Nikkolas

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About Nikkolas

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  • Favorite Games
    Final Fantasy (most of them), Persona 4 Golden, Dragon Age II
  1. Well the final boss being hard is not a problem at all. I welcome that. But yeah I think he just straight inflated HP on everybody, including the dumb Defender robots. God those fights are boring, especially the two of them in Omega Ruins. Still, I did try that Sin Unleashed mod for Steam FFX. All that guy did was add HP to every enemy, something like 60% more HP. That wasn't a challenge at all and actually gave me some appreciation for LR reworking the Sphere Grid in addition to increasing enemy stats. I guess I never asked, did you like the mod? You played through multiple versions right?
  2. Fucking awesome. It even has the older version of International which I think must mean it was before he buffed the Keepers to insane levels. That was what I really wanted to be honest. But I got both! Thank you so much. I think I might actually try to finish FFX this time. I'll be frank, I gave up last time out of boredom. I'm weird, I always have the most fun before these games open up and it's grind time, ya know? My favorite parts of replaying FFVII are never everything before you get the Highwind, at least mostly. Thank you again now and for your helpful advice all those months ago.
  3. Sorry for the necro and I probably should have asked this before. Does anybody here have the older version of Punishment? v1.7 seems so much more reasonable and it's what I'd probably like to use in any future replays.
  4. I'm so jaded these days, I can't play older JRPGs without hacks or mods if they are available . I literally haven't played vanilla FFVII since, I dunno, 2009 or before. Often the systems are really good - looking at you FFX - but it's so easy and I can't stand self-imposed challenges like low-level runs. I want the game to force me to use all tools at my disposal, not for me to neuter myself by restricting things. Part of the joy of RPGs is watching the numbers go up. Anyway, at this time, I have played: FFIV The Darkness Within, FFVI: Brave New World, FFVI: Return of the Dark Sorcerer, FFVII: Lost Wing (this was my first ever FFVII game mod. Good times), FFVII New Threat, FFVII Hardcore, FFVII HardType, FFVIII Requiem, first disk of FFVII Ragnarok Rebalance, FFIX Unleashed, FFIX Alternate Fantasy, FFX Punishment , FFX Sin Unleashed up to Mii'hen Highroad, Xenogears HardType. I'd have to say VII New Threat is the best by a clear margin just due to the incredible number of changes done to it. And they're great changes, too. It really reinvents and spices up the gameplay. I'm not sure after that though. That's why I made this thread, to hopefully get the opinions of posters here. What are your favorites and why? I really need to get around to playing Xenosaga HardType.
  5. Good luck, friend. Xenogears is a great game and the mod...well, it definitely makes it more challenging. Maybe too challenging at points for me but I hope you have fun.
  6. This is awesome news! I gotta actually finish the game this time. lol I got so close last time but I think I got stuck at the top of the Cult...er, Reptile Tower and I could not beat the boss. I can't even remember why now but I couldn't win and I couldn't see a way out. I don't think you can Teleport or Warp out of there? It's been a while. Either way that was o my old PC which died so I need to start a new game anyhow. Here's hoping this new run goes better and I can beat the whole thing. Also kinda hoping that the Esper restriction patch might work. Or I might have to put that challenge upon myself. I was curious if you could beat the game without giving everyone Cure spells or the like but apparently you can so I need to do that.
  7. I do agree Necron was a nightmare. I only beat him with luck and I certainly could never beat Ozma. And Zidane is kinda useless until he gets his Trance skills because without the stat bonuses from weapons magic is the only efficient way o do damage. It's just, after having played several LR mods at this point, it seemed to me like he put in the most effort into Unleashed. I'm still gonna try his Xenosaga mods because I love Xenosaga and finally have a halfway decent PC that can emulate PS2 and beyond.
  8. Really? You would say it's better than FFIX Unleashed? To me, he clearly peaked with Unleashed. There he made significant changes to gameplay, altering Freya's, Steiner's, Amarant's and Quina's skills. He also gave the bosses lots of new moves and stuff. He didn't just make enemy numbers go up and your numbers go down. I still consider it by far his best mod, especially when combined with No AP. I beat normal Unleashed years ago and I got to the end of Disk 1 of Unleashed/No AP with no problem and quite enjoyed myself. Although I still have to say Alternate Fantasy is the best FFIX mod at present, IMO. Yeah that was my thinking. Steam has an Autumn sale apparently that kicks off around Black Friday so I'll just wait a week and hopefully get FFX and even X-2 for like $15 or something. Thanks for all your help through this thread. I really appreciate it. If I didn't have this other mod to test out I would probably finish Punishment. But I just don't want to totally burn myself out, ya know? I might still finish it, we'll see.
