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Found 10 results

  1. 7th Saga, The (USA) Version 0.7 All Items,Weapon and armor is 50% more cost the price. THe all Héro is -1 all stats base and Growth only. The spell is more high level to learn and nope learn nothing magic for average level, 1 and 2. The all magic is down 50% effet and + 50% cost magic. The all monster add X 3 HP and MP and +1 all stats base, Power, Guard, Magic, Speed. Adjuste Base HP X5 and MP X3 basic for begin all hero. Stat Basic Level 1. Kalim Basique starter stats. 75 HP, 9 MP, 3 Power, 3 Guard, 2 Magic, 2 Speed Normal LV Magic learn, Fire 1= 5, Heal 1= 9, Purify= 12, Firebird= 15, Heal 2= 18, Ice 1= 23, Petrify= 26, Fire 2= 29, Vacuum 1= 33, Revive 1= 42, Heal 3= 55, Fireball= 69. LV UP 3-5 HP, 1-3 MP, 1-3 Power, 1-3 Guard, 1-3 Magic, 1-3 Speed Olvan Basique starter stats. 85 HP, 6 MP, 3 Power, 4 Guard, 2 Magic, 2 Speed Normal LV Magic learn, Heal 1= 5, Fire 1= 8, Petrify= 12, Defense 1= 17, Fire 2= 22, Heal 2= 29, Purify= 38, MPCatcher= 49, Heal 3= 61, Revive 1= 75. LV UP 4-6 HP, 0-2 MP, 1-3 Power, 1-3 Guard, 1-3 Magic, 1-3 Speed Esuna Basique starter stats. 65 HP, 45 MP, 2 Power, 2 Guard, 3 Magic, 3 Speed Normal LV Magic learn, Ice 1= 3, HPCatcher= 6, MPCatcher= 10, Heal 1= 15, Purify= 12, Ice 2= 17, Blizzard 1= 20, Petrify= 25, Power= 29, Vacuum 1= 33, Defense 1= 37, Blizzard 2= 41, Protect= 46, Revive 1= 51, Heal 3= 58, Vacuum 2= 66. LV UP 3-5 HP, 3-5 MP,0-2 Power, 0-2 Guard, 2-4 Magic, 2-4 Speed Wilme Basique starter stats. 95 HP, 3 MP, 4 Power, 6 Guard, 1 Magic, 3 Speed Normal LV Magic learn, Fire 1= 7, HPCatcher= 11, Firebird= 15, Fire 2= 20, MPCatcher= 25, Fireball= 33, Vacuum 1= 43. LV UP 6-8 HP, 0-2 MP, 2-4 Power, 3-5 Guard, 0-2 Magic, 2-4 Speed Lux Basique starter stats. 85 HP, 6 MP, 4 Power, 5 Guard, 2 Magic, 2 Speed Normal LV Magic learn, Laser 1= 6, Laser 2= 11, Thunder 1= 17, Laser 3= 22, Thunder 2= 33 LV UP 5-7 HP, 0-2 MP, 2-4 Power, 3-5 Guard, 1-3 Magic, 1-3 Speed Valsu Basique starter stats. 70 HP, 27 MP, 3 Power, 3 Guard, 3 Magic, 3 Speed Normal LV Magic learn, Heal 1= 3, Ice 1= 6, Defense 1= 9, Purify= 12, Petrify= 15, Heal 2= 18, Revive 1= 21, Power= 25, Agility= 29, F.Shield= 34, MPCatcher= 39, Heal 3= 45, Exit= 51, Protect= 58, Revive 2= 65, Elixer= 73. LV UP 3-5 HP, 2-4 MP, 0-2 Power, 1-3 Guard, 2-4 Magic, 2-4 Speed Lejes Basique starter stats. 75 HP, 27 MP, 3 Power, 3 Guard, 2 Magic, 3 Speed Normal LV Magic learn, Fire 1= 3, HPCatcher= 6, Ice 1= 9, Petrify= 12, Firebird= 15, Fire 2= 18, Defense 2= 21, Blizzard 1= 24, Ice 2= 27, Vacuum 1= 30, MPCatcher= 33, F.Shield= 36, Fireball= 39, Blizzard 2= 42, Protect= 45, vacuum 2= 48. LV UP 3-5 HP, 2-4 MP, 1-3 Power, 1-3 Guard, 1-3 Magic, 2-4 Speed https://www.mediafire.com/file/1iqpm4hceoj7f1m/7th_SagaHardLife.rar/file
  2. Lufia Hard mission

    Lufia & the Fortress of Doom (USA) Lufia Hard mission Version 0.5 Stat all hero -1 to basique stat. Magic learn is + Level last number is spell list. MP cost + 2 all magic for the game and - 7 base power for + 7 random or - 2 + 2 for exception. To all monster is X 10 more HP, yes it is full HP diffilculty, +1 gold and exp for all monster. Monster less -2 stats, Attack Power,Defense,Speed,Magic Power,Magic Defense. ------------------- Hero-Magic list level. Bravery= 2, Strong= 4, Float= 7, Drain= 11, Poison= 15, Statue= 19, Stronger= 23, Stone= 27, Courage= 31, Champion= 35, Fright= 39, Dread= 43, Fake= 47, Trick= 51, Rally= 55, Succumb= 59, Valor= 64. Lufia-Magic list level. Flash= 1, Waken= 3, Drowsy= 4, Shield= 7, Dew= 10, Strong= 13, Drain= 16, Deflect= 19, Bang= 22, Stronger= 25, Absorb= 28, Fright= 31, Bolt= 34, Water= 37, Courage= 40, Boost= 43, Protect= 46, Blast= 49, Perish= 52, Bounce= 55, Flood= 58, Sunder= 61, Thunder= 64, Succumb= 67. Jerin-Magic list level. Spark= 1, Strong= 3, Warp= 6, Escape= 10, Poison= 14, Stun= 18, Frost= 22, Absorb= 26, Confuse= 30, Stronger= 34, Flamme= 38, Stone= 42, Dead= 46, Boost= 50, Blizzard= 54, Mirror= 58, Vulcan= 62, Champion= 66, Glacier= 70, Trick= 74, Rally= 78, Valor= 82. https://www.mediafire.com/file/eoo4qyhnywujz92/LufiaHardMission.rar/file
