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  • Final Fantasy VI: Brave New World
  • Final Fantasy VI: Dancing Mad
  • Final Fantasy Tactics 1.3
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  • Mega Man X Hard Type

1.3 Patch Notes

Contents

  • 1 Patch 1.3.0.8 — Current Version
  • 2 Patch 1.3.0.7
  • 3 Patch 1.3.0.6
  • 4 Patch 1.3.0.5
  • 5 Patch 1.3.0.4
  • 6 Patch 1.3.0.3
  • 7 Patch 1.3.0.2
  • 8 Patch 1.3.0.1
  • 9 Patch 1.3.0.0
  • 10 War of The Lions 1.3 Release
  • 11 Patch 13042
  • 12 Patch 13041
  • 13 Patch 13040
  • 14 Patch 13039
  • 15 Patch 13038
  • 16 Patch 13037
  • 17 Patch 13036
  • 18 Patch 13035
  • 19 Patch 13034
  • 20 Patch 13033
  • 21 Patch 13030
  • 22 Patch 13029
  • 23 Patch 13028
  • 24 Patch 13027
  • 25 Patch 13026
  • 26 Patch 13025
  • 27 Patch 13024
  • 28 Patch 13023
  • 29 Patch 13022
  • 30 Patch 13020

Patch 1.3.0.8 — Current Version

user posted image AI controlled Squires will no longer waste turns using Cheer Up
user posted image Fixed a bug where Dark Chocobos could be Invited
user posted image Dark Chocobos are now correctly immune to all negative statuses
user posted image Time Mage Speed Growth up from 100 to 90
user posted image Oracle Speed Growth up from 100 to 90
user posted image Oracle Speed HP Multiplier down from 127 to 120

Patch 1.3.0.7

user posted image 1.3 is now playable on actual PlayStation consoles and emulators besides ePSXe
user posted image Redesigned Speed Save, Equip Crossbows, MP Switch
user posted image New Reaction abilities for Oracle and Sage
user posted image Balance changes for under-used monsters and generics
user posted image Meliadoul rebalanced, now learns Crush Punch 2

Patch 1.3.0.6

user posted image Lich now deals Dark damage with a 20% chance to cause Death.
user posted image Revamped Zombie Zalbag encounter.
user posted image New Secret Join UP Special NPC.
user posted image Zalera lost Blood Suck.

Patch 1.3.0.5

user posted image Cactuars added to the game! Give your thanks to Jon for their AMAZING Artwork!!!
user posted image No Monsters had to be replaced to bring Cactuars in - your Uribos are safe!
user posted image Click here for full data on the Cactuar
user posted image Click here to see its abilities in action
user posted image Added Cactuars to Zeklaus Desert, Bed Desert, Fovoham, and other areas
user posted image Fixed a bug affecting Beat Down's vertical tolerance
user posted image Onion Knight and Hitoshi are now easier to Rescue
user posted image Intro Battle Lezales is now easier to kill
user posted image Toned down overall level scaling during Chapter 1 and 2
user posted image Lowered the instances of Item use by the AI in the early game
user posted image All Special Characters now join at Party Level + 0, so recruiting them is not a penalty
user posted imageMocking Strike and Gaze of Terror are now unusable by the AI
user posted image Recruitable Uribos have been added to early Araguay Woods East and West
user posted image More recruitable Hydras have been added to Bervenia Volcano
user posted image Merry Christmas FFT Fans!

Patch 1.3.0.4

user posted image SONY COMPUTER ENTERTAINMENT AMERICA loading screen is back
user posted image FINAL FANTASY TACTICS 1.3 and Insane Difficulty Logo moved to the Title Screen
user posted image New Title Screen Artwork
user posted image Panthers have been removed from the game and replaced with Tonberries
user posted image Elixir replaced by Power Source, Icon changed. Poachable (Rare) from Gusts & Tonberries
user posted image Power Sources may be farmed from ??? Ochu, ??? Ultima Demon, ??? Warlock in random battles
user posted image Steel Giants (including Worker 8) now have a special Item Command that can use Power Sources and every other item
user posted image Goblins' Reaction changed from A Save to Counter Throw
user posted image Trees' Leaf Dance damage increased, no longer hits allies in the AOE
user posted image Choco Guard is no longer spammed on off turns
user posted image Bull Demon's Reaction reverted to Counter

Patch 1.3.0.3

user posted image Smarter AI added to some storyline battles
user posted image Hi Potion now heals 60 HP, Costs 100 Gil, Available in Chapter 2 Start
user posted image X Potion now heals 90 HP, Costs 200 Gil, Available in Chapter 3 Start
user posted image Antidote replaced by Mega Potion, Costs 300 Gil, Doesn't work with Auto Potion, Heals 150 HP, Chapter 4 Start
user posted image Elixir is now only useable by the AI. Enemies that can use Elixir immune to Invite.
user posted image Murasame healing power down from 10 to 9
user posted image Cure healing power up from 16 to 20
user posted image Rejuvenate healing power up from 24 to 30, AOE increased by 1
user posted image Reflect CT down from 2 to 1, Accuracy increased
user posted image Meteor can no longer be Mimicked, is Evadeable, and Reflectable
user posted image Summon Magic can no longer be Mimicked
user posted image All Offensive Summon Magic except Zodiac is now Evadeable
user posted image Moogle healing power reduced from 20 to 16
user posted image Shiva, Ramuh, Ifrit damage values down from 18 to 16
user posted image Silf now deals Wind damage with a chance of adding Float, MP cost 26
user posted image Carbunkle now adds Reflect & Defend, CT down from 4 to 3, MP cost down to 20
user posted image Lich is now 5 CT, 30 MP, Absorbs 33% HP from targets and heals caster. Dark Elemental
user posted image Cross Bow replaced with Lava Bolt, Fire Elemental, 20% Cast Lava Ball
user posted image Lava Ball lost its 20% KO Proc

