Nesouk

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Everything posted by Nesouk

  1. Party Suggestions 2.0

    I wouldn't say defensivly both Deathbringer and Attack Up are low defense armor and the helms and rings require doesn't improve your defense so it can be quite risky.
  2. Party Suggestions 2.0

    I think Duran work with any classes, personnaly I was thinking more of Lord, Hawk might work to on Rogue classes or Wanderer. Bloody Hunter prevent Trials Buff armor tough, but would work for more defensive. I kinda want to try a Death Bringer build, dunno with who tough.
  3. Party Suggestions 2.0

    Continuing the run and I think I have a team of Girly power house here ^^. Rune Master : Since the Trial Set makes her spells instant I have no need for AGL, and her PIE capstone raise defense strong enough I don't have to invest in VIT and PIE to heavily so I ended maximizing both her INT and LUK and as you can imagine she is deadly, if the target has a weakness to exploit that's usually around 800 damage with a LV2 spells + Mind Up + Mind Down + Corresponding Saber on bosses and around 500 on Neutral so yeah quite the madness, Magitec weapon works well on boss her LV3 tech does about 700 damage more than her elemental spell on neutral. Really Rune Master is a beast. Vanadis : It took more time but the Power Attack build pay off, now that I maximize her STR and up her AGL quite a lot, she hit like a freaking truck and I don't even have Protect Down, but the Trials Armor + Power Attack Up + Kevin's INT capstone + Saber of corresponding weakness and she can reach 600-700 with a regular hit on average, Darkshine Knight who has a noticeably high p.def was taking 300 damage from her Power Attacks, she is a killer, and yet Vanadis has a downside for this build in the sense for bosses she needs to dedicate one of her ring slot to Meta Multi for bosses, otherwise the best to do this build would be to put the Balanced weapon and the MP Steal ring to exploit the Balanced's cooldown reduction (and it just so happen that the max MP you can drain in one hit is 5). I'm honnestly interested in how such a build would turn out on character that don't need to dedicate a ring slot like Vanadis.
  4. Party Suggestions 2.0

    Honnestly I think Black Rabite is more fair at least you can sorta delay and even avoid his attacks by running around, his moving speed is similar to yours, and at worst he hit 3 times in a row, Bigieu however is way faster than your characters you can't even run off to avoid direct confrontation, and she can do like 5-6 hits combos.
  5. This has been reported multiple time, it seems to really be just a ROM/Emulator issue, on snes9x v1.53 and never get that issue.
  6. Party Suggestions 2.0

    Honnestly I think Bigieu is my least favorite fight, I tried Pure Defense, I try Evasion Build I just don't see anything really working she hits so hard and so fast that you are guaranteed to get hit and killed at one point or another, my way to beat this bitch has always been with either Damage Reflection, or by baiting her to focus on characters that are casting spell (and can't die while doing so) so that I can do an hit and run strat with my main character, or spell casting with my caster and stay the fuck away from her going melee only if I need TP for using items.
  7. Party Suggestions 2.0

    Well I could switch to Hard Mode from an older save, prior to when I got the set and try.
  8. Party Suggestions 2.0