  3. Version HardSpirit 1.0.a Install the mod. Use the ips Chrono Trigger HardSpirit.ips for you chrono trigger english roms version. Octet roms 4.00 Mo (4 194 816 octets) Disk space 4.00 Mo (4 198 400 octets) 1----------------------------------------------------------------------------------------------------------------- All Magic and action add + 2 cost MP. All ally Magic and action add - 2/3/4/5 Power/Healing but the one Techs for all héro change to the all target. List. Chrono Cyclone 2---4 Required (100)Techs Points -2 Power dammage Slash 2---4 Required (500)Techs Points -2 Power dammage ★Lightning 2---4 Required (1000)Techs Points -3 Power dammage Spincut 4---6 Required (1500)Techs Points -3 Power dammage ★Lightning 2 8---10 Required (2000)Techs Points -4 Power dammage ★Life 10---12 Required (2500)Techs Points -4 Power healing Confuse 12---14 Required (3000)Techs Points, change to the all target -5 Power dammage ★Luminaire 20---22 Required (3500)Techs Points -5 Power dammage Marle Aura 1---3 Required (200)Techs Points -2 Power healing Provoke 1---3 Required (600)Techs Points -2 Power succed ★Ice 2---4 Required (1000)Techs Points -3 Power dammage ★Cure 2---4 Required (1500)Techs Points -3 Power healing ★Haste 6---8 Required (2000)Techs Points, change to the all target -4 Power succed ★Ice 2 8---10 Required (2500)Techs Points -4 Power dammage ★Cure 2 5---7 Required (3000)Techs Points -5 Power healing ★Life 2 15---17 Required (3500)Techs Points -5 Power healing Lucca Flame Toss 1---3 Required (200)Techs Points -2 Power dammage Hypno Wave 1---3 Required (600)Techs Points -2 succed ★Fire 2---4 Required (1000)Techs Points -3 Power dammage Napalm 3---5 Required (1500)Techs Points -3 Power dammage ★Protect 6---8 Required (2000)Techs Points, change to the all target -4 Power succed ★Fire 2 8---10 Required (2500)Techs Points -4 Power dammage Mega Bomb 15---17 Required (3000)Techs Points -5 Power dammage ★Flare 20---22 Required (3500)Techs Points -5 Power dammage Robo Rocket Punch 1---3 Required (600)Techs Points -2 Power dammage Cure Beam 2---4 Required (1000)Techs Points -2 Power healing Laser Spin 3---5 Required (1500)Techs Points -3 Power dammage Robo Tackle 4---6 Required (2000)Techs Points -3 Power dammage Heal Beam 3---5 Required (2500)Techs Points -4 Power healing Uzzi-Punch 12---14 Required (3000)Techs Points, change to the all target -4 Power dammage Area Bomb 15---16 Required (3500)Techs Points -5 Power dammage Shock 17---19 Required (4000)Techs Points -5 Power dammage Frog Slurp 1---3 Required (200)Techs Points, change to the all target -2 Power healing Slurp Cut 2---4 Required (600)Techs Points -2 Power dammage ★Water 2---4 Required (1000)Techs Points -3 Power dammage ★Heal 2---4 Required (1500)Techs Points -3 Power healing Leap Slash 4---6 Required (2000)Techs Points -4 Power dammage ★Water 2 8---10 Required (2500)Techs Points -4 Power dammage ★Cure 2 5---7 Required (3000)Techs Points -5 Power healing Frog Squash 15---17 Required (3500)Techs Points -5 Power dammage Ayla Kiss 1---3 Required (200)Techs Points -2 Power healing Rollo Kick 2---4 Required (600)Techs Points -2 Power dammage Cat attack 3---5 Required (1000)Techs Points -3 Power dammage Rock Throw 4---6 Required (1500)Techs Points -3 Power dammage Charm 4---6 Required (2000)Techs Points, change to the all target -4 Power succed Tail Spin 10---12 Required (2500)Techs Points -4 Power dammage Dino Tail 15---17 Required (3000)Techs Points -5 Power dammage Triple Kicks 20---22 Required (3500)Techs Points -5 Power dammage Magus ★Lightning 2 8---10 Required (500)Techs Points -2 Power dammage ★Fire 2 8---10 Required (1000)Techs Points -2 Power dammage ★Ice 2 8---10 Required (1500)Techs Points -3 Power dammage ★Dark Bomb 8---10 Required (2000)Techs Points -3 Power dammage ★Magic Wall 8---10 Required (2500)Techs Points, change to the all target -4 Power succed ★Dark Mist 10---11 Required (3000)Techs Points -4 Power dammage ★Black Hole 15---17 Required (3500)Techs Points -1 Power dammage ★Dark Matter 20---22 Required (4000)Techs Points -5 Power dammage Dual magic------------------------------ Crono & Lucca Fire Whirl 4 3 Cyclone + Flame Toss. Fire Sword 6 4 Spin Cut + Fire. FireSword 2[1] 14 10 Confuse + Fire 2. Crono & Marle Aura Whirl 4 3 Cyclone + Aura. Ice Sword 6 4 Spin Cut + Ice. Ice Sword 2 14 10 Confuse + Ice 2. Crono & Frog X-Strike 4 4 Cyclone + Slurp Cut. Sword Stream 6 4 Spin Cut + Water. Spire 10 6 