Patch 1.3.0.2

user posted image Worker 7 (Nelveska Temple Boss) now has ??? Stats
user posted image Cleaned up Balmafula's Storyline Event Sprite
user posted image Overleveling strategy farming spots nerfed
user posted image Reis' SPM down from 120 to 105
user posted image Beowulf's PAM down from 130 to 110, MPM down from 145 to 115
user posted image Cloud's SPM down from 120 to 105
user posted image Cloud's Climhazzard CT up from 3 to 5
user posted image Cloud's Limit skills now all have MP Costs
user posted image Olan (Guest) can no longer use Dash as an action
user posted image Heretic Sword's damage is now based on PA and MA, 25% Cancel Positive Status
user posted image Guts and Basic Skill now have a new skill called Target
user posted image Squid's Monster Skill Acid Rain damage Q lowered
user posted image Enemy Behemoths can now correctly use MS Meteorain when available
user posted image 4 New Maps re-designed for Five VS Five VS Five free for all combat
user posted image ZEKLAUS DESERT ARENA - (Opens in Chapter 1)
user posted image North Battle 1: You VS 2x Chemist 3x Squire VS 2x Archer 3x Priest
user posted image North Battle 2: You VS 1x Summoner 4x Bull Demon VS 1x Oracle 4x Dragon
user posted image North Battle 3: You VS 5x Hydras VS 5x Sages
user posted image North Battle 4: You VS 5x Assassins VS 5x Knight Blades
user posted image South Battle 1: You VS 5x Thief VS 5x Geomancer
user posted image South Battle 2: You VS 1x Wizard 4x Skeleton VS 1x Bard 4x Bomb
user posted image South Battle 3: You VS 5x Death Knight vs 5X Holy Knight
user posted image South Battle 4: You VS 1x Elite Engineer 4x Engineer VS 1x Elite Engineer 4x Engineer
user posted image East Battle 1: You VS 3x Samurai 2x Taiju VS 3x Monk 2x Sacred
user posted image East Battle 2: You VS 5x Monster Skill Behemoths VS 5x Monster Skill Plagues
user posted image East Battle 3: You VS 1x White Chocobo 4x Juravis VS 1x White Chocobo 4x Red Dragon
user posted image East Battle 4: You VS 5x Steel Giant VS 5x Steel Giant
user posted image ZIREKILE FALLS ARENA - (Opens in Chapter 2)
user posted image West Battle 1: You VS 1x Mediator 4x Lancer VS 1x Geomancer 4x Squids
user posted image West Battle 2: You VS 5x Onion Knight vs 1x Chocobo 4x Marksman
user posted image West Battle 3: You VS 2x Vampire 3x Morbol VS 5x Samurai
user posted image West Battle 4: You VS 2x Geomancer 3x Ninja VS 5x Apanda
user posted image East Battle 1: You VS 1x Dragoner 4x Blue Dragon VS 2x Squid 3x Oracle
user posted image East Battle 2: You VS 3x Thief 4x Ninja VS 1x Princess 2x Holy Knight
user posted image East Battle 3: You VS 5x Archaic Demon VS 5x Rift Traveler
user posted image East Battle 4: You VS 2x Samurai 3x Death Knight VS 2x Marksman 3x Onion Knight
user posted image South Battle 1: You VS 2x Geomancer 3x Juravis VS 2x Time Mage 3x Summoner
user posted image South Battle 2: You VS 2x Wizard 3x Chocobo VS 2x Black Goblin 3x Knight
user posted image South Battle 3: You VS 2x Samurai 3x Mime VS 5x Monster Skill Revnants
user posted image South Battle 4: You VS 1x ??? Divine Knight VS 1x ??? Divine Knight
user posted image GROG HILL ARENA - (Opens in Chapter 3)
user posted image West Battle 1: You VS 2x Ninja 3x Chocobo VS 2x Monster Skill Explosive 3x Monster Skill Goblins
user posted image West Battle 2: You VS 5x Monks VS 5x Monks
user posted image West Battle 3: You VS 2x Rift Traveler 3x Red Chocobo VS 1x Princess 4x Geomancer
user posted image West Battle 4: (HARD) You VS 5x Elite Ultima Demons VS 5x Holy Priests
user posted image South Battle 1: You VS 1x Mime 2x Dancer 2x Bard VS 5x Monster Skill Treant
user posted image South Battle 2: You VS 1x Monster Skill Great Morbol 4x Morbol VS 5x Monster Skill Dragons
user posted image South Battle 3: You VS 5x Master Monk VS 5x Master Monk
user posted image South Battle 4: You VS 4x Master Engineer VS 5x White Knight
user posted image East Battle 1: You VS 1x Monster Skill Tiamat 4x Hyudra VS 5x Monster Skill Living Bone
user posted image East Battle 2: You VS 5x Monster Skill Bull Demon VS 5x Monster Skill Ahriman
user posted image East Battle 3: You VS 5x Monster Skill Uribo VS 5x Monster Skill Panther
user posted image East Battle 4: You VS 5x Monster Skill Explosive VS 5x Monster Skill Mindflare
user posted image GERMINAS PEAK ARENA - (Opens in Chapter 4)
user posted image North Battle 1: You VS 1x Dragoner 4x Hydras VS 1x Dragoner 4x Tiamats
user posted image North Battle 2: You VS 5x Onion Knights VS 5x Death Knights
user posted image North Battle 3: You VS 1x Arc Knight 2x Samurai 2x Sage VS 1x Holy Knight 2x Lancer 2x Knight
user posted image North Battle 4: You VS 3x Ninja 2x Archer VS 3x Geomancer 2x Summoner
user posted image South Battle 1: You VS 2x Ultima Demon 3x Archaic Demon VS 1x Holy Priest 2x Knight 2x Oracle
user posted image South Battle 2: You VS 5x Wizards VS 5x Priests
user posted image South Battle 3: You VS 1x Bone Snatch 4x Ninja VS 1x Dragon 4x Lancer
user posted image South Battle 4: You VS 1x Sacred 2x Minitaurus 1x Bone Snatch 1x Taiju VS 1x Sacred 2x Bull Demon 1x Taiju 1x Living Bone


