saryakan

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About saryakan

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  1. How do Elements on weapons work with different sources? Afair you can only have one saber effect on a character active and new ones override older ones. How does this work with the accessoires that grant saber-like effects, e.g. Gyralhorn or Steel Gauntlet? Like what happens if I equip a Steel Gauntlet in one slot and a Snow Crystal in the other one? Do they stack and my Attack Element is now Fire/Ice, or does one supercede the other? If they stack, would a saber spell now override my Fire/Ice element, or add another one to the list?
  2. Stacking Evasion can be really effective on some Bosses. Bill&Ben are the prime example.
  3. I never knew I wanted this. This makes using Sabers/Buffs/Debuffs so much nicer.
  4. I have a question about the hate/revamped counter mechanic: Does everything now add hate or is it like the old system, where every boss had a list of stuff that triggered counters? For example Tzenker used to always counter earth coins, but never countered if Angela casted Earth Missile. Basically, is knowledge of the old counter mechanics still worth a damn, or can I forget them? PS: Also don't forget to change HandAxe/Darts. Currently they cost the same to buy in black market, but Handaxe is lvl 2.5 damage, while Darts are lvl 1.5, making Darts completely useless aside from a scenario where you want to throw more than 20 physical damage Items in one battle. So either nerf Axes, or make them more expensive.
  5. On Secret's Remake

    I'd highly doubt that. The SD3 Remake seems like an actual complete overhaul of the game and I can't think ANY SD2 modding tools will be even close to working with Secret of Mana 3D. IF they even ever actually do a SD3 remake in the style of SoM3D none of the tools should work.