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Everything posted by Hart-Hunt
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Sega Chief is known not only for being fond of cactuars and good gameplay mods, but also for his affection towards good, old school, self-imposed challenges. What would happen if we combined those things? Meet Final Fantasy VII: True Necrosis, a mod in which the player must deal with unique specific conditions, such as the inability to heal HP or MP throughout the game! Are you willing to accept the challenge? Download the mod! Link: http://ngplus.net/index.php?/files/file/44-final-fantasy-vii-true-necrosis/ Also, join the discussion for his newest WIP, which is in the brainstorm stage, Final Fantasy VIII: New Threat! Link: http://ngplus.net/index.php?/forums/topic/181-new-ff8-mod-new-threat-discussion-thread/
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Gotta second this playlist, it's always been pretty good. Pass the rum.
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How rude, you could have worn a costume as well
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NG+ is proud to be hosting and dedicating a sub-forum to Tactics Ogre: One Vision, mod in development by @raics ! This gameplay WIP mod features a vast amount of changes aimed to rebalance the experience of one of the best games in its genre. Help support this project by playing it and sharing your feedback and thoughts! Also check out its new channel on our Discord chat! (Still haven't joined out chat? Click on the chat button above NOW!) Link (Click on read more first): TO: One Vision Sub-Forum Link (Click on read more first): Download Page
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Meta suggestion: Adding a list of changes in the forum (perhaps another main thread presenting the project) so that lurkers or people who don't know about the project get sold by the changes (since they are plenty)
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What happened to the BNW forum on Insane Difficulty?
Hart-Hunt replied to Endarire's topic in Final Fantasy VI: Brave New World
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Do you know about game design? Do you like reviewing games? Do you like writing? Want to share your ideas or thoughts? Here's a good place to start. Write an article and if it is good enough, it will stick in the articles section! Maybe yoy feel like you have a good grasp of something that you want the rest to read and talk about it, or mahbe you're bored and want to document your thoughts on a matter, regarding video games. Writing an article won't automatically mean it will go into the correspondent section, but it will always draw you closer to the community! If you're a lurker, then that's another chance to step up. With that said, have a good evening. Any questions, feel free to post them below.
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Looking to start editing and in need of advice
Hart-Hunt replied to Limlight's topic in General Discussion
A good way to start if you're lost is to ask the dev who created the Suikoden 2 Hardcore patch, which debuggers he used to reverse engineer the rom addresses, and whichever info he already has (if he's willing to share it). https://www.romhacking.net/hacks/3303/ From there on, second what seibaby said. The very basic two tools you'll need is a hex editor of choice (HxD is a good one, I personally like Hex Workshop because of its compare function but it's not free), and a debugger, where you find out a ram address, add a breakpoint to see how or where it us executed, read or written, then trace back and reverse engineer your way thorugh until you've documented a routine that you can change into whatever you want. In the meantime, you'll need to gradually learn the programming language (assembly, mosy likely) that the gane was coded into. Hope this helps! -
Same here. I've always been lurking the news of this hack because I want it to be a blind playthrough of the game.
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Welcome there. Hope you enjoy your stay.
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Where are the forum rules
Hart-Hunt replied to TheRebalancer's topic in Site Suggestions & Questions
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I love it.
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Where are the forum rules
Hart-Hunt replied to TheRebalancer's topic in Site Suggestions & Questions
First of all, I approve of you making a thread instead of bleeding into the Mistery Egg thread. Second, don't take it too personally if they've edited out that small detail. No one said you weren't trying to be helpful, it's just that it's a part of the community's culture to not massively divulge it in the forums. And yeah, we're pretty down to earth and we like intelligent posts. We try to steer away from the asshole aspect that some communities could tend towards. Hell, we sum up the first rule we have as "Don't be an asshole". Personally, my view of an ideal site also is one where we don't tend towards elitism. Why am I saying all of this? Because you asked for the rules, but in fact you seem to be interested / concerned about how the community is, and not about its rules per se. So yeah. Give it some time, don't be quick to judge, and just accept that what happened is, someone asked a question, the creator of the mod didn't want to particularly spread that little piece of info, you tried to regardless, and the content got removed. I hope that perspective helps you a bit. -
Regarding Orwellian Nightmares and the Mystery Egg
Hart-Hunt replied to TheRebalancer's topic in General Discussion
It's a hard tradition, but it's a traiditon nonetheless. And I'm sure the theme of it is to not divulge it in the official forums. Even when people will post explaining their experiences, they'll implicitely respect that rule. It's a little part of the BNW culture. -
You forgot the most important part - All teams are controlled by the AI.
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But I look so handsome!
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My stance is the exact same as Bauglir's. Excellent post there. Both ID and NG+ have a history of being a self regulating community, and what you say proves it and encourages it, and it's the healthiest and most mature way a community can act. Mods or not, the community simply points that guy out, it's our main strength as a small, close community. And I agree, the content you soeal of is the same as we did back in the dau in what we called "ID late night chat". It's unfortunate we run with tiny bumps like this, but we are blessed with an intelligent community, which in the nqme of NG+ is still very young. We have time to polish the edges where it's needed, like in this case. I'd love to read other people's opinions on this.
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Chivalrous Planet of the Premier Variety
Hart-Hunt replied to Dr. Letha's topic in Final Fantasy VI: Brave New World
dis gon b gud -
FFT 1.3 - Inherit all skills intentional?
Hart-Hunt replied to Squaresoft's topic in General Discussion
I find it hilarious that a user named Squaresoft asks about a mechanic that comes from vanilla. The irony is so real. -
Hey hey hey, I remember you. Welcome! Well, I'm sure we can find a spot for that! We don't have a designated challenge forum like in ID, but the Let's Play forum should do well for discussing that!
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Hey! Welcome - kinda, since you'll find a lot of familiar faces from ID here. If you liked Requiem and FFVII NT, then I think you'll be hyped to hear that NT's modder, Sega Chief is brainstorming to make FFVIII New Threat! I know I am stoked about that one. Be sure to post your feedback there!
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Downvoted because light theme
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[X1] Stage concept - Design Discussion
Hart-Hunt replied to Hart-Hunt's topic in Mega Man X: Hard Type Series
I don't get exactly which types of jumps you mean Augestein, and I'm interested. Which jumps there (and maybe in the old Hard Type?) are you talking about?- 15 replies
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- mega man x
- new hard type
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(and 2 more)
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