Patch 1.3.0.1

user posted image Fixed MoonBlade's mystery second attack that always missed
user posted image Last Dance and Last Song can no longer be Mimicked
user posted image Dragon Rod's text description fixed
user posted image Squire's "Dash" has been removed
user posted image Squire's "Bull's Eye" has been removed
user posted image Mediator's "Negotiate" has been removed
user posted image Both forms of Altima gained a spell called LVL? Angelic
user posted image Counter Tackle replaced by Counter Throw. Counters melee and ranged PA based attacks, 100% KB
user posted image Marche's Gran Grimoire replaced by LVL? Flare
user posted image Marche's Omega MP cost down from 30 to 26
user posted image Marche's job renamed from Wanderer to Rift Traveler
user posted image Plagues will no longer spam Counterspell (-5 MA)

Patch 1.3.0.0

user posted image Wizard's Cyclone can now properly lock onto units
user posted image Onion Knight & Death Knight Rescues now more challenging.
user posted image Night Sword MP Cost up from 8 to 12
user posted image Divine Knight (Meliadoul) SPC / SPM up from 100 / 105 to 90 / 120
user posted image LVL99 Celia / Lede can no longer throw Chaos Blades +
user posted image Zalera's Undead Knights replaced with Undead Death Knights
user posted image Dragon Rod is no longer Two Sword-able / Two Hand-able
user posted image Bull's Eye formula changed to Rdm(1…3) x PA
user posted image Hitoshi / Orlandu MPM down from 100 to 70
user posted image Onion Knight SPM down from 110 to 100
user posted image Onion Knight PAM down from 130 to 115
user posted image Onion Knight MAM down from 120 to 110
user posted image Onion Knight C-EV% down from 22% to 10%
user posted image Hitoshi SPM down from 110 to 100
user posted image Hitoshi PAM and MAM down from 120 / 120 to 110 / 100
user posted image Hitoshi C-EV% down from 22 to 13%
user posted image Nameless Dance can no longer inflict Stop, Frog or Sleep, hit rate increased by 10%
user posted image Elidibs can now Teleport
user posted image Altima II SPM Increased from 170 to 190
user posted image Alma (Divine Cleric) lost Non-Charge, now has Short Charge, lost Move-MP UP
user posted image Orlandu now joins with lvl 3 Ninja Unlocked
user posted image Reis now joins with lvl 3 Sage Unlocked
user posted image Beowulf now joins with lvl 7 Oracle Unlocked
user posted image Cloud now joins with lvl 6 Soldier Unlocked
user posted image Dorter 2 Thieves now have Maintenance
user posted image Bervenia Volcano Ninja no longer spawns with Rubber Costume
user posted image Red Dragons can no longer be Poached in Chapter 2
user posted image Red Dragon Common Poach changed from Dragon Rod to Heroic Gloves
user posted image Red Dragon Rare Poach changed from Dragon Whisker to Dragon Rod
user posted image Woodman Rare Poach changed from Ultimus Bow to Mythril Bow
user posted image Explosive's Common Poach changed from Demon Hilt to Flame Rod
user posted image Explosive's Rare Poach changed from Magic Cannon to Demon Hilt
user posted image Cocatoris Rare Poach changed from Stone Gun to Engineer Rifle
user posted image Dragon Whisker, Ultimus Bow, and Magic Cannon moved to Steals in Ch 3 and 4

War of The Lions 1.3 Release

user posted image Give your thanks to DrBretto for porting all the new 1.3 changes to WOTL for you!
user posted image Visit www.insanedifficulty.com for up-to-date 1.3 WOTL Content, FAQ's, and Data
user posted image The title screen now says Final Fantasy Tactics War of The Lions PATCHED
user posted image Rebalanced Jobs / Skills / Item stats 1.3 style
user posted image Storyline enemies match the party's strength in items and stats
user posted image Zodiac bosses much stronger, will require strategy and execution to defeat
user posted image Archer replaced with Marksman: new Skill Set called Precision
user posted image Wizard's skills totally revamped: Explosion, Chain Lightning, Cyclone, Mjollnir, Blizzard, Shatter, Meltdown, Frog, Dark Holy
user posted image Calculator replaced with Sage: New Skill Set Planar Magic: Zombie 2, Sleep 2, Confuse 2, Toad 2, Gravi 2, Flare 2, Despair 2, Return 2
user posted image Lancer's skillet has been rebalanced w/ Infinite Height Jump and 6 Max Range
user posted image Brand new Hidden Monster Skills: Triple Impact, Acid Rain, Uribo Dance, Malboro Acid, Dragon Beam, and more
user posted image Ovelia is now controllable in new Delita + Ovelia story battles
user posted image Ramza gains a new disabling skill in Chapter 2
user posted image Dark Knights nerved, can no longer equip K Swords, no longer game breaking
user posted image Onion Knights buffed, can now equip any item in the game, superior stats and innates
user posted image Overpowered Specials such as Orlandu, Balthier, etc nerved
user posted image Underpowered Specials such as Rafa, Malak, Mustadio buffed, some gain new skills
user posted image Boco now has a unique Skill Set and job
user posted image Overpowering Mechanics such as Vehemence, Trans Dance, Quickening, Degenerator Traps, and others are out of the game
user posted image Many more 1.3 features ported to WOTL
user posted image Visit www.insanedifficulty.com for 1.3 WOTL fan discussion, data and mechanic pages, media and more