Lightning 2 + Leap Slash. Crono & Robo Rocket Roll 4 5 Cyclone + Laser Spin. Max Cyclone 6 5 Spin Cut + Laser Spin. Super Volt 10 19 Lightning 2 + Shock. Crono & Ayla Drill Kick 4 4 Cyclone + Rollo Kick. Volt Bite 4 5 Lightning + Cat Attack. Falcon Hit 6 6 Spin Cut + Rock Throw. Lucca & Marle Antipode 4 4 Fire + Ice. Antipode 2 10 10 Fire 2 + Ice 2. Antipode 3 22 10 Flare + Ice 2. Lucca & Frog Red Pin 4 6 Fire + Leap Slash. Line Bomb 17 6 Mega Bomb + Leap Slash. Frog Flare 22 17 Flare + Frog Squash. Lucca & Robo Fire Punch 4 3 Fire + Rocket Punch. Fire Tackle 10 6 Fire 2 + Robo Tackle. DoublevBomb 17 16 Mega Bomb + Area Bomb. Lucca & Ayla Flame Kick 4 4 Fire + Rollo Kick. Fire Whirl 10 12 Fire 2 + Tail Spin. Blaze Kick 10 22 Fire 2 + Triple Kick. Marle & Frog Ice Water 4 4 Ice + Water Glacier 10 10 Ice 2 + Water 2. Double Cure 7 7 Cure 2 + Cure 2 Aura Beam 3 4 Aura + Cure Beam Ice Tackle 4 6 Ice + Robot Tackle. Cure Touch 7 5 Cure 2 + Heal Marle & Ayla Twin Charm 3 6 Provoke + Charm Ice Toss 4 6 Ice + Rock Throw Cube Toss 10 6 Ice 2 + Rock Throw Frog & Robo Blade Toss 4 5 Slurp + Laser Spin Bubble Snap 4 6 Water + Robo Tackle Cure Wave 7 5 Cure 2 + Heal Beam Frog & Ayla Slurp Kiss 3 3 Slurp + Kiss Bubble Hit 4 4 Water + Rollo Kick. Drop Kick 6 22 Leap Slash + Triple Kick. Robo & Ayla Boogie Boogie 6 6 Robo Tackle + Charm Spin Kick 6 4 Robo Tackle + Rollo Kick. Beast Toss 14 6 Uzi Punch + Rock Throw Triple magic------------------------------- 3D Attack Crono 4 Frog 4 Ayla 22 Cyclone + Slurp Cut + Triple Kick Arc Impulse Crono 6 Marle 10 Frog 6 Spincut + Ice 2 + Leap Slash Delta Force Crono 10 Lucca 10 Marle 10 Lightning 2 + Fire 2 + Ice 2 Delta Storm Crono 10 Lucca 10 Frog 10 Lightning 2 + Fire 2 + Water 2 Final Kick Crono 10 Marle 10 Ayla 22 Lightning 2 + Ice 2 + Triple Kick Fire Zone Crono 6 Lucca 10 Robo 5 Spincut + Fire 2 + Laser Spin Gatling Kick Crono 10 Lucca 10 Ayla 22 Lightning 2 + Fire 2 + Triple Kick Life Line Crono 4 Marle 15 Robo 5 Cyclone + Life 2 + Laser Spin Triple Raid Crono 4 Frog 4 Robo 6 Cyclone + Slurp Cut + Robo Tackle Twister Crono 4 Robo 4 Ayla 12 Cyclone+ Laser Spin + Tail Spin ..............Rock use............ Dark Eternal Marle 10 Lucca 10 Magus 22 Ice2 + Fire2 + Dark Matter Grand Dream Frog 17 Marle 17 Robo 4 Frog Squash + Life2 + Cure Beam Omega Flare Lucca 22 Robo 5 Magus 10 Flare + Laser Spin + Dark Bomb Poyozo Dance Marle 3 Lucca 3 Ayla 12 Provoke + Hypno Wave + Tail Spin Spin Strike Frog 6 Robo 6 Ayla 12 Leap Slash + Robo Tackle + Tail Spin ------------------------------------------------------------------------------------------------------------------ Exp Table change... (Lv1)100 (Lv2)300 (Lv3)600 (Lv4)1000 (Lv5)1500 (Lv6)2000 (Lv7)2500 (Lv8)3000 (Lv9)3500 (Lv10)4000 (Lv11)4500 (Lv12)5000 (Lv13)5500 (Lv14)6000 (Lv15)6500 (Lv16)7000 (Lv17)7500 (Lv18)8000 (Lv19)8500 (Lv20)9000 (Lv21)9500 (Lv22)10000 (Lv23)10500 (Lv24)11000 (Lv25)11500 (Lv26)12000 (Lv27)12500 (Lv28)13000 (Lv29)13500 (Lv30)14000 (Lv31)14500 (Lv32)15000 (Lv33)15500 (Lv34)16000 (Lv35)16500 (Lv36)17000 (Lv37)17500 (Lv38)18000 (Lv39)18500 (Lv40)19000 (Lv41)19500 (Lv42)20000 (Lv43)20500 (Lv44)21000 (Lv45)21500 (Lv46)22000 (Lv47)22500 (Lv48)23000 (Lv49)23500 (Lv50)24000 (Lv51)24500 (Lv52)25000 (Lv53)25500 (Lv54)26000 (Lv55)26500 (Lv56)27000 (Lv57)27500 (Lv58)28000 (Lv59)28500 (Lv60)29000 (Lv61)29500 (Lv62)30000 (Lv63)30500 (Lv64)31000 (Lv65)31500 (Lv66)32000 (Lv67)32500 (Lv68)33000 (Lv69)33500 (Lv70)34000 (Lv71)34500 (Lv72)35000 (Lv73)35500 (Lv74)36000 (Lv75)36500 (Lv76)37000 (Lv77)37500 (Lv78)38000 (Lv79)38500 (Lv80)39000 (Lv81)39500 (Lv82)40000 (Lv83)40500 (Lv84)41000 (Lv85)41500 (Lv86)42000 (Lv87)42500 (Lv88)43000 (Lv89)43500 (Lv90)44000 (Lv91)44500 (Lv92)45000 (Lv93)45500 (Lv94)46000 (Lv95)46500 (Lv96)47000 (Lv97)47500 (Lv98)48000 (Lv99)0--Max average exp 2----------------------------------------------------------------------------------------------------------------- Impossible the max all stats for all member normal, but is possible add 50 Speed max. You have the basic stats the all hero and possible to power up you best equip and items Tab+2 , you choose you power. (HP)(MP)(Power)(Stamina)(Speed)(Hit)(Evade)(Magic)(Magic Defense) Begin level. Chrono Lv(1) (HP/70)(MP/8)(Power/5)(Stamina/8)(Speed/12)(Hit/8)(Evade/8)(Magic/5)(Magic