Mishrak

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About Mishrak

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  1. I’m not entirely sure proc rate is that flexible either. Maybe BTB or Synchsyi can chime but I think they’re hard coded. So it’s a flat 0, 25% or 50%. Would make adding any formula based method a real pain if I’m correct.
  2. There are not enough concatenated names like TunnlArmr or MithrlBld. Also why haven’t we switched to the GBA naming scheme. Firaragaza please.
  3. No. It’s not. Read what BTB said.
  4. None of that is particularly true. While it’s common in many older rpgs to not give you a heads up about what you’re about to deal with, if you’re a blind player and entering a Fire Dungeon it would make sense to get some fire protection before you go there. If you aren’t blind you know there’s a fire dragon. The game is inherently designed such that lots of parties are viable and good, provided you’re even half decent at building a team (even if you aren’t). You aren’t at the mercy of Mindblast if you use status protection relics. And everyone has access to float with consumables. Just saying.
  5. HP nerfs have happened several times already. Most dragons are either 90/120 (I think), the only ones in KT that are 160 are the goddesses and Kefka (Atma?). Conversely, pdef and mdef has been nerfed twice in there, meaning you can hit harder. If fights are taking this long, that tells me you haven’t found the enemy’s weakness yet. Or you’re just sticking with fight as the main damage option even when it’s not really doing much damage. Edit: Everything has a weakness to exploit.
  6. Locke can take a hit from Jump even at level 10. You need to stack pdef of course but people forget Safety Gloves are basically additional shields. I usually run two of them plus a shield on Locke for Dadaluma (He’s a healer in my setup). Two Safety Gloves works well for Cranes too.
  7. Stickied. I shoulda done this sooner.
  8. There’s nothing broken with the encounter at all. It’s difficult, yes, but lots of people have had much less of a hard time with it than you did on their first play, myself included.
  9. He can win fine with that party. Lo/Ce play healing and revive duty with as much pdef as possible, including shields. Edgar runs a stout spear and Bio Blast. His Bio Blast is especially important for adds. Gau uses Wild Rat rage if you have it. Everyone in the back row. White capes and Safety gloves. If you want you can try dual Butterfly Locke but I don’t like this personally. As long as you have one dedicated healer you should be fine. Just don’t waste turns and pay attention to how Dadaluma reacts.
  10. Yo bro, this isn’t reddit. Check your attitude. If you want help we’ll be glad to offer advice but rolling in here like we owe you something is garbage.
  11. What’s your party setup? It’s a tricky fight with several moving parts but you can figure this out.
  12. Funny enough, you can’t actually edit the script with FF3USME anymore. It’s still editable but you need to collaborate with BTB and Synchysi to put it in the game.
  13. Seems I was correct that you just came here to be internet mad rather than actually be constructive. You didn’t actually read what I wrote did you? Also Slattery’s translation is a joke.
  14. I would encourage you to read this interview with Ted Woolsey. http://www.playeronepodcast.com/forum/index.php?/topic/145-transcript-of-ted-woolsey-interview/ So Ted Woolsey made pop culture references and tried hard to capture much of the juvenile humor in the original FF6 script. Yet much of this was expunged because he had to rewrite the script four times in 30 days basically by himself. It has plenty of errors, still plenty of pop culture references and is deeply flawed. I do very much wonder how many pop culture references were in that first revision. None of your examples explain why specifically they’re bad, only that you dislike them. Those are two very different things. I’ll concede that some of BTB’s crass humor doesn’t sit well with me at times but overall, I’m willing to look past it for Locke’s lines at the Opera House, Celes’ dialogue during Locke’s scenario, Cyan’s dialogue that was rewritten to be proper old Shakespearean by a studied linguist @Bishop and the beautiful new Setzer scene in WoR Kohlingen. But you never actually made it that far so you didn’t see those. I’m of the opinion that you picked up BNW having already passed judegment and simply found the first really obvious reference and came here to be internet mad about it. None of your examples violate canon or change character personalities or anything of that nature.
  15. Welcome! There's not currently a version of the mod with the original script, if that's what you're asking. Do you have any examples of changes that are "really bad"? Excluding the deliberate 4th wall breaks from the Beginner school, and some of the more jovial movie references like Vargas, I'd be curious to know exactly what changes you think are really bad.