Patch 13042

user posted image A wild new playable special character has appeared!
user posted image Life Song now properly heals MA+60 HP
user posted image Spirit Surge no longer castable while Silenced, can now be Mimiced
user posted image Cyclone can now be Mimiced
user posted image Explosion now correctly has 5 Range instead of 4
user posted image Engineer Rifle typo "Enginner Rifle" fixed
user posted image Bizen Boat description now properly displays 10 WP
user posted image Ragnarok description now correctly says 22 WP
user posted image Engineer's (Mustadio, Balk, etc) Leg Aim replaced by Mosfungus Bomb, 1AOE status throw attack
user posted image Chain Lightning damage Q value lowered from 14 to 12
user posted image Final Battle Alma job renamed to Divine Cleric (power increase from being possessed by Altima)
user posted image Final Battle Alma Brave increased from 39 to 70 (more Counter Magics)
user posted image Gil Toss Chance to learn % lowered to 25%
user posted image Death Knight / Hitoshi HP Multiplier lowered, join Brave down, Faith up
user posted image Hitoshi no longer has 108 Gems equipped at Doguola Pass
user posted image Heroic Gloves now +1 PA, Cancel Doom, KO, Treasure, Crystal
user posted image Dark Chocobo Boss Job now vulnerable to basic Negative Status
user posted image HORROR, VOYAGE, BRIDGE, TIGER, MLAPAN, VALKYRIES, TERMINATE, Maximum # of enemy units lowered

Patch 13041

user posted image BUGFIX: Chirijiraden now properly grants +2 MA
user posted image BUGFIX: Mythril Sword now properly grants +2 MA
user posted image BUGFIX: Fire, Ice, Thunder Rod now properly have 5 WP
user posted image Meltdown can no longer be Counter Magic'ed or Reflected, CT up from 4 to 5
user posted image Bethla Garrison Sluice (Front) Difficulty increased. Units standing on Levers are now Marksmen. Added 2 Onion Knight Enemies
user posted image Dark Holy is now correctly Reflectable
user posted image Chocobo Gun WP up from 11 to 12 (144 Average Damage)
user posted image Blaze Gun replaced by Magic Cannon. Randomly Casts Explosion, Chain Lightning, or Blizzard. 21 WP, 8 Range
user posted image Glacier Gun replaced by Summon Gun. Randomly Casts Midgar Zolom, Odin, or Cyclops (Single Target, Lower Dmg) 20 WP, 8 Range
user posted image Blast Gun replaced by Engineer Rifle. 10 WP, 8 Range, 2 Speed, Cancel Don't Move & Don't Act
user posted image All enemies and bosses that use guns adjusted accordingly


