing I really don't like is the increase to enemy's agility. Makes some fights completely rng and out of your control, which just takes away from the excitement of the challenge and makes for a much more frustrating experience instead imo. On the Beast Dog right now, and just had him use Fire Breath twice in succession, back to back, wiping out my party entirely. Gonna keep at it however, and just wanted to let you know I've been enjoying this mod for the most part anyway. Thank you so much for this. heya hows it going. im sorry about not being able to work on these mods the same way as before. this mod is pretty good but it still has some faults that i acknowledge. im still putting time into modding but it's not as much as before. i'm currently working on bettering my covenant mod but yeah i really dunno if it's ever coming out since it's coming together so slowly. basically in this 1st Shadow Hearts it's best for bosses to get a turn after 2 player character turns. that way also their evasion is right on point (enemy evasion goes hand in hand with agility stat). idk if it's always like that in this version but i also see some other faults i may never be able to correct. i hope you're having fun with the mod the way it is now though Share this post Link to post Share on other sites
Posted February 22 (edited) · Report post 7 hours ago, zedorfed66 said: heya hows it going. im sorry about not being able to work on these mods the same way as before. this mod is pretty good but it still has some faults that i acknowledge. im still putting time into modding but it's not as much as before. i'm currently working on bettering my covenant mod but yeah i really dunno if it's ever coming out since it's coming together so slowly. basically in this 1st Shadow Hearts it's best for bosses to get a turn after 2 player character turns. that way also their evasion is right on point (enemy evasion goes hand in hand with agility stat). idk if it's always like that in this version but i also see some other faults i may never be able to correct. i hope you're having fun with the mod the way it is now though I definitely am, for the most part, but now I'm stuck on Yamaraja Wind lol. He starts off with 2 turns, I get 2 turns, and he gets another 2 turns, I get a turn, and he gets another 2 turns. I thought I was set after unlocking Heaven's Fiend, but he's having way too many turns way too frequently. I do like that you have to grind a lot more, because before I never had an incentive to grind battles or farm up souls, so it's fun in that sense. But the agility definitely just makes the difficulty overkill with how rng it can play out sometimes, particularly on bosses. I love the challenge though!!! I'll just have to grind out some more levels it seems. =P I also like how much more valuable Zhuzhen has become with this mod, as well as acupuncture, both of which I had ignored in my previous playthrough. x) Also I hope everything in your life is going well!!! I truly appreciate your mods, I love challenges in the games I sink my time into so this is seriously exciting and fun! Edited February 22 by Star Share this post Link to post Share on other sites
Posted March 1 · Report post On 22/02/2023 at 10:51 PM, Star said: I definitely am, for the most part, but now I'm stuck on Yamaraja Wind lol. He starts off with 2 turns, I get 2 turns, and he gets another 2 turns, I get a turn, and he gets another 2 turns. I thought I was set after unlocking Heaven's Fiend, but he's having way too many turns way too frequently. I do like that you have to grind a lot more, because before I never had an incentive to grind battles or farm up souls, so it's fun in that sense. But the agility definitely just makes the difficulty overkill with how rng it can play out sometimes, particularly on bosses. I love the challenge though!!! I'll just have to grind out some more levels it seems. =P I also like how much more valuable Zhuzhen has become with this mod, as well as acupuncture, both of which I had ignored in my previous playthrough. x) Also I hope everything in your life is going well!!! I truly appreciate your mods, I love challenges in the games I sink my time into so this is seriously exciting and fun! Life is what it is, i try to get through it. I've also put out Final Fantasy VIII hard mod I put a lot of effort into. If you like the game give it a try if you feel like it. Cya! Share this post Link to post Share on other sites
Posted March 25 · Report post @zedorfed66 I would like to ask you some questions about your modding process over discord. My discord is Dawnbomb#3408 Even if your really late to seeing this message, i will still be interested. Hope to hear from you. Share this post Link to post Share on other sites
Posted March 26 · Report post On 25/03/2023 at 2:09 PM, dawnbomb said: @zedorfed66 I would like to ask you some questions about your modding process over discord. My discord is Dawnbomb#3408 Even if your really late to seeing this message, i will still be interested. Hope to hear from you. Hey hope you're having a good day. My "modding process" is nothing special. just simple stuff mostly having to do with changing enemy stats tbh. I'm at grassroot level when it comes to modding these games. Share this post Link to post Share on other sites
Posted March 29 · Report post Im aware, i would still like to chat. I want to know where the tables are, and interview you about your methods. I'm making a tool that might work with shadow hearts, and i'm willing enough to put some time into making shadow hearts tools for you if i can get enough information about the game. Share this post Link to post Share on other sites
Posted March 29 · Report post 55 minutes ago, dawnbomb said: Im aware, i would still like to chat. I want to know where the tables are, and interview you about your methods. I'm making a tool that might work with shadow hearts, and i'm willing enough to put some time into making shadow hearts tools for you if i can get enough information about the game. I'm sorry but it would be too much work for my current situation. I only now realize how little i want to put time into requests like these. I wish you good luck in your projects and good health though. Share this post Link to post Share on other sites