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Posts posted by BTB
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Cave on the Veldt.
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Short answer: no
Long answer: an angry rant about how the "extra content" on the GBA is garbage
Glad you enjoyed the mod, though. -
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At least
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21 pieces of ass
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Weapon strikes count, yes.
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Fanatics Tower is your best bet there.
And WoR rejoin levels are static, not averaged. This removes the incentive to delay getting characters back so they rejoin at a higher level.
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No, they're intentionally omitted from the Printme. The Imperial is never meant to actually be used and the Club is technically a hidden item.
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Yeah, that's definitely an overleveled main crew - and one hell of an oddball team to take to final Kefka.
You can guy plenty of stuff for Shadow to throw in Jidoor, especially in the WoR. Did you overlook it or just not think Ninjatos were worth it?
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The version doesn't matter - BNW will force-convert any version of FF6US into the correct one.
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It's in beta. And the hint is actually now clearer than what was posted above.
SpoilerMany long-sealed monsters were released when the world was ripped apart, among which were eight legendary dragons. Myths speak of a ninth dragon, the king of them all, that wielded ultimate power. According to legend, that power could only be contained by the elements represented by the other dragons. Each element in succession would delay the release of the dragon king's power, but would also add to it. That stored energy could then only be purged by a neutral force after enough time had passed for it to weaken. Were the power of too many elements to be absorbed too quickly, it would be unleashed before that could happen.
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Ah, all right, was just worried I'd missed something in Clean New World.
Well, glad you enjoyed it. -
15 hours ago, noonic said:This game is fantastic. Currently in Kefka's tower and I have loved every second of it. I am playing it with my kids and have applied the "Clean New World" patch and maybe only once had an issue with the translation. Many many times I've thought it was significantly better than the original and much more clear about what was happening in the game.
Just to clarify... one thing in Clean New World that should have been patched but wasn't or just one complaint about the translation in general?
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My current project is Heroes of Might & Magic III, so if that sort of game is your thing...
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1. Not in the game
2. Kefka's Tower
3. Longinus (White-D drop) and Gungnir (Colosseum trade)
(Counting is hard). No/Yes/Yes/No
4. Depends on what you're grinding for.
5. No
6. Undead characters are immune to all statuses and absorb dark damage
7. Stamina and (current) HP -
Glad you enjoyed yourself. Makes spending so long working on this thing worth it o/
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If anyone feels like helping test the bugfix patch (see changelog above), it's pinned in our Discord server.
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Simply put, you can't take Brave New World and apply vanilla's script to it. A lot has changed/removed/added to the point where much demand to be rewritten simply to be factually correct and actually work. So making a "vanilla-style" script means taking Brave New World's script and making it LOOK like the vanilla script.
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16 hours ago, CourtlyHades296 said:The site for buying a repro is down.
Yeah, I've tried to get in touch with Katy but she hasn't been responding.
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There was absolutely no reason to drag out the Whelk fight, especially considering that the thing he was meant to teach (the active battle system) was coded out of Brave New World.
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I like how Umaro is just ???
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Given that the colosseum is uncontrollable, I've deliberately scaled back on the difficulty there since it's mostly fake difficulty.
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The translation patch just goes on top of the base one, so you'd have to make a new one. Since it's just dialogue and names, there's no problem with switching up on an existing save file.
I personally frown on the vanilla patch because it's something I spent 9 years writing made deliberately bland for people who like to bitch. It's literally BNW with a personality-ectomy misrepresented as something closer to the vanilla translation, whereas the only thing it has in common with Ted Woolsey's script is... well, just being bland. I hate the damn thing and I hate seeing someone who falls outside of the very specific target audience being made to believe that it's their best option for playing through the game.
Brave New World 2.0 Is Now Available!
in Final Fantasy VI: Brave New World
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The description was wrong. Good catch, thank you!