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About booman77

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    Super Metroid
  1. Thanks! I'd tried chemist but the cooldown's kind of intense. But a lot of this is super helpful!
  2. I know it's been a few months since the last post in this topic but i'm looking for some help involving single mode. Vampire seems like a fun class to use but keeping them alive in the early game is quite difficult. Any good classes that can help support that? I feel like absorb would be better at sustaining them if it didn't split. Any tips with vampire in general would be nice, but i am trying single mode so if anyone's tried this without a team of 4 vampires i'd like to hear ideas.
  3. I'm a big fan of blue magic but i can be a bit of a stickler for locations... does anyone have any tips for finding all the new blue spells (like crusher, snowstorm, etc.)? I want to get them as early as possible and i don't want to miss them, nor do i quite remember where the aforementioned skills show up in game.
  4. Been loving this, approaching the end of it now. I can't help but have a few questions, though: 1. Are ninja's throws any more powerful than the base games? I feel like having a cooldown has made them weaker otherwise. 2. How EXACTLY does sineshot work? I don't really understand it fully by its description. 3. Assassin seems a bit lackluster because of all the time you need to set up an attack compared to other classes, are there any plans to change that or are there better uses for the class i'm not seeing, like combinations and the like?