Mishrak

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Posts posted by Mishrak


  1. After testing from Deschain we confirmed the following with throw + jump:

    A non throw proc with a jump is a 1.5x modifier.

    A throw proc with jump is a 3x modifier as if the weapon was thrown (vs floating) but it did not get the jump modifier.

    The same occurs with a non floating enemy except it’s 2x as if the weapon was thrown.

    Also there’s an animation bug with jump + throw proc vs non floating enemy:

    Deschain:

    basically when it's doing the throw animation against a non-flying enemy, instead of doing the "return jump" animation, he does the throw animation... from where his sprite usually is on the battlefield

    so he just never does the returning jump animation

     

    • Upvote 2

  2. I'm tired of the forum warrior epeen over 9000 posts. It's getting old and quite impossible to read really any of it.  So I'm locking the thread to prevent further shitposts.

    Bottom line: the OP modded the mod. There's nothing wrong with this, but you're no longer playing the mod and revoke the ability to offer criticism (constructive or otherwise) of the actual mod when you do this.  Your points became invalid before you ever tried to make them. 

    • Upvote 5
    • Downvote 1

  3. 2 hours ago, TheRebalancer said:

    @Mishrak that argument can be reductio ad absurdum'd: why tell the player anything? They can have "fun" grinding out tests to reverse engineer the algorithms themselves. See timed attack and roll forumlae for Dark Souls to see it in action: the average player just shrugs and asks the guy doing the tests. 99% don't bother testing for themselves. They either look it up (like this thread is asking), or they complain about it. I prefer to be helpful (and funny) rather than pull things down.

    This is completely irrelevant.  The bottom line is BNW has stuff hidden, BTB doesn't want the details shared all over the forum, so he deleted the offending part of your post.  End of story.

    • Upvote 5
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  4. 59 minutes ago, TheRebalancer said:

    Hey I'm new to this community and I need to know straight out where the rules on behavior are.

    Basically, is it a toxic place to someone who is always time-invested, nice, and intelligent? Is this the kind of forum where mods will remove your posts, not because you've said something inflammatory or derogatory, but merely because they do not like the helpful, to-the-point content of your speech?

    No it's not a toxic place. Mods won't remove posts unless they're really really bad. We're generally down to earth and logical and we don't mind disagreements and arguments. Those are different than shitposts of course so normal forum etiquette applies here. 

    We still reserve the right to edit posts of course and we'll debate and argue and discuss points of contention and often tell it like is.  It takes a lot to get to where someone is having posts deleted. Most of the time we'd rather have the bad posts for posterity sake. 


  5. Please be as detailed as possible when explaining your bugs.  Also please make sure you're using a clean rom to patch.  If you do make a post, please edit your post rather than make a new one.

    1) Per Discord - Flails are proccing the wrong thing: 

    [1:26 AM] ClarkThe2nd: in moogle sequence in narshe the flail moogle was setting some kind of web proc with every hit, he attacked 4 times, am I just getting lucky with procs?

    [1:26 AM] ClarkThe2nd: aren't weapon procs like 1/4 chance?

    [1:26 AM] BTB: Flails shouldn't proc net

    [1:26 AM] BTB: Sounds like I muxed up the Kagenui proc and the ITD weapon proc

    2) Quicksteal isn't working

    I stole the Rename Card from the Marshall in the intro sequence and it consumed Locke's turn. - 1.9RC2

    3) There's an invisible enemy on the Soul Train - spooky

    https://puu.sh/xqK7U/1682008b09.avi

    This is the only place I've encountered this.  Everything else seems fine.

    4) Items are getting confused.

    I noticed I had 3 healing shivs and a cat hood in my inventory, and was short an iron helm at Kefka @ Narshe.  The likely culprit is the healing event there.


  6. Download lunar ips first. Second, download the patch(es) you want to install. Third, double click the ips patch you downloaded and apply it to the src file (the rom not the save). Do this to the same file for every patch in question. Then make sure your rom and save file names match and you're done. 

     

    If your game suddenly explodes start the patching process over again from a clean rom.