Defense/2) Marle Lv(1) (HP/65)(MP/12)(Power/2)(Stamina/6)(Speed/8)(Hit/8)(Evade/6)(Magic/8)(Magic Defense/8) Lucca Lv(2) (HP/75)(MP/14)(Power/2)(Stamina/6)(Speed/6)(Hit/8)(Evade/7)(Magic/8)(Magic Defense/7) Robo Lv(10) (HP/235)(MP/24)(Power/14)(Stamina/17)(Speed/6)(Hit/11)(Evade/12)(Magic/8)(Magic Defense/7) Frog Lv(5) (HP/128)(MP/17)(Power/6)(Stamina/11)(Speed/11)(Hit/9)(Evade/10)(Magic/8)(Magic Defense/5) Ayla Lv(18) (HP/335)(MP/35)(Power/21)(Stamina/22)(Speed/17)(Hit/21)(Evade/26)(Magic/12)(Magic Defense/13) Magus Lv(27) (HP/333)(MP/33)(Power/26)(Stamina/25)(Speed/14)(Hit/26)(Evade/29)(Magic/31)(Magic Defense/28) ------------------------------------------------------------------------------------------------------------ Character max stats Basique lv 99. Chrono (HP/807)(MP/74)(Power/77)(Stamina/85)(Speed/34)(Hit/49)(Evade/62)(Magic/65)(Magic Defense/75) Marle (HP/780)(MP/77)(Power/51)(Stamina/74)(Speed/31)(Hit/57)(Evade/72)(Magic/76)(Magic Defense/78) Lucca (HP/763)(MP/81)(Power/49)(Stamina/74)(Speed/30)(Hit/58)(Evade/69)(Magic/81)(Magic Defense/83) Robo (HP/858)(MP/78)(Power/85)(Stamina/92)(Speed/27)(Hit/57)(Evade/67)(Magic/63)(Magic Defense/74) Frog (HP/793)(MP/77)(Power/72)(Stamina/86)(Speed/32)(Hit/51)(Evade/80)(Magic/66)(Magic Defense/72) Ayla (HP/843)(MP/73)(Power/78)(Stamina/89)(Speed/35)(Hit/75)(Evade/94)(Magic/56)(Magic Defense/71) Magus (HP/688)(MP/92)(Power/76)(Stamina/75)(Speed/29)(Hit/65)(Evade/82)(Magic/91)(Magic Defense/82) 3-------------------------------------------------------------------------------------------------------------- Change all member equip possible three choose weapon varity. Weapon--Blade the possible use(Chrono)(Robo)(Magus) Weapon--Bow the possible use(Marle)(Frog)(Ayla) Weapon--Gun the possible use(Marle)(Lucca)(Chrono) Weapon--Arm the possible use(Lucca)(Robo)(Magus) Weapon--Sword the possible use(Chrono)(Frog)(Ayla) Weapon--Fist the possible use(Marle)(Robo)(Ayla) Weapon--Scythe the possible use(Magus)(Lucca)(Frog) All weapon, armor, equip add the bonus stats. All armor equip for all members. Choose armor you all members, to effet bonus stats you like. Value max possible one Weapon and Two Armor. +6 (Magic), +6 (Stamina), +6(Power), +3(Speed), +10 (Magic Defense), +10/2(Hit), Max One, style or mix the varity bonus possible. +18 (Magic).. +18 (Stamina).. +18(Power).. +9(Speed).. +30 (Magic Defense).. +22(Hit).. And one Accessory add More stats again or effet passive. Accessory Rock add good stats. BlackRock Invokes. `DarkEternal"+6 Magic BlueRock Invokes. `OmegaFlare"+10 M-D SilverRock Invokes. `SpinStrike"+6 Power WhiteRock Invokes. `Poyozo Dance"+6 Stamina GoldRock Invokes. `Grand Dream" +Shield/Barrier 4- Armor def set low Defense. 5----------------------------------------------------------------------------------------------------------------- Weapon set - 10% attack and crit, to vanilla value. Teck point * 10 the all level. 6----------------------------------------------------------------------------------------------------------------- Th Exp and G monster UP little more, + the reel max Exp, G, number for first digit. triple effet, The HP monster UP little more, + the reel max HP number for first digit, and X3. Exemple monster 88 = 128 , 10000 = 40000, or 1335 = 4335 and ect... Add all monster stats +2,+ act bonus LV, Lv, Stamina, Speed, Magic, Hit, Evade, MagicDef, Offense, Defense. Act bonus,1,2,2,3,3,3,4,4,4,4,5,5,5,5,5 7----------------------------------------------------------------------------------------------------------------- add Ether or mid ether for shop. 8----------------------------------------------------------------------------------------------------------------- The bonus stats tab give + 2 to two or three attribut. Boss give one boost tab 100%, to help you adventure. And the buy black Omen for 65535 G for one. magic tab- add +2/+2 Power/Stamina Max) power tab- add +2/+2 Magic/Magic defense Max) speed tab- add +2/+2/+1 Hit/Evasion/Speed Max) 9------------------------------------------------------------------------------------------------------------------- List the new equip weapon, armor and item. Weapon-Chrono WoodSword, ATK+2 and 9 critical,+1 Speed. IronBlade, ATK+6 and 9 critical,+2 Hit. SteelSaber, ATK+14 and 9 critical,+2 Power. LodeSword, ATK+18 and 9 