Patch 13040

user posted image New Priest Skillset
user posted image New Lancer Skillset
user posted image New Wizard Skillset
user posted image Ramza's Chapter 4 Heretic Strike Q value up from 0 to 3 - Must be learned from Dycedarg or Zombie Zalbag during Story Events
user posted image Timed Strike less likely to be learned by AI
user posted image Heartache Strike Hit % Q Value up by 10%
user posted image Holy & Dark Holy Q Value up from 38 to 40
user posted image Frog Range up from 3 to 4
user posted image Protect and Shell Vertical up from 0 to 1. Protect 2 and Shell 2 removed.
user posted image Temporal Strike Q Value up by 10%
user posted image Sage MAM down from 140 to 125, HPM down from 100 to 85
user posted image Gil Taking replaced with Gil Toss - PA based random damage throw attack.
user posted image Steal EXP removed from THE GAME.
user posted image Plus 10% Accuracy for all Knight Item Break Skills
user posted image Plus 20% Accuracy for: Steal Shield, Accessory, Helmet, Weapon, Armor
user posted image All Offensive Summon Damage Q Value increased by 2 (Zodiac stays the same)
user posted image Cure Q Heal Value increased
user posted image Raise renamed to Life. Raise 2 renamed to Full Life - Art Change
user posted image Reraise Hit Q up from 140 to 170, CT down from 6 to 5
user posted image Auto Potion JP cost up from 500 to 600
user posted image Geomancer's Elemental skill cost down from 150 to 50 JP Each
user posted image MP Restore MP JP Cost reduced to 200
user posted image Half of MP JP Cost reduced to 300
user posted image Carbunkle's Reflect Hit Q up from 150 to 200
user posted image Flare 2's Damage Q value down to 44
user posted image Gravi 2's Hit Q value down to 140
user posted image Equip Gun JP Cost down from 700 to 300
user posted image Diminish Removed from Ying Yang Magic
user posted image All Ying Yang Magic CT down by 1. Accuracy increased. JP Costs lowered. MP Costs lowered.
user posted image Angel Song now recovers MA+30 MP to entire team
user posted image Life Song now recovers MA+60 HP to entire team
user posted image Battle Song and Cheer Song CT down from 6 to 5, Success Rate up to 60%
user posted image Namess Song CT down from 8 to 6
user posted image Last Song CT down from 10 to 8
user posted image Polka Polka and Disillusion CT down from 6 to 5, Success Rate up to 60%
user posted image Nameless Dance CT down from 8 to 7
user posted image Last Dance CT down from 10 to 8
user posted image Zorlin Shape replaced by Tonberry Knife (Rare, Steal Only), 9 WP 25% to cast Stop Bracelet (KO), Icon Changed
user posted image Yoichi Bow replaced by Cupid Bow (Poachable), 10 WP, 6 Range, 25% Cast Allure, Icon Changed
user posted image Iron Sword replaced by Parrying Sword, 40% W EV, Icon Changed
user posted image Mythril Shield is now +1 MA
user posted image Mythril Helm is now +1 MA
user posted image Mythril Armor is now +1 MA
user posted image Mythril Vest is now +1 MA
user posted image Mythril Sword is now +2 MA
user posted image Sleep Sword replaced with Scramasax, 9 WP 25% Extra Attack, Icon Changed
user posted image Diamond Sword replaced with Demon Sword, 10 WP Fire Elemental, 25% Cast Demon Fire, Icon changed
user posted image Platinum Sword replaced by Paladin Sword, Holy Element, 10 WP, Heals Target
user posted image Rune Blade replaced by Moon Blade, Halves All Elements, 10 WP
user posted image All Knight Sword W-EV% down from 50 to 30%
user posted image Defender is now Always: Defend
user posted image Chaos Blade is now 25% Cast Banish. Lost Regen. Icon Changed
user posted image Spell Edge is now 10 WP and adds +3 MA, for use with Hybrid Ninjas. Lost DA Proc. Icon Changed
user posted image Sasuke Knife WP down from 14 to 12, retains 1 Speed
user posted image Giant Axe replaced with Golem Axe - 16 WP Earth Elemental, +3 PA, Deadly Strike
user posted image Slasher replaced with Tidal Axe - 20 WP Water Elemental, +3 MA, Deadly Strike, Icon Changed
user posted image Poison Rod WP up from 3 to 8 WP
user posted image Mage Masher now Leeches MP, Icon Changed
user posted image Angel Ring no longer Cancels KO or Blind
user posted image Red Shoes now 1 MA, 1 Move, Strengthen: Fire
user posted image Feather Boots now 1 Move, Always: Float, Halve: Wind
user posted image Flame Rod Icon Changed (Red Colored Rod)
user posted image Poison Rod Icon Changed (Dark Green Colored Rod)
user posted image Bracer replaced with Heroic Gloves - Cancels Crystal & Treasure, Freezes Death Counters at 0. Icon Changed

Patch 13039

user posted image Fixed Adrammelk's sprite Bug
user posted image Fixed Death Knight's sprite Bug
user posted image Fixed Onion Knight's sprite Bug
user posted image Fixed Kanbabrif's sprite Bug
user posted image Swordskills now trigger Counter Magic
user posted image Heretic Strike damage lowered, MP cost raised to 24
user posted image Remedy can no longer cure Petrify or Frog
user posted image JP cost of all Chemist status curing skills down to 25, Remedy is 200
user posted image Esuna can now cure any Negative Status
user posted image Romanda Gun WP up from 6 to 8
user posted image Escutcheon II now provides same status immunities as Barette
user posted image Masamune adds 1 Speed
user posted image Chirijiraden adds 2 MA
user posted image Fire, Ice, Lightning Rods now cast lvl 3 Magic
user posted image Main Gauche back to 40% W-EV
user posted image Coral Sword is now 25% to cast Bolt 3
user posted image Madlemgen (Book) is now Dark Elemental
user posted image Flame Whip is once again Fire Elemental, 9 WP, 25% Cast Fire 4, doesn't ignore EV
user posted image Yoichi Bow down to 8 Range, WP down from 16 to 13
user posted image Holy Lance can now cast Holy Explosion instead of Holy
user posted image Javelin II can now cast Zodiac
user posted image Mythril Bow now gives + 3 MA
user posted image Ultimus bow now gives 1 Speed
user posted image Perseus Bow down to 7 Range, gained 25% Deadly Strike
user posted image Romanda Gun WP up from 6 to 8
user posted image Mythril Gun replaced with Chocobo Gun: 3 Range, 11 WP, Ignores Evasion, Icon Changed
user posted image Ivory Rod (Steal Only) now Leeches MP, WP up from 11 to 14