  9. Also there is an FFX PC gameplay mod somebody elsewhere just told me about: https://steamcommunity.com/sharedfiles/filedetails/?id=1413607626 I am very interested in this but I don't have the PC version right now. Maybe next month. But incase anyone else is interested. In fact I might put my playthrough of Punishment on indefinite hold. I just don't know if I have teh patience for LR's mod anymore. Running around the Omega Ruins casting Demi a billion times is giving me hardcore FFVIII Requiem flashbacks. There, Triple-casting Demi was the only way to beat the hyper inflated HP of certain enemies like Chimeras. Here I have to do much the same, just cast Demi over and over and over and over and over and spend five minutes on each fight. If there is another mod for FFX, I wanna give it a shot. It helps that the description of teh mod sounds very exciting. It isn't just raising their numbers and lowering your numbers. It changes up gameplay a lot it seems.
  10. Well how much of a difference could a few points of Luck have really made then. He has to have actually weakened the superbosses to account for the fact he removed stat increase farming. Thanks for the info.
  11. I appreciate the advice. I'll see what I can do. As I said, my main party is Tidus, Rikku and Auron. I got Godhand for Rikku and I don't foresee me getting Tidus' full power CW. So that leaves Auron. Tell me truly though, how screwed am I that I used up all my Fortune and Luck Spheres? You get a couple in Zanarkand and tehGagazet Cave and I used them both for Miracle Drinks against the Keepers. Everyone says Luck is very important, especially against the Dark Aeons, but I have no idea what that is all about. It helps with Evasion or something? I just have Rikku in teh Quick Pockets section right now and am looking sadly at those nodes I can't activate because I used up all my Luck Spheres..... But right now I figure top priority is filling out the three grids. Then comes Gil grinding then comes item grinding. Then I can start beating stuff, hopefully. Honestly, Triple AP seems wasted with the Don Tonberry trick. It would make things go a tad faster but so what? It's very simple and easy and fast enough as is. The main problem is, and this is something you maybe didn't notice because you played the North American version with the Standard Sphere Grid, is that apparently the Expert Sphere Grid is full of empty nodes. So I'm gonna be traveling around the Grid getting a lot of nothing a decent bit of the time. But oh well. EDIT: And I keep meaning to ask, are the final story bosses leveled for people who could beat the Arena and Omega Ruins? I have to max Sphere Grids and have the best equipment to beat the regular story, too?
  12. I didn't even have the Aga spells at the time but I thought Auron did respectable damage with just his normal attacks.
  13. So I just learned of the Don Tonberry trick. I tried it out with Tidus and got 13 levels in about a minute or two. So I think I'm gonna be doing this for at least my main trio. I'm sorry dude but I don't see how you could stand to level normally when AP > Overdrive gets you levels this quick and it is gonna take so long to max out even one grid. It is my understanding you need that to defeat the Dark Aeons and probably also the Weapons since you didn't fight the Dark Aeons. And I assume the final story bosses are leveled for parties that beat optional content. Honestly, with Don Tonberry, I don't think grinding will be too bad. This is a No Aeon run so I'm not going to be boosting their stats which seems like it would take FOREVER. I used all my Mimic grinding money so far to get Yojimbo at 3x the prize. I hope the Teleport Spheres are worth it. That's Evade and Counter for two more people. I got a four empty slot weapon for Tidus from a random fight in the Omega Ruins and I have the Flexible Arm just now from the Fayth Cavern. Hopefully those will serve me well when I have tons of awesome items and thus abilities to put on them. I don't think it's possible to max out stats in this, is it? So Stat+ is still worth a slot ,s right?
  14. Out of curiosity, are there any other FFX gameplay mods/hacks out there? Given how popular the game is and the fact it's been on PC for years now, I'm shocked I can't find more mods that overhaul the battle system to make the game different and more challenging.
  15. I'll definitely have to look into this when it happens. I really loved ROTDS but I liked BNW restricting Espers a lot. Combining the two be perfect.