critical,+2 Stamina. RedKatana, ATK+27 and 9 critical,+2 Magic. FlintEdge, ATK+36 and 9 critical,+2 Speed. DarkSaber, ATK+45 and 9 critical,+5 Magic-Def. AeonBlade, ATK+63 and 9 critical,+10 Hit. DemonEdge, ATK+81 and 9 critical,1.5x hit on Mg enemies +4 Magic. AlloyBlade, ATK+99 and 9 critical,+4 Power. StarSword, ATK+113 and 9 critical,+3 Speed . VedicBlade, ATK+122 and 9 critical,+6 Power. KaliBlade, ATK+135 and 18 critical,+6 Magic. ShivaEdge, ATK+153 and 6 critical,4x damage at critical +10 M-D. BoltSword , ATK+23 and 9 critical,+10 Hit. Slasher, ATK+39 and 9 critical,+3 Speed. Swallow, ATK+131 and 27 critical,+3 Speed. Slasher2, ATK+140 and 20 critical,+10 Magic Defense. Rainbow, ATK+198 and 63 critical, 70 % critical hit rate +6 Power. Weapon-Marle BronzeBow, ATK+2 and 18 critical,+2 Magic. IronBow, ATK+14 and 18 critical,+1 Speed. LodeBow, ATK+18 and 18 critical,+2 Hit. RobinBow , ATK+23 and 18 critical,+2 Power. SageBow, ATK+36 and 18 critical,+5 Magic-Def. DreamBow, ATK+54 and 18 critical,+2 Speed. CometArrow, ATK+72 and 18 critical,+6 Power. SonicArrow, ATK+90 and 18 critical,Random `Slow" +6 Magic. Valkerye, ATK+162 and 36 critical,+3 Speed. Siren, ATK+126 and 36 critical,Random `Stop" +10 Magic Defense. Weapon-Luca AirGun, ATK+4 and 18 critical,+2 Hit. DartGun, ATK+6 and 18 critical,+1 Speed. AutoGun, ATK+14 and 18 critical,+2 Power. PicoMagnum, ATK+18 and 18 critical,+2 Stamina. PlasmaGun, ATK+23 and 19 critical,Random `Stop" on machines + 2 Magic. RubyGun, ATK+36 and 18 critical,+5 Magic Defense. DreamGun, ATK+54 and 18 critical,+6 Power. Megablast, ATK+72 and 18 critical,+3 Speed. ShockWave, ATK+99 and 18 critical,Random `Chaos" + 6 Magic. WonderShot, ATK+225 and 36 critical,Damage can vary+ 10 Magic Defense. Graedus, ATK+54 and 18 critical,Cuts enemy's HP by 1/2 + 6 Power. Weapon-Robot TinArm, ATK+18 and 9 critical,+2 Hit. HammerArm, ATK+23 and 9 critical,+2 Magic. MirageHand, ATK+27 and 9 critical,+1 Speed. StoneArm , ATK+36 and 9 critical,+2 Magic. DoomFinge, ATK+45 and 9 critical,+5 Magic-Def. MagmaHand, ATK+63 and 9 critical,+2 Speed. MegatonArm, ATK+81 and 9 critical,+4 Magic. BigHand, ATK+95 and 9 critical,+4 Power. KaiserArm, ATK+108 and 9 critical,+10 Magic Defense. GigaArm, ATK+122 and 9 critical,+10 Hit. TerraArm, ATK+135 and 9 critical,+6 Magic. CrisisArm, ATK+1 and 4 critical,Attack changes below 10 HP +6 Power. Weapon-Frog BronzeEdge, ATK+5 and 21 critical,+2 Power. IronSword, ATK+9 and 21 critical,+2 Stamina. Masamune, ATK+68 and 21 critical,+2 Magic. FlashBlade, ATK+81 and 21 critical,+1 Speed. PearlEdge, ATK+95 and 21 critical,1.5x hit for Mg enemies + 10 Magic-Def. RuneBlade, ATK+108 and 21 critical,+6 Magic. BraveSword, ATK+122 and 21 critical,2x hit for Mg enemies +6 Power. Masamune, ATK+180 and 21 critical,2x hit for Mg enemies +3 Speed. DemonHit, ATK+108 and 21 critical,2x hit for Mg enemies +10 Magic Defense. Weapon-Ayla Fist1, ATK+0 and 18 critical,+6 Magic. Fist2, ATK+0 and 23 critical,+6 Power. Fist3, ATK+0 and 27 critical,+6 Stamina. IronFist, ATK+0 and 32 critical,+10 Magic Defense. BronzeFist, ATK+0 and 9 critical,+3 Speed. Weapon-Magus DarkScythe, ATK+108 and 9 critical,+6 Magic. Hurricane, ATK+122 and 9 critical,+6 Power. StarScythe, ATK+135 and 9 critical,+6 Stamina. DoomSickle, ATK+144 and 9 critical,Attack up when ally falls +3 Speed. New Weapon for all party. Weapon-all Hit+, 215 ATK, 40 Crit +10 Hit, +1.25 Tech dammage. Power+, 215 ATK, 40 Crit +6 Power, +1.25 Tech dammage. Magic+, 215 ATK, 40 Crit +6 Magic, +1.25 Tech dammage. Stamina+, 215 ATK, 40 Crit +6 Vit, +1.25 Tech dammage. Fire+, 181 ATK, 36 Crit +10 Hit, Res Fire, +1.25 Magic-Tech dammage. Water+, 181 ATK, 36 Crit +6 Magic, Res Water, +1.25 Magic-Tech dammage. SHadow+, 181 ATK, 36 Crit +6 Power, Res Shadow, +1.25 Magic-Tech dammage. Thunder+, 181 ATK, 36 Crit +6 Vit, Res Thunder, +1.25 Magic-Tech dammage. MDef+, 215 ATK, 40 Crit +10 MDef, +Critical X2. Speed+, 215 ATK, 40 Crit +3 Spd, +Critical X2. Red/Blue, 169 ATK, 33 Crit +10 MDef,Res Fire/Water, 80 % steal. Yellow/Dark, 169 ATK, 33 Crit +3 Spd,Res Shadow/Thunder, 80 % steal. Sleep+, 200 ATK, 40 Crit +6 Vit,add Sleep statut Atk. Confus+, 200 ATK, 40 Crit +6 Pow,add Confus statut Atk. Stop+, 200 ATK, 40 Crit +6 Spd,add Stop statut Atk. Slow+, 200 ATK, 40 Crit +6 