    I'm gonna drop it, I already mentionned it to Prae on Discord I'm gonna do a more flesh out review, to sum it up for Normal Difficulty at least Rune Master with the Full Trial set is to good and I'm honnestly think we enter to the OP territory : -Basically Ancient Curse is as if you had the Meta Sudden for all the spells, and this is just ridiculous with Rune Master and her LV3 Spells, every mobs weak to Petrify might as well die on the spot, mob weak to Silence get shut down instantly, and same or Snowman, and this basically make the only weakness of this build basically non-existant. The Helm makes her weak to LV2/3 Tech, problem is no mobs that can do this will have the time to throw them before bing shut down by Silence or instant Kill by Petrify, the only exception being Nightblade as this is the only mob that can cast his LV3 Tech as soon as he appears. And as for bosses by the time this set is accessible the only boss left that can use Tech is Darkshine Knight, so outside of him no worries on that side either. -And then let's talk about bosses cause really with this set she cast her spells instantly, as a result her DPS is massive especially if there is a weakness to exploit, for instance on Land Umber once set she was doing 952 damage per Thunderstorm, I don't think I need to precise Land Umber was a totally one sided massacre, but she has an high DPS on pretty much any boss with a weakness, and also have the luxury to be the only spell caster that actually perform well on Dolan with her Final Weapon allowing her LV2 to bypass his resistance, and she was reaching 375 damage per cast, doesn't look much but considere the cast time is instant here. There is some exception thankfully like she doesn't perform very well on Mispolm for obvious reason or Xian Bhe cause he has a massive m.def. -Also because we are not over yet add to this set her PIE Capstone, and top of being crazy DPS and mobs shutter Angela is also a freaking tank, yeah I know I put Angela and Tank in the same sentence, Trials Skill makes her immune to crit, Trials Helm increase p.def by 1.25 and with the PIE Capstone adding 28 defenses she ends up being the most tanky character of my team, and it's not even close, not mentionning the PIE capstone is glitched at the moment and doesn't give the +80 Max HP it's suppose to give. -Also there is currently a glitch for some reasons the Trials Helm has a part the effect of the Defense weapon and it makes p.atk = p.def with the Helm multiplying p.def by 1.25, and the Trials Armor making Power Up buff x2 instead of x1.25 she also deals great physical damage. So I think to sum up yeah Rune Master with the Ancient Curse set is OP, but to be fair I think having spellcast being instant on top of the other benefit the individual Trials equipment gives is just to good and the set doesn't give enough drawback to make up for it. Tough once again I'm speaking for Normal on Hard this might play differently.
  9. Party Suggestions 2.0

    Played up to almost the Class 3 for now : Power Attack build works quite nice, Lise does a lot of damage with Power Attack, the Super Armor is also nice basically giving you a Protect Up effect against regular physical, tough I think for most bosses using another weapon will be better, the Balanced one combine with MP Steal Ring is actually pretty good, later on when Kevin get Leaf Saber this could be a good combo with Lise and Power Attack Up ring (tested they stack). That being said considering I'm on Dragon Emperor route I think I'm gonna forget Trials Buff armor for her since Angela going to run the full set that would leave me with only Warrior Monk who could use Counter, and while Darkshine Knight without counter is definitly possible I have high doubt for Crimson Wizard. About Delvar since she has a little rework in the sense she no longer keeps the LV1 spells, I like it this really cement her as Sorceress opposite while Sorceress get AoE spells which makes her good against multi-target Delvar is the Single Target High DPS since we don't need to bother with PIE as it doesn't boost any of her spells, maxing her INT and LUK is fast and she reach some crazy damage especially when she hit a weakness, most mob die in one LV2 spell if they are weak to it. And Kevin is still Kevin tough I wanted to focus on his AGL since he is my Healer I wanted to cast as fast as possible.... doesn't work that well even with max AGL (14) is casttime for Heal Light isn't great, I'm considering maybe trying the TP Quick Cast accessory with him this may work, as he can build TP decently fast now that he has a good AGL.
  10. A bit late but with Prae and you mentionning the text looks weird on my side I decide to search the emulator config a bit, admitadly I barely touch them since a very long time ^^, but I found how to fix the text my initial config was this : Which make the text look like this when I open the item menu : Turns out the reason the text looks funky was simply because I didn't turn on the Hi Resolution Support option once I turn it on here how it looks : So here you go that problem is fix, I think the reason that feature was turned off in the first off in the first place is because my previous computer was complete garbage and this feature was making it lag like crazy, and when I change my computer I transfer everything and keep it as it was, and never thought of putting that option on ^^" Also I want to talk about my Black Rabite video, cause I realise it was bad, at that point I hadn't catch that Anti-Magic was change to turn immunity/absorption into normal resistance, so I did use Saint Saber on Duran for the Great Demon, but this was a mistake as it reduce the damage he was dealing to black rabite by 50%, so basically the fight could have been much faster, I'm actually considering recording again to show a better fight now ^^, same for Dragon Emperor this is another fight I feel could have been faster. Best way for Black Rabite is definitly having Leaf Saber and coming on a Dryad Day since he is neutral against Moon and Leaf Saber, Moon Saber is an alternative. Also another mistake is I forget to Deadly Weapon with Nightblade at the beginning, would have avoid having to go through his mid sequence twice due to Revenge Heal.
  11. Party Suggestions 2.0

