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Everything posted by Nowea

  1. They... were dead when I was last here...
  2. No recipe, shame! Also @raics your images appear to be dead
  3. We can't provide a ROM for you to play. The best I can say is to read the installation instructions again and make sure you're patching the correct .ips to the correct ROM
  4. @Deschain @thzfunnymzn and anyone else: Any chance you 2 could fill us in on what levels you have been completing stuff at?
  5. Should work just fine, just do typical proper patching procedure and patch NHT onto a clean BNW and you should be good. (hell, patching it onto a V3 patched ROM should also be fine but idk)
  6. After getting feedback and discussion about solutions, I've put out a V4 of NHT. The objective of this version is to ensure that the player always has a tool to handle pincer/back attacks and to always have the means to get out of combat with randoms (Warp Whistles) because running in NHT is pointless.
  7. Only on the Veldt if you already encountered one of the leapable Raven formations. Also you don't need to ask your question in multiple posts.
  8. What else does he have equipped? HP bonuses don't stack so he probably already has one equipped (just checked that Phoenix equip works on my Rom)
  9. Sounds like a patching issue. Did you patch making sure to patch a clean, unmodified FF3 US rom and patching BNW on it according to headered/non-headered issues. Also, if you're playing Clean New World make sure you're patching that on top of your properly patched BNW rom, so your rom would go from FF3 > Brave New World > Clean New World. Also, what did you do to get a level 20 blitz before fighting Vargas?
  10. It's worth noting that BNW hasn't really been all that tested with the MSU-1 patch. The in-game hooks thing is a known issue (with SD2SNES, I don't think we've had anyone play and report anything with Super NT yet)
  11. In Game hooks are used to do thinks like soft-reset button combos in game. They're known to interfere with some games, like BNW. They're a feature to SD2SNES so you'll want to look around in the options of the cart to disable them. I've been told that there's a system menu before you load a game that'd let you disable them.
  12. There's a large amount of "It Depends" with those stats. It's very dependent on what the character's doing, their equipment, their opponent, whether they'll hit the damage cap, etc. Pumping speed as someone's primary stat is typically best for healer/support characters, as they aren't as reliant on vigor/magic for being good at what they do. In addition, characters like Gau don't even have a vigor/magic option and it's 100% viable to just put every EL he has into speed. This doesn't work quite like an MMO where you just "raise stat to <x> for softcap then raise a different stat"
  13. EDIT: Pretty much everything I said was wrong, disregard.
  14. X-Zone procs from Doomstick seem to possess the "revives undead" property. Had an undead enemy come back from the dead from a proc. In addition a not... dead... undead 'died' and came back as if it was hit with Doom EDIT: Also dog block animations sometimes play for random characters blocking. None of them have procced reprisal yet so it appears to be purely visual. EDIT2: Lastly, the equipment screen is behaving very oddly, not properly displaying stat changes in an inconsistent way (not only when using Y to swap between relics and non-relics). I think I've only seen it in relics so far.
  15. Are you counting steps in that room, or steps total? The step counter (essentially) only resets upon a random encounter.
  16. I've been counting my steps so far, and I've yet to observe an encounter triggering too early.
  17. I've been dealing with a lot of computer issues recently, with BSODs at the worst happening multiple times a day. After swapping out hardware and trying various solutions to rectify it I'm still suffering from BSODs (every few days usually, though it seems to be getting worse). With that in mind I'll be running a week-long fundraiser on my Twitch channel to try to help pay for a replacement. I plan on using the following schedule, aiming for a noon PST start each day: Dec 26: Pokemon Crystal Randofuser (Donate to swap a Pokemon with one in a box) Dec 27: Crusader Kings 2 (Chat picks event outcomes, Donate to name a child) Dec 28: SNES Donator Choice (Donate and I'll play a SNES game of your choice) Dec 29: Final Fantasy 5 (Donate to change a character's job at any time) Dec 30: Link to the Past Randomizer (Bidwar during days leading up over Link's Sprite) Donation Goals: $50 - Bonus Mega Pony Single Stream $100 - Stardew Valley MP Stream $250 - Return to Mega Man 3 $500 - Return to Spyro the Dragon $750 - Return to Shin Megami Tensei: Nocturne $1000 - Bonus (based on availability) Chat Participation Streams once a week $1500 - Buy a Capture Card (enabling PS4 games on future polls) $2000 - Buy a Switch using my own funds down the line (enabling Switch games on future polls) Donations will be done via bits on my stream (for those that prefer bits or watch ads) and via Streamlabs, Even if you can't donate I would appreciate anyone coming by and helping to enjoy the shenanigans
  18. There's been discussion in the discord before about a zone being converted to a water based zone for Water Rondo. A couple of times the idea of somehow 'unlocking' all the WoB formations on the Veldt when you go to the WoR was tossed around. I don't think they're going to make something as drastic as making the WoB accessible again though. What Lores are you missing? I was under the impression that they weren't actually missable.
  19. Well, I tried uploading it so it'd embed but the links don't seem to work... So here's the link to my FF7 New Threat streams:
  20. I'm kinda surprised that Hell Angel ended up being a difficulty. On my original run it wasn't bad at all, but that may have just been that my 1 fight against him in NHT going well. I'm enjoying hearing about this on the whole.
  21. until

    We have a calendar?