Mag,add Slow statut Atk. Armor-all HideTunic, Def+3 and +1 Speed. KarateGi, Def+6 and +3 Speed. BronzeMail, Def+10 and +2 Hit. MaidenSuit, Def+13 and +1 Speed. IronSuit, Def+20 and +5 Magic defense. TitanVest, Def+28 and +2 Power. GoldSuit, Def+36 and +2 Stamina. RubyVest, Def+32 and Cuts `Fire" by 50% + 2 Magic. DarkMail, Def+32 and Mg Defense +5. MistRobe, Def+42 and +2 Magic. MesoMail, Def+41 and +2 Power. LuminRobe, Def+52 and Mg Defense +5. FlashMail, Def+53 and +1 Speed. LodeVest, Def+61 and +2 Stamina. AeonSuit, Def+65 and +2 Power. ZodiacCape, Def+71 and Mg Defense +10. NovaArmor, Def+73 and Protects status + 2 Hit. PrismDress, Def+90 and Cuts Mg attack by 1/3 + 5 Magic Defense. MoonArmor, Def+76 and Mg Defense +10. RubyArmor, Def+69 and Cuts `Fire" by 80% + 2 Power. RavenArmor, Def+68 and +2 Magic. GloomCape, Def+77 and +2 Stamina. WhiteMail, Def+63 and Absorbs `Lightning" hits + 2 Hit. BlackMail, Def+63 and Absorbs `Shadow" hits +5 Magic Defense. BlueMail, Def+63 and Absorbs `Water" hits + 6 Magic. RedMail, Def+63 and Absorbs `Fire" hits +6 Power. WhiteVest, Def+49 and Absorbs 50% of `Lightning" hits + 10 M-D. BlackVest, Def+49 and Absorbs 50% of `Shadow" hits +10 Hit. BlueVest, Def+50 and Absorbs 50% of `Water" hits +6 Magic. RedVest, Def+50 and Absorbs 50% of `Fire" hits +6 Stamina. TabanVest, Def+38 and Speed +2/`Fire" guard up. TabanSuit, Def+74 and Speed +3/`Fire" guard up. Helmet-all HideCap, Def+3 and +1 Speed. BronzeHelm, Def+4 and +2 Hit. IronHelm, Def+8 and +2 Power. Beret, Def+11 and + 2 stamina. GoldHelm, Def+12 and + 2 Magic. RockHelm, Def+16 and +1 Speed. CeraTopper, Def+19 and +2 Hit. GlowHelm, Def+21 and + 2 Power. LodeHelm, Def+25 and + 2 Stamina. AeonHelm , Def+31 and +2 Magic. PrismHelm, Def+38 and Magic Def. +9/locks status . DoomHelm, Def+27 and + 5 Magic Defense. DarkHelm, Def+33 and Cuts `Shadow" hits by 50% + 2 Hit. GloomHelm, Def+41 and Protects status + 1 Speed. SafeHelm, Def+38 and Cuts physical damage by 1/3 + 2 Power. TabanHelm, Def+24 and Mg Defense +10. SightCap, Def+30 and Prevents `Chaos" + 2 Stamina. MemoryCap, Def+30 and Prevents `Lock" + 2 Magic. TimeHat, Def+30 and Prevents `Stop," `Slow" +10 M-D. VigilHat, Def+36 and Protects status +6 Power. OzziePants, Def+47 and ??? + 6 Magic. HasteHelm , Def+37 and 50% less time between attacks +6 Stamina. R'bowHelm, Def+37 and Cuts `Lightning" hits by 50% + M-D 10. MermaidCap, Def+37 and Cuts `Water" hits by 50% + 3 Speed. Accesory-all Bandana, +1 Speed. Ribbon, Hit +2. PowerGlove, Power +2. Defender, Stamina +2. MagicScarf, Magic +4. Amulet, Protects status. DashRing, +2 Speed. HitRing, +10 Hit. PowerRing, Power +4. MagicRing, Magic +6. WallRing, Mg Defense +10. SilverErng, Max HP up by 25%,6 Power,Haste. GoldErng, Max HP up by 50%,10 Hit,Haste. SilverStud, MP use cut by 50%, 5 MDef, Res Poison and Confuse. GoldStud, MP use cut by 75%, 5 MDef, Res Poison and Confuse. SightScope, Shows enemy's HP, Max attack power, MP regen. CharmTop,`Charm" power up, +Shield+Barrier. RageBand, 50% Counter attack rate. FrenzyBand, 80% Counter attack rate. ThirdEye, 2x Evade. Wallet, Turns Exp. into G. GreenDream, One-time auto reanimate. Berserker, Auto attack / Hit & Def. up. PowerScarf, Power +6. SpeedBelt, Speed +3. BlackRock, Invokes. `DarkEternal" +6 Magic. BlueRock, Invokes. `OmegaFlare" +10 M-D SilverRock, Invokes. `SpinStrike" +6 Power. WhiteRock, Invokes. `Poyozo Dance" +6 Stamina. GoldRock, Invokes. `Grand Dream" +Shield/Barrier. HeroMedal, +Critical hit rate +Mp Regen . MuscleRing, Stamina +6. FleaVest, Mg Defense +12. MagicSeal, +5 Magic/Magic Defense. PowerSeal, +10 Power/Stamina. Relic, Haste, + 10 Hit. SeraphSong, MP Regen +Shield+Barrier. SunShades, Ups attack power. PrismSpecs, Ups attack pwr. to the max. Items-all magic tab- add +2/+2 Power/Stamina power tab- add +2/+2 Magic/Magic defense speed tab- add +2/+2 Hit/Evasion You have 7 members, use the tab to gain you favorite power stats. Medina macket add 31 new items to help the adventure, but the price is very bad/or possible to best place the shop item for the game and Black Omen too. Slasher2, Rainbow, Valkerye, Siren, WonderShot, Graedus, TerraArm, CrisisArm, Masamune, DemonHit, IronFist, BronzeFist, StarScythe, DoomSickle, WhiteVest, BlackVest, BlueVest, RedVest, OzziePants, HasteHelm, R'bowHelm, MermaidCap, Amulet, GoldErng, GoldStud, SightScope, CharmTop, MagicSeal, PowerSeal, SeraphSong, SunShades, -------------------------------------------- Black