    He need to have his Power Up, the effect takes place only if the character cast Power Up on himself.
  12. Party Suggestions 2.0

    Actually for Fiegmund I could just get a Specter's Eye and use LV2 spell with Rune Master and her Final Weapon, and grind one Demon Claw for Lise to use Freya on him. I think one that's gonna be tough is Dolan, he generally doesn't go well with to Magic Focus build. Also this 3 happen to have no shared element at all so Saber resist strat will not be an option. Swapping Rune Master for Swordmaster would probably work better for bosses, admitadly and since Kevin get his INT capstone Duran has no need to get AGL capstone, and I could get Power Up with Trials Buff for him and run a Crit Build. That being said I could also forgot Magic Build entirely for Vanadis and run her with a Physical Build getting Power Up instead of Tinkle Rain, getting her STR or AGL capstone and get her the Trials Buff armor would look like this : Lise as Vanadis Spells : 1-Protect Up 2-Speed Up 3-Body Change 4-Thunderstorm 5-Mind Up 6-Flame Saber 7-Power Up 8-Holy Ball 9-Thunder Saber 10-Freya STR Capstone : 20% more attack, non-critical regular attacks deal half damage or AGL Capstone : weapon cooldown -7 (party) Gear : Weapon : TP Gain Up Helm : LV2/3 Tech Up Armor : Trials Buff Ring 1 : Meta Multi Ring 2 : TP Gain Up Or instead of a Tech Build could be a little more unique and run a Power Attack set up like this : Weapon : Super Armor Helm : Swift/Attack Up Armor : Trials Buff Ring 1 : Meta Multi Ring 2 : Power Attack Up If going for Power Attack set definitly gonna aim for the AGL capstone to reduce Power Attack cooldown. Regardless of which one of this 2 it might be better to do this actually, getting a physical damage dealer character and a Magic Damage Dealer instead of 2 of the same type, and it would put Kevin's INT capstone to use..... Yeah I might do that.
  13. Party Suggestions 2.0

