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0 NeutralAbout GWGGeordi
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Rank
Recruit
- Birthday March 14
Personal Information
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Favorite Games
Super Mario RPG, Forza, HW, Touhou, OW, Halo Series, PIU
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A recommendation for Hard Mode
GWGGeordi replied to MuteCitizenMaster's topic in Super Mario RPG: Armageddon
From what i remember, each boss from hard mode used to have extra HP, damage and defense in previous versions. Not only that, but FP used to cost a little more, and there might be a chance that some of the Ultimate spells will cost some of your Max FP (Galaxy Blast and Thunderstorm are probably the most powerful spells in this romhack) if Daisy can still raise your Max FP with a certain item -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
I'm gonna use spoilers on this just in case someone wants to experience the Ultimate Boss without any guide: -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
Their HP seems lower than previous versions, and i like how the item inventory strat is different now. You pretty much wont need Kerocolas 3 in this fight anymore -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
I noticed this new version has no Defense/Magic Defense up, btw. Defense command is a must and new strategy for some or, if not, all of the bosses They are probably weak because you didn't Hold Y properly. I used to struggle with this back when Meteor needed to Hold Y for power. Just Hold Y the moment you see the dialog telling you to do it, and then stop holding it a few frames after the third star shows up -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
Is there any way to Re-Fight Magus and Schala? they are one of my favorite battles and it looks like i can't fight them anymore even if i beat Smithy again -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
That's 20K, there is a small dot between the zeros, so it actually says "20.0K" I don't mind which games are you into or which wallpaper are you using for your desktop. The only thing i am concerned is the low res pic you are using for wallpaper lol -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
I'm testing the Goomba thumping minigame again and it seems like you don't get 10 galaxy coins even if you are over 30 or less 50 points sometimes. Getting 30 galaxy coins for 50 points works pretty fine tho -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
Elite Wizards perform a glitchy animation before they cast a dark orb from the Shadow Palace -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
Is there a limit for the goomba stomping minigame at Ice Cave? After collecting some coins (like 5 tries), it seems like the npc doesn't give you any coins anymore even if you have over 40 points -
Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
That plant never had collission since v7 . I imagine it has to do with using that collission for the entrance at the bottom right or for something else -
Out of all of the one target attacks, the only ones i never undestood their block timing are Poison and White Breath. Somehow i can easily block Dark Breath, but the other ones seem to have different block timing than Dark one
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Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
I was wondering the same when i accidentally encountered a certain powerful flower enemy when i finished watching the cutscene at the end of Rose Way (which btw it has a really nice new sprite animation) I almost forgot to send this small detail i don't think i have seen on past versions, unless it's my imagination: -
GWGGeordi started following Version 9 bug report (report all problems here)
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Version 9 bug report (report all problems here)
GWGGeordi replied to Darkkefka's topic in Super Mario RPG: Armageddon
I thought Water Skip from Kero Sewers was fixed, but it seems to be still there in the current version when you swim almost above the underwater pipe -
I can't believe the public release is finally here, i've been waiting for these big changes for a long time and i am happy to finally play it. Thank you so much guys. I'll try to post videos or report bugs if there's some of them
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That explains why last time i tried to join the server, everything was "empty" but one notification. I don't have intentions to beta test it, but i don't mind looking at updates or anything else related. unless testing how far can you go underleveled counts too