First thing, I love all the bug fixes. I've played SD3 so many times, and I was amazed to see critical hits the first time. I have a couple gripes with this patch though, but my biggest one is Carlie. I picked her for this play through with the sole job as a healer/support and intended to put her on the path to become a bishop. I feel the patch made her useless. She lost her heal light for her base, and with holy ball as a replacement, she's pretty much an offense spell caster that I can only use for bosses. When I finally got heal light on the light path, I found out it costs 9MP! At lvl 20, she has only 12MP available. After casting it once, her support role is null, and I have to use a walnut after each cast to keep her relevant. Keep in mind I've been increasing intelligent and spirit in an attempt to buff up her support role. I'm playing this with easy difficulty, as I just want a casual vanilla play. I understand that her base does not have heal light so her dark class does not have it, but her role in the game is mainly a support character. If someone wants an offensive spell caster, that's what Angela is for.