    Well I think I'm gonna run this party next : Angela as Rune Master Spells : 1-Thunderstorm* 2-Stun Wind 3-Explode* 4-Blaze Wall 5-Mega Splash* 6-Ice Saber* 7-Cold Blaze 8-Earth Quake* 9-Diamond Saber* 10-Stone Cloud PIE Capstone : gain 7 p.def&m.def and +20 HP per cursed acc. equipped Gear : Weapon : RTFM Helm : Trials Defense Armor : Trials Buff Ring 1 : Trials Skill Ring 2 : Trials Element Set : Ancient Curse Lise as Vanadis Spells : 1-Protect Up 2-Speed Up 3-Body Change 4-Thunderstorm 5-Mind Up 6-Flame Saber 7-Holy Ball 8-Thunder Saber 9-Freya 10-Tinkle Rain VIT Capstone : enemies spawn with -15 attack Gear : Weapon : Saber-Elem. God for Boss weak to Fire, Ice or Earth/Magic Up or Magitec for other case Helm : Constant Reg Armor : MP Regen Up Ring 1 : Meta Multi Ring 2 : TP Regeneration (if using Magitec)/Magic Up/Meta Pressure Kevin as Warrior Monk : Spells : 1-Leaf Saber^ 2-Power Up* 3-Mind Down 4-Transshape 5-Water Jutsu 6-Heal Light* 7-Speed Down 8-Body Change 9-Energy Ball^ 10-Power Down INT Capstone : sword magic +atk gives 20% instead of 10% (party) Gear : Weapon : Heal Up/TP Heal Boost Helm : Quick Cast Armor : MP Regen Up Ring 1 : Heal Up Ring 2 : Meta Multi until Heal Light* is learned/??? Kevin's INT capstone is really just because reaching Mind Down and Heal Light* requires a whooping 19 LV to reach and at that point there is not enough point left to get any other capstone, since he is primarly my Healer I don't see value in the other Capstone anyway except the Luck one. This is heavily a magical team, I'm gonna test the full Trials set with Rune Master with her PIE capstone my main concern is obviously gonna be Tech but the Statut Effect might compensate for that on Mob Fights, getting all her LV3 spells means skipping Thunder and Flame Saber but conviniently these are the one Vanadis can learn complementing Rune Master, since Kevin takes care of the Healing I can skip Heal Light with her, I can also skip Power Up as Kevin get it. I don't know if the -15 Attack from her VIT capstone will truly help, but why not. The con are obvious lack of physical damage, tough I could get the INT ATK base weapon for Lise if I want physical damage, no anti-magic so I'm gonna have to buy Specter Eye for Land Umber, and lack of Dark and Light elemental magic (except by getting the corresponding claw and use them with Vanadis final Weapon).
  14. Party Suggestions 2.0

    For Swordmaster if you go with Power Up you could give him the Trials Buffs armor, so Power Up double his physical damage, no counter tough.
  15. Party Suggestions 2.0

    And playthrough done some point to say : -Bigieu is still a really hard fight even on Normal she can just kill whenever she feels like it, honnestly if done without damage reflection I think this is the Hardest fight in the game period. That being said with huge investment in STR, Power Up, Protect Down, Ice Saber with Duran's AGL capstone Lise's damage where very high, reaching the 200 per hits XD. -Black Rabite I found out a good way to increase damage is Leaf Saber he doesn't resist it, so caming here on a Dryad Day and using Leaf Saber on Lise with Duran's Capstone, Power Up and Power Down really up the damage (about 120 per Normal hits), casting Ice Saber on him cause Lise resist it and resurrecting Hawk to poison Great Demon whenever he summons one of them works great. For extra safety I could have use Life Saver armor but didn't need it on Normal. -Archdemon : I actually never realise that but this is actually the only boss where casting Life Booster on him is actually very beneficial, thing is his first form is the Hardest but his change form is tied to his Max HP so if you first decrease his HP with Lunatic then cast either Life Booster twice or let him cast Anti-Magic and cast Life Booster on him, he ends up with 80% of his original HP but 120% more Max HP. To put with number, base on an old video of Sin of Mana I found where Hawk's Half Vanish wasn't nerf yet, Archdemon has 31760 HP so normally you need to do 15880 damage to trigger the second form, with Lunatic he goes down to 25408HP cast then Life Booster on him twice he ends up with 38112 max HP so his form change will trigger when he'll have 19056HP left, but since due to Lunatic he have 25408HP left already we only need to do 6352HP to trigger the second form about 2.5 times less damage needed. This also means we have a longer second form, but since the second form isn't as deadly as the first, this play in our favor.
  16. Party Suggestions 2.0