Omen Market. Full tonic, Full Ether, M-Tonic, M-Ether, PartyTonic4, PartyEther4, WhiteMail, BlackMail, BlueMail, RedMail, SightCap, MemoryCap, TimeHat, VigilHat, Hit+, Power+, Magic+, Stamina+, Fire+, Water+, SHadow+, Thunder+, MDef+, Speed+, Red/Blue, Yellow/Dark, Sleep+, Confus+, Stop+, Slow+, Items Healing change de value. Tonic 50 HP Mid Tonic 150 HP Full tonic 450 HP Ether 10 MP Mid Ether 20 MP Full Ether 30 MP Élixir 700 HP/MP One allie Hyper Ether 50 MP Mega Élixir 700 HP/MP All allie Lapis 250 HP all M-Tonic 999 HP one M-Ether 99 MP one Shelter 150 HP all to battle. Revive 200 HP. new items to replaced. New Heal items for all restore all allie, but not possible the battle use. PartyTonic1 50 HP all PartyTonic2 100 HP all PartyTonic3 200 HP all PartyTonic4 400 HP all PartyEther1 10 MP all PartyEther2 20 MP all PartyEther3 30 MP all PartyEther4 40 MP all Enjoy the play the new adventure fun. ------------------------------------------------------------------------------------------------ https://www.mediafire.com/file/lufetofbqplhsmb/Chrono_Trigger_HardSpirit.rar/file
  4. Version 1.1e Install the mod, is you download the rar and extract the file char, char_w(1)(2)(3)(4)(5) lv99para and monster too, for you have dowload, the file for my mod, for place all file extract to in file cdrom name.dat to the game. To enjoy, the other battle difficulty, to some not easy normal boss for the version game to, finally. Good the good boss battle, for use command def and items heal for more is the game normal and is more important, the elements and effect passive to help you for more or you pain you have low HP ^^'' The first version is the test for four boss battle and the game normal, use good tactic, but the only the pain is to rush attack only. And possible, to add the picture for new title, example. I am put together the next version for more lower stats, only, for max, too you pain limited, hard version. The HP monster boost,small to normal but is more for hard. The monster week is good HP and boss just small Bonus. Fix Add more element for all shops and weapon, armor, for possible you area for game, some little help. Install for CD1\menu folder for waa_tbl,waa_shop, trade and el_shop. Add change, window for all style, some more light. The mini game use all number use variety color for VS vanilla is white only. Level up star is not only white, more very small rainbow color and Arena color tab for battle is degraded. The new version increases the stats armor and accessory of the game equipment by +1 on all basic attributes. Add more hit for all hero exept the hero around 80+ to begin the party,it is possible the best hero hit,is different from the original. The new version add more style, for to reduced HP and add more other stats. HardVersion+ATK HardVersion+ATK_DEF HardVersion+ATK_MAT HardVersion+DEF HardVersion+DEF_MDF HardVersion+MAT HardVersion+MAT_MDF HardVersion+MDF +Change little error, three element white to the about to only one shop, is finaly changed. Ointement, Recharge and antidote replace the espace is invalide. https://drive.google.com/file/d/1v0PUoZfrV722qViVYrTzlKvWvEMzjcXD/view?usp=sharing
  5. in kero swears I am trying to find the hidden boss down there but I have look everywhere and still can not find its location
  6. Version v10

    24986 downloads

    Super Mario RPG: Armageddon is a difficulty and content mod for Super Mario RPG. It rebalances the entire game and adds a lot more post-game content, such as more FF bosses, two boss rushes, and even some special guests! Version 10 has a Normal mode and a Hard mode. - If you want to beat the game, play the normal version! - If you've beaten the normal version and want to question your sanity, suffer at the hands of the hard version! It is not recommended to try to switch between versions in the middle. Note: Be warned that Hard mode is insanely hard, and it is highly recommended to play Normal first. Patches should only be applied to a legally obtained 1999 US version of the ROM. Compatible with SNES9x 1.53+. View the readme for more information, including links to the discord and wiki! Enjoy!