Patch 13038

user posted image Added White, Green, and Dark Chocobos to the game ~ Thanks to Twinees for palette edits
user posted image Boco (Wiegraf's Chocobo) is now a unique White Chocobo. Recruitable at Araguay Woods
user posted image Chocobo Monster Skill renamed to Choco Jinx (-60 Brave) & attack animation was fixed
user posted image Yellow Chocobo Skillset: Choco Ball / Choco Esuna / Choco Cure / MS: Choco Jinx
user posted image Black Chocobo Skillset: Choco Ball / Choco Esuna / Choco Guard / MS: Choco Jinx
user posted image Red Chocobo Skillset: Choco Ball / Choco Esuna / Choco Meteor MS: Choco Jinx
user posted image White Chocobo Skillset: Choco Ball / Choco Esuna / Choco Cure / Choco Star
user posted image Green Chocobo Skillset: Choco Ball / Choco Esuna / Choco Quake
user posted image Dark Chocobo Skillset : ??? / ??? / ??? / ??? / ??? / ??? / ???
user posted image Choco Star is a 3 Range Confuse OR Sleep status spell
user posted image Choco Quake is an AOE damage around caster earth spell
user posted image You cannot Invite White, Green, or Dark Chocobos
user posted image Black Hood HP up from 100 to 115
user posted image Ramza's Scream replaced by Heretic Sword, a Sword Skill that harms and removes all buffs from the target - 500 JP
user posted image Ramza can now learn Bull's Eye and Beat Down just like other Squires
user posted image Quick's Q Value down from 140 to 110
user posted image Anti Matter, Dark Bio, Malboro Acid had Reflectable AI flags fixed to not ignore targets with Reflect
user posted image Time Blast no longer triggers Counter Magic / Counter Flood
user posted image Sage Planar Magic Skill description no longer says "Enemy" (clarifying that they can now hit allies too)
user posted image Join Up Onion Knight's Faith up from 63 to 70
user posted image Fixed a bug in Vormav 1v1 where he could bring unwanted skills to the fight
user posted image 1v1 Vormav lost Maintenance & Chakra
user posted image Mandalia Plains "Fight For Food" battle replaced by Monster Tamers
user posted image Nerfed Balk II
user posted image Nerfed Kletian II
user posted image Finath River Battle is now ALL Chocobos. Added 1 White, 3 Green, & 1 Dark Chocobos W-WAARK!
user posted image Barius Valley West 1 now has 6 Green Chocobos and 1 Female Monk
user posted image Barius Valley East 1 now has 6 Green Chocobos and 1 Taiju
user posted image END 1: 6 Angels of Death replaced by female Dark Summoner (Knows Zodiac, Beatable, Easy)
user posted image END 3: Eight Zodiacs replaced by Uber Holy Angel (Beatable)
user posted image NOGIAS 3's Assassins replaced by White Chocobos
user posted image TIGER 2 Arc Duke replaced by 6 ??? Dark Chocobos
user posted image Roughly 50% of large Deep Dungeon Boss Team Units are now Randomly Present, making the DD a lot easier

Patch 13037

user posted image New NPC Job Onion Knight from WOTL added. One can join you and is fully playable. Find her!
user posted image Onion Knights have Innate Maintenance, Two Swords, Two Hands, Equip Change and can equip anything
user posted image Boss Only spell Awaken is now 0 CT and added to Sinogue's skillset
user posted image Zombie Zalbag gained Unholy Explosion & Deathstrike
user posted image 3 Gate of Riovanes Hell Knights replaced by Marsksmen, HK Sprites adjusted for the last time
user posted image Added Onion Knights and Dark Knights to several world map random battles
user posted image END Divine Knight sprites changed to Death Knight sprites
user posted image MLAPAN Oracle replaced by 8 Master Onion Knights
-user posted image Martial Arts JP cost up from 150 to 600

Patch 13036

user posted image Archer renamed to Marksman
user posted image Archer's Charge Skillset renamed to Precision
user posted image Timed Strike
user posted image Stunning Strike
user posted image Cursed Strike
user posted image Mocking Strike
user posted image Heartache Strike
user posted image Temporal Strike
user posted image Algus and Boss-Type Archer's job re-named to Elite Marksman (Autolearns all, better stats)
user posted image Storyline Marksmen and Precision users had JP values adjusted for utility
user posted image Mime now 7 Move 7 Jump, Reaction Ability = Counter. HP Growth weakened from 6 to 8.
user posted image Mime Requirements down from 6 to 2 of every job except Samurai, Ninja, Calc, Bard, Dancer.
user posted image New NPC Job Death Knight from WOTL added. One can join you and is fully playable. Find him!
user posted image All Katanas now have a 25% Chance for an Extra Attack (which doesn't use 2 Hands)
user posted image All Sticks (Octagon Rod, Ivory Rod, etc) now add + 1 Move
user posted image All Spears now add + 2 Jump
user posted image Materia Blade icon changed (for the last time now!) to fit it's new type of Knight Sword
user posted image Lancer's Jump down from 5 to 4 Base (original value) - 6 with Spear equipped
user posted image Fixed a bunch of Monster Skills that mistakenly had Spell Quotes
user posted image Undead versions of generic jobs re-named with a "Dark" prefix, such as Dark Wizard, etc.
user posted image Squire's Beatdown damage raised from 40% to 60% Max HP. Impact art changed.
user posted image Squire's Bull's Eye impact art changed to better represent it's effects.
user posted image Summoners can now equip Sticks (Octagon Rod, Ivory Rod, etc)
user posted image Doguola Pass now has 3 enemy Death Knights and a greater total of enemy targets
user posted image Balk 1 Samurais replaced by Death Knights
user posted image UBS 4 Knight Blade replaced by Death Knight
user posted image UBS 5 Divine Knights sprites now look like Death Knights, stats unchanged
user posted image Bervenia Kanbabrif replaced by Death Knight Boss
user posted image Bervenia Hydra updated, more fun to fight
user posted image Poeskas Lake Boss Behemoth immune to status, new job, massive buffs
user posted image HORROR Impure King Twins are now using Great Morbol sprites
user posted image END Arc Witch replaced by Kanbabrif