    There is pro and con to each of Lise Classes : -Vanadis only cover Holy and Wind so she can only take advantage of the weapon for bosses weak to this 2, the other issue is if you take Vanadis chances are you initialy want her as the healer, in that case you need Kevin to replace her in that role. On the plus side as a spell caster for boss weak to other elements you can get her Final Weapon, casting the corresponding saber on her and cast Freya. -Starlancer works cause she covers 3 elements on her own which is more than Vanadis, and her weapon slot doesn't compete with a very good final weapon (her Final Weapon but not crucial) unlike the Dark Classes, on mobs she also doesn't need meta multi. And also with these 2 you cover all the essential in term of Buffs and Debuffs. -Dragon Master this might be the better of the 4 for bosses actually she covers 4 elements on her own (missing Earth and Holy), so for all bosses weak to one of these elements you can use Archmage's final weapon, and for bosses weak to earth or holy you can equip her Final Weapon and make them weak to her spells. She also goes well with Archmage as you can get either Mind Down or Power Down with her allowing Archmage to skip one of them to learn something else. Her only downside, is her spells are ST only. -Fenrir Knight comparativly I think this is the worst class to give Archmage final weapon, first she only cover 3 elements with one of them being Wood which isn't generally great for offensive (more usefull to set Poison or Wood Coat) and has only one boss weak to it IIRC, but the other thing is her Final Weapon is just much better with Archmage as it will allow to manage Angela's MP much easier, I don't see the benefit of using Archmage final weapon over it. I actually was thinking of getting Power Down to skip it with Archmage. but then I realise skipping Power Down with Archmage means skipping Anti-Magic so yeah that's a no.
  17. Party Suggestions 2.0

    I don't see much use for Magic Up weapon on God Hand considering his only Offensive Spell is Triple Spell, which doesn't even benefit from Dragon Master's Anti Magic as it's non-elemental and you already have Paladin for Healing. Think it would be better to simply him as a physical damage dealer wih either Counter or LV2/3 Tech. Tough personnaly I think Warrior Mond and Death Hand would work better in this team.
  18. Party Suggestions 2.0

    Actually Star Lancer + Archmage has a good combo going for INT capstone with Lise and get her Archmage's Final Weapon, this way both will do double damage for bosses weak to Fire, Ice or Wind. Might be a good idea to turn God Hand into the healer for that, and since Lise cover buffs and Archmage cover Power and Mind Down, you could use Invert Buff armor on him, this would mean with Magic Shield he would be able to reduce both Defenses, Protect Up through Protect Down, Power Down through Power Up and also get Max HP Down through Life Booster. Personnaly I'm soon gonna finish my Fenrir Knight, Lord, Wanderer run. In the end I decided to go for Magic Up weapon for Wanderer, Arrow and Poison Bubble are just better than Half Vanish + most of the time, can't go Magitec as I need his LV2/3 Tech for getting Saber Buffs, they seems to works with Duran's AGL capstone so that's good. Outside of Xian Bhe this team is a killer, Fenrir Knight's full MP heal on Counter combine with Hawk's Magic Shield allow both Hawk and Lord to keep going on casting, Auto Buff on Lord is also convenient. Dangaard was make short work of with Leaf Saber, Zable Fahr's hit hard but was a short fight with Saint Saber, for the Red Head Fenrir Knight's Unicorn Head was suprisingly effective. For Jagaan it looks like you can't counter his minions, which I think is good otherwise Fenrir Knight's Final Weapon would have turn this fight into a joke. So it's still a decently challenging fight. Think for my next run I'll try a set up with Lise as Dragon Master, not sur which one yet tough.
  19. Party Suggestions 2.0

    Warrior Monk, Gran Divina, Starlancer would work I think. Warrior Monk cover the Debuff and Power Up* while Starlancer cover the remaining Buffs and also Silence, and Gran Divina cover Sabers Buffs. Warrior Monk is probably the best healer between him and Gran Divina thanks to his Final Weapon, you are then free to skip Heal Light with her. Both Starlancer and Angela can cover Elemental Damage, can also get Aura Wave with Starlancer. For Capstone, if it works with Gran Divina's Final Weapon Kevin's INT capstone could be interesting tough his VIT capstone could work to making him a Tank, for Angela VIT or AGL capstone could work and for Lise I can see LUK or VIT capstone working.
  20. Party Suggestions 2.0