  7. Hello everyone, it has been a long while I showed my face here. Today I brought to you a really nice yet somewhat obscure series called The Legend of Heroes 6. I'm planning tackle all the games while doing a LLG on the hardest difficulty while attaining 100% completion in the game About Monster Tactics: I will get into it later down the line since it was long enough reach CH4, let alone deal with all the extra battles (and some of then are outright time consuming) Without something more to say, here's the playlist:
  8. Hi there everyone, WolfBlade here, Not sure how relevant this is anymore since it's and older version of Armageddon, but I am still speedrunning v8 of the game and recently got a new speedrun World Record for the any%/defeat Smithy route. If you are interested in seeing my runs live and other stuff, you can catch it on my channel: https://www.twitch.tv/wolfbladeej89
  9. Hello friends, I have just finished working on a MOD for Final Fantasy IX on Playstation. I have called it FF9DangerFire. The changes that I have made with this MOD are listed below. (For the version 1.2, I will change weapons and armors' stats, as well as modify the prices of everything that can be found in shops.) The Hats and Helmet gives you a 50% reduction of one or more elements. But are low against an item. The Armlet and Gauglet increases your power of elements but are low against 2 elements. The Armor, Robe and Clothes you immune against certain elements but are weak against three other elements. The Add-Ons absorb certain item but are low against two items. Only weapons and Gemstone have no positive and negative effects of elementals. Equipment with Bonus is only weapon and add-ons and Gemstone. Some Gemstone can give you a bonus of +14 and +12 on 1 stats All items in store and synthesis is increased by 30% of the normal price. I will change, Also the watches have more stats than in the original game. Every normal enemy of CD 1 Adds + 3 to all stats except HP and MP. Each Normal Boss on CD 1 Adds + 5 on all stats except HP and MP. Every normal enemy of CD 2 Adds +6 to all stats except HP and MP. Each Normal Boss on CD 2 Adds + 10 to all stats except HP and MP. Every normal enemy of CD 3 Adds + 9 to all stats except HP and MP. Each Normal Boss on CD 3 Adds + 15 to all stats except HP and MP. Every normal enemy of CD 4 Adds +12 to all stats except HP and MP. Each Normal Boss on CD 4 Adds + 20 to all stats except HP and MP. Version 1.1 !The commands list for the following five characters has been modified. - Zidane a) The command 'Skill' has been replaced with 'Actio' which allows for the use of many more abilities, some of whom could only be used in Trance state before. b) In Trance state, the command 'MIXFRA' has replaced Zidane's 'Dyne' abilities. 'MIXFRA' allows you to use 'Lancer', 'Reis' Wind', 'Chakra', and 'Aura'. Each of these abilities can be used twice in one turn like a double cast. - Vivi a) 'Magic' is renamed 'Mage UP'. b) The command 'MIXFRDA' replaces Focus in Vivi's normal state and replaces 'BLK Double' in his Trance state. c) The command 'MIXFRDA' contains Cure, Cura, Life, Scan, Panacea, Shell, Protect, Reflect, Float, Dispel, Holy, Haste, Stona, Lancer, Reis' Wind, Dragon Breath, White Draw, Luna, Six Dragon, and Cherry Blosom. - Steiner a) A new command, 'Mag-arts', groups together both 'SwdTech' and 'MagSwd' abilities under the same menu. More so, the abilities that used to require Vivi to cast can now be used without Vivi. b) A new command, 'QUAM', now stands as the third action in Steiner's menu. This command contains Curse, Revive, Vanish, Magic Hammer, 1000 Needles, Pumpkin Head, Chakra, and Aura. - Garnet a) A new command, 'Aura Good', groups together both 'Summon' and 'White' abilities under the same menu. b) A new command, 'MIXVIST', now stands as the third action in Garnet's menu. This command contains Fire, Blizzard, Slow, Thunder, osmose, Power Break, Armor Break, and Mental Break. - Eiko a) A new command, 'Magica', groups together both 'White' and 'Summon' abilities under the same menu. b) A new command, 'MIXQUI', now stands as the third action in Eiko's menu. This command contains Goblin Punch, LV5 Death, LV4 Holy, LV3 Def-Less, Soul Blade, What's that!?, Detect, Flee, White Wind, 1000 Needles, Bad Breath, and Mighty Guard. - All equipments can be used by every character. Version 1.0 - Every ability costs 13 ability points. - All spells affecting your characters or enemies have both a positive and negative effect on them. - All level 1 spells cost 11 mana, all level 2 spells cost 22 mana, and all level 3 spells cost 33 mana. - The base power of level 1 spells is 5, the base power of level 2 spells is 10, and the base power of level 3 spells is 20. - Eidolons have more than one element attached to their damage. - All physical and magical attacks cause poison and darkness effects on the targeted creature or character. - All characters start with twenty-six ability points. - All the base character names have been modified. - Every ability cost 255 AP to learn. - The experience required to reach level 99 is now 15 millions-the level curve has been adjusted. - The limit for base HP is now 5000. - The limit for base MP is now 700. - The HP and MP of enemies is doubled. - You now gain less experience from enemies. --------------------------------- Link to download the patched CDs: [DO NOT POST, THANKS!] If you only want the patch, you can use one of these two links http://www.mediafire.com/file/p0z1du1wqmtp4a2/ModDangerFire.rar https://1fichier.com/?vb6xrsv0h1 Version 1.2 http://www.mediafire.com/file/31ti5ya5m25avah/ModFF9DangerFireVersion1.2.rar Or https://1fichier.com/?2j9lhqnrot Password for 1fichier is ff9angel. Thank you in advance for testing my MOD ^^ I hope that you will appreciate the fact that this MOD make the game longer. Exemple of the menu for Zidane: https://img4.hostingpics.net/pics/661011ZidaneMenu.png Here you can see that each ability costs 13 MP (so choose the best abilities depending on the situation): https://img4.hostingpics.net/pics/503824AP13.png As seen below, your special abilities being available at any time, you will not need to count on the Trance mode. Even though the characters still do more damage in that state. https://img4.hostingpics.net/pics/744817MagicCost11MP.png In Version 1.2 is add new system info. Example of the new Help menu in the game. https://image.ibb.co/eRkJpv/Weapon.png https://image.ibb.co/cUEYNF/Half.png https://image.ibb.co/cD2L2F/Boost.png https://image.ibb.co/d5VUwa/Immune.png https://image.ibb.co/bZgDNF/Absorb.png The two letter characters are abbreviated to the elementary words. Legend: Fi = Fire Ic = Ice Th = Thunder Wa = Water Wi = Wind Ea = Earth Ho = Holy Sh = Shadow
  10. So, as those of you in Discord may know, @Kjata has begun work on a new Final Fantasy IX mod. Right now it's kind of a brainchild, but we hope to have something out within a few months. Since I don't start work for a few weeks, I'll be helping him out with some of the legwork. Some ideas we've already been looking at: Rework damage curve Rework level curve Rework passive skills Remove fixed damage abilities If you've got any ideas, feel free to post them in this thread! Though we may not use everything, we will take it into consideration if we feel it's a good idea!