Echoherb

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Everything posted by Echoherb

  1. This looks awesome. Going to hold off playing until future updates, but I'll definitely be checking this out!
  2. I recall someone saying there was a spot to get a lot of the potentially missable rages in the WoB. I'm right before the floating continent right now and want to farm all the rages and lores I can get before leaving, but I really have no idea which rages I can still get. Are there any that are missable? If so is there a spot to farm them and where?
  3. Well it's true that's not technically gambling, but the penalty for losing is the cost in time and frustration spent reloading and trying over and over again. If the loss of character control was fixed, then I feel like upgrades would be justified if the difficulty was large enough. It would be less of a gamble and more of a reward for overcoming the difficulty. So then could BNW also make use of a similar custom editor? I understand BTB's point of limited space leading to more creativity, but I feel like it could also leads to missed opportunities, such as fixing the colosseum instead of scrapping it completely.
  4. Any chance of the Auction House ever returning in any way shape or form?
  5. What are the pros and cons of rom expansion? It seems to me like it would simply offer more space and freedom, yet as different discussions happen I keep hearing about a rom expansion almost as if it's something that would want to be avoided at all costs unless absolutely necessary. Why not just expand the damn rom instead of dealing with these space and design limitations? (Disclaimer: I don't know shit about rom hacking or how roms work) As far as my thoughts on the colosseum - assuming it would be a simple change like seibaby said, why not just make the battles controllable. Even if nothing else was changed, it would be an immediate QOL improvement.
  6. How exactly has the random encounter rate been smoothed out? Will it have on average more or less random encounters?
  7. I can't stand some of the script additions either, and I never liked "slim-jim" as an item even from the beginning, but whenever this discussion comes up it turns into a bunch of site mods uncompromisingly defending the script, and purists arguing that it shouldn't have been changed to begin with. I think a balance can be had between having the good script edits such as the celes dialogue and training room stuff and even some of the fourth wall breaks/pop references that are well done, and cutting down on some of the crass humor, fart jokes, blatant out of place pop culture references and other (imo) poor writing choices Edit: I didn't read the entire topic before posting and see that someone had edited the script. So cool.
  8. Just wondering if there has been a water battle zone added in the WoR or not to get mog's dance?
  9. I'd check out Poemato's stream of T-edition. He actually live translates all the text, and they are really cozy streamers. It's kind of outdated at this point now, but they said they are going to stream it again, and are working on a translation as well.
  10. Final Fantasy T edition already went the "DLC" route, granted none of us english speakers can really play it since it hasn't been translated. And while I do think it's a good romhack, it definitely goes for quantity over quality at times.
  11. Where are the 1.9 beta patch notes?
  12. It looks like they just found random romhacks to put on the site without playing them, because some of them are truly bad.
  13. Whatever you do please speed up the battle load speed, and the battle speed in general!
  14. So you took the game and made it less fun
  15. Is there a list of what enemies give which lores for BNW floating around out there? Just curious.
  16. Nope, bannon is standing in a spot where the guards can flank him from the side. I kinda remember protecting bannon like that in the original game, so I'm not sure if it was changed to be that way or not.
  17. I do like the idea of ultros being an optional replayable boss similar to spekko though. Maybe he can grow in strength based on the parties average level or something.
  18. You can block the entrances, but you would have to wait out the entire battle instead of rushing to the finish with a third party. Which I think would make the battle a lot more strategic and difficult.
  19. Ultros getting his portrait taken, and teaching dance moves. Ultros is a rather cultured creature I'll say.
  20. I remember a similar background to this during the esper world flashback when geshtal steals the baby. It's similar to this except without the train. I wonder if that would work.
  21. Thanks! Just curious as to the reason for wanting two parties? Is it so you can't simply block the entrances with two characters?
  22. Lineup menu should be a full restore IMO
  23. THANK YOU That's incredibly helpful.
  24. Just make your own spiritual successor to FF6 game from scratch, then you can do what you want lol
  25. I like the serpent trench idea. Giving it to mog at the start might be a bit strange since you use mog in the beginning of the game when you first meet locke.