Patch 13035

user posted image Title Screen now says FFT 13035 and FFHacktics got replaced by ID
user posted image Floating units now take extra damage vs Wind attacks.
user posted image Fixed a bug which allowed Ninjas to Throw Spears and Knight Swords again
user posted image All Bows now have Range 6, except Yoichi and Perseus.
user posted image Yoichi Bow 10 Range, 16 WP.
user posted image Perseus Bow 8 Range, 20 WP.
user posted image Panther Family "Poison Nail" replaced with "Venom Leap"
user posted image Panther Family "Cat Kick" replaced with "Savage Leap"
user posted image Panther Family new Monster Skill: "Death Blast"
user posted image Ahriman Family "Look of Devil" replaced with "Gaze of Fear"
user posted image Ahriman Family "Look of Fright" replaced with "Gaze of Terror"
user posted image Ahriman Family "Death Sentence" replaced with "Gaze of Doom"
user posted image Ahriman Family new Skill: "Counterspell"
user posted image Ahriman new Monster Skill: "Light Pillar"
user posted image Juravis Family "Scratch Up" replaced with "Zephyr"
user posted image Juravis Family "Shine Lover" replaced with "Pure Flight"
user posted image Juravis Family "Beaking" replaced with "Updraft"
user posted image Juravis Family "Feather Bomb" replaced with "Wind Strike"
user posted image Juravis Family New Monster Skill: "Tempest"
user posted image Squid Family "Tentacle" replaced with "Aqualung"
user posted image Squid Family "Black Ink" replaced with "Time Blast"
user posted image Squid Family "Odd Soundwave" replaced with "Psionic Wave"
user posted image Squid Family "Level Blast" replaced with "Energy Blast"
user posted image Squid Family new Monster Skill: "Acid Rain"
user posted image Ghost Family Touch skills accuracy increased.
user posted image Ghost Family new Monster Skill: "Unholy Champion"
user posted image Skeleton Family new Monster Skill: "Night Ritual"
user posted image Dragon Family new Monster Skill: "Dragon Beam"
user posted image Hydra Family "Triple Attack" replaced with "Triple Breath" (All 3)
user posted image Triple Breath uses PA. All Hydra PA down 33%.
user posted image Hydra Monster Skill "Dragon Power UP" renamed to "Dragon Force"

Patch 13034

user posted image Title Screen now says FFT 13034
user posted image Fixed Lick Text Width Bug
user posted image Fixed Hydra Family Sprite Bug

Patch 13033

user posted image In-Game Text Descriptions now reflect all 13033 changes.
user posted image The intro screen is now labeled Final Fantasy Tactics 13033 (PSX)
user posted image Bio 2 Variety Spells Re-named: Toad Bio, Slow Bio, Silence Bio, Stone Bio
user posted image Bio 3 (Malboro MS) Renamed to Malboro Acid
user posted image Bio 3 (Byblos and DD Enemies) Renamed to Anti Matter
user posted image Bio 3 (Apandas) Renamed to Dark Bio
user posted image Oil now works properly and takes 2x damage from Fire attacks.
user posted image Forced Punch Art secondary on Miluda 1
user posted image Chapter 2 & 4 Delita can no longer equip Knives
user posted image Galaxy Stop now Randomly Adds Statuses: Don't Move OR Don't Act OR Stop
user posted image Cloud's Meteorain is now MA*10, 4 CT, Auto Targets All Enemies
user posted image Cloud's Limit attacks are now Magic-Evadeable
user posted image Added a few Sages to some Chapter 4 battles.
user posted image Golem removed. Now only Adramelk has it. Lost Random Hits.
user posted image Zalera regained all Ja Magic including Flare 2.
user posted image Lowered overall Party Level + Modifiers for Colliery encounters.
user posted image Sinogue battle difficulty increased. (Reis still survives first turns.)
user posted image Wall JP Cost down from 300 to 200, CT down from 4 to 3.
user posted image Shell 2 CT Down from 5 to 4.
user posted image Protect 2 CT Down from 5 to 4.
user posted image Mediator's Warn now can Separately Add: Defend, Protect, Shell.
user posted image Mediator's Death Sentence Q Value up from 30 to 40.
user posted image Mediator's Refute Q Value up from 40 to 50.
user posted image Mediator's Preach Q Value up from 30 to 40.
user posted image Sage HPM up from 85 to 100.
user posted image Demi CT down from 4 to 2, MP Cost down to 12
user posted image Demi 2 CT down from 5 to 4, MP Cost down from 40 to 26
user posted image Stop's Hit % is now Hit_F(MA+150%) up from +110%
user posted image Meteor CT down from 12 to 10
user posted image Magic Ruin, Head Break, Shield Break JP Cost = 100 Each
user posted image Flare 2 now 2 AOE, 3 VERT, 7 CT, 70 MP, Dmg_F(MA*50), Unevadeable
user posted image Toad 2 now 2 AOE, 2 VERT, 6 CT, 20 MP, Hit_F(MA+140%), renamed to Frog 2
user posted image Gravi 2 now 2 AOE, 2 VERT, 6 CT, 30 MP, Hit_F(MA+160%), 3/4 HP Damage
user posted image Zombie 2 is now 2 AOE, 2 VERT, 5 CT, 20 MP, Hit_F(MA+200%)
user posted image Sleep 2 is now 2 AOE, 2 VERT, 6 CT, 20 MP, Hit_F(MA+170%)
user posted image Confuse 2 is now 2 AOE, 2 VERT, 4 CT, 20 MP, Hit_F(MA+170%)
user posted image Despair 2 is now 2 AOE, 3 VERT, 4 CT, 16 MP, Hit_F(MA+200%)
user posted image Deathspell 2 (Added) is Single Target, 2 CT, 16 MP, Hit_F(MA+200%), 100 JP
user posted image Return 2 is now 2 AOE, 3 VERT, 6 CT, 20 MP, Hit_F(MA+170%) CT_00
user posted image Yoichi Bow is now 8 Range.
user posted image Perseus Bow is now 7 Range and 20 WP.
user posted image Yagyu Darkness WP down from 12 to 10.
user posted image Bull Demon new MS: Sacred Cleave, 8 Range Linear Attack
user posted image Behemoth Family gained Non-Charge, meaning 0 CT Lifebreak and Ulmaguest.
user posted image Behemoth MS Meteorain is now Auto Target All Enemies, Instant, MA*10, M-EV.
user posted image Chocobo MS Chicken accuracy increased.
user posted image Ahriman Family no longer 1/2 All Element.
user posted image Ahriman Family MS Mute now Evadeable.
user posted image Treant Family MS re-named to Nature's Fury
user posted image Nature's Fury PA+70% Hit, P-EV, RandomAdd: DM OR DA OR Stop, 2 AOE 2 Vert
user posted image Goblin gained new MS: Triple Impact 4 Range, 3 Hits vs 1
user posted image All Bombs lost Bite, gained Flame Attack.
user posted image Bomb Family's "Spark" replaced with "Douse" Adds: Oil in 1 AOE, accurate
user posted image Bomb Family new MS: "Living Fire". 4 Range, 2 AOE MA*6 Fire Spell. 25% Oil.
user posted image All Bomb Family Skills: Flame Attack / Douse / Self Destruct / Living Fire
user posted image Panther Family's Seal MS Damage Q lowered from 10 to 6. Now M-Evadeable
user posted image Malboro's Tentacle Attack is now 2 Vert up from 1 Vert.
user posted image Malboro Family's Morbol Acid MS Damage Q lowered from 16 to 12.
user posted image Uribo Family MAC Normalized = 70, MAM = 170
user posted image Nose Bracelet is now MA+50%, 1 Range, 2 Vert (Pigs have around 14 MA at lvl 35)
user posted image Please Eat no longer kills Uribo, now adds MBarrier Buffs. High failure rate.
user posted image Uribos New MS: Porky Song, 3AOE Enemy SeparateAdd: Charm, Confusion, Zerk
user posted image Tiamat's Triple Bracelet Formula changed to 01 Dmg_[Weapon]
user posted image Dark Whisper down to 3 hits from 6.
user posted image All Triple Hydra Magic Damage Increased, but now has 1 Vertical Tolerance.
user posted image Dark Whisper, Triple Flame, Triple Thunder all have 1 Vert instead of 0
user posted image Hydra Family HP slightly increased, the lower the tier the better the HP
user posted image Woodman Family Reaction is now Damage Split.
user posted image Morbol Family Reaction is now Regenerator.
user posted image Choco Esuna now cancels EVERY negative status.
user posted image Yellow Chocobo: Choco Attack / Choco Esuna / Choco Cure / Chicken
user posted image Black Chocobo: Choco Attack / Choco Esuna / Choco Ball / Chicken
user posted image Red Chocobo: Choco Attack / Choco Esuna / Choco Meteor / Chicken