    Yeah Duelist got the short end of the stick in the remake, he isn't a bad class but the issue is Edelfrei/Swordmaster is better in every single way.
  21. Party Suggestions 2.0

    Yeah Duelist carry this fight hard, for Physical Kevin with AGL Capstone or Hawk with INT capstone can also work as the 30/40 damage is fix it allows to deal good damage on the Furnace.
  22. Party Suggestions 2.0

    Duelist is one of the few physical character that perform well against Xian Bhe, in fact on Hard I manage to destroy the Furnace with Duelist before Xian Bhe got a single heal out of it. Ice Saber + Power Up + Final Weapon + LV2/3 Tech Up Helm = 432 damage to the furnace with LV3 Tech ^^
  23. Party Suggestions 2.0

    Well I only got a purple 8 appearing after Anti Magic.
  24. Party Suggestions 2.0

    Doing a little review of my own team on Normal : -Fenrir Knight is good, I think beofre 2.0 Dragon Master had a slight edge over Fenrir Knight due to Anti-Magic, but now that Fenrir Knight can effectivly get all Debuff while Dragon Master can't makes her more convenient on that aspect, her Final Weapon is really good, especially the MP part, which allows her teammate keep on doing. And in general I think as a physical attacker she is the best class for Lise she is just fun to play. Also Unicorn Head and Ghost Road gives her some magic if she ever need it. I use Meta Sudden for mob fight as being able to nearly instantly debuff ennemies is pretty good. -Lord getting all buff except for Mind Up works well, he also can work well with Arrow which is really fast to cast, his Final Weapon doesn't see much use on mob fight where I prefer to cast Arrow with him, but it's good for Boss fight allowing Lise to land Counter more frequently and he is good healer as an all decent cast time for Heal Light with Speed Up and good enough PIE to heal more than needed when combine with Lise's Drain Counter. -Hawk, I feel I'm gonna get him something else for Boss probably due to the nerf on Half Vanish + combine with the fact character's deal 30% more damage on Normal (which doesn't affect Half Vanish as it's fix damage) and as a result for most bosses Arrow is outdamaging Half Vanish, the only fight where that wasn't the case so far is Land Umber due to his ability to raise his defenses, and Xian Bhe's furnace (more on that later), I'm not sure if I can go Magitec as I think it won't trigger his PIE Capstone effect. Other than that Wanderer is great, Magic Shield, Aura Wave, Lunatic all with a pretty good cast time, Poison Bubble to inflict Poison, Arrow for fast casting damage and Half Vanish for ennemies resistant to it, all and all a great character, got his PIE capstone with every elemental ring works wonder and think it works with Duran's AGL capstone. Overall this team is pretty effective...... except for Xian Bhe, who ended up being a major difficulty spike with this team, mainly beacause of the Furnace, Wanderer has no answer against the furnace Arrow won't do shit, Half Vanish only does 70 with Life Booster and for some reason after Anti-Magic Poison Bubble does only a measily 8 damage to the Furnace (seriously how does that work ? The furnace get heal by Poison Bubble for 330 HP base on Anti-Magic's description I would expect it to do about 165, how does it does 8 ?), the only effective spell this team has against the furnace is Fenrir Knight's Ghost Road who deals about 250 with Mind Down and Ice Saber, yeah I have to temporarly go for an out of the blue spellcasting build with Fenrir Knight just for that fight, and even when we finally break the Furnace shits not over, cause Xian Bhe's Lava Wave is really a cheap move even with Mind Down and Lise's LUK capstone it does 127 damage (on Hard it would deal about 254), so if all of your team max HP is below that when he cast it it's a wipe, honnestly maybe if I had done him first it would deal less than 100 damage, on Hard I don't think there is any way to reduce Lava Wave below 100, on Normal maybe if doing him first. So that fight really boils down to can you beat him before he wipes with Lava Wave or do you have the Life Saver armor ?