Patch 13030

user posted image The intro screen is now labeled Final Fantasy Tactics 13030 (PSX)
user posted image Wild Blow and Bull's Eye removed from the game.
user posted image Float is now 2 AOE, 3 Vert
user posted image Blind is now 2 AOE, 3 Vert
user posted image Turn Punch (Goblin) now hits allies.
user posted image Algus (Fort Zeakden) Brave lowered to 32.
user posted image Wiegraf 2 and 3 now correctly equip randomized R abilities.
user posted image Storyline Sweegy Woods' Panther has been removed to lower difficulty.
user posted image White Staff is now PA*WP and 100% Cancels: Negative Statuses
user posted image Rainbow Staff is now PA*WP and 100% Adds: Random Positive Status
user posted image Gold Staff is now PA*WP and 100% Cancels: Positive Statuses


Patch 13029

user posted image The intro screen is now labeled Final Fantasy Tactics 13029 (PSX)
user posted image The War of The Lions intro screen remains the same.
user posted image Elemental now has 4 Range and Counter Magic works against it.
user posted image Earth Slash and Kikuichimonji are now 5 panel range.
user posted image Regen is now 2 CT, 200 Q, 2 vert.
user posted image Draw Out is rebalanced and no longer discriminates between enemy or ally.
user posted image Squires can now equip Shields.
user posted image Dash now has 25% to Cancel: Charging. No longer Knocks Back.
user posted image Wish now brings back a dead ally with 1% HP and is present on all Squires.
user posted image Cheer Up now adds Regen.
user posted image Basic Skill (Generics Only) gained Wild Blow, a random weapon attack.
user posted image Basic Skill (Generics Only) gained Bull's Eye, an accurate weapon attack.
user posted image Fort Zeakden Algus is now in a special boss-type job, Marksman.
user posted image Miluda will now use her Punch Arts correctly. Lost Holy Swordskills.
user posted image Wiegraf 3 re-gained Lightning Stab and Holy Explosion.
user posted image Zombie Zalbag gained Awakening.
user posted image Fixed Lionel Castle Sprite Bug. Fixed Bethla Garrison North bugs.
user posted image Fixed Zombie Touch to correctly add Undead.
user posted image Spears and Ninja Swords will no longer be catchable from enemy Ninjas.
user posted image Sasuke Knife down to 14 WP. Now gives +1 Speed.
user posted image Iga Knife now 16 WP and has 25% chance of casting Tornado.
user posted image Koga Knife now 16 WP and has 25% chance of casting Quake.


Patch 13028

user posted image The intro screen is now labeled Final Fantasy Tactics 13028 (PSX)
user posted image Fixed text errors (NO, REALLY, I PROMISE!) (PSX)
user posted image Improved Adramelk, Hashmalum, Zalera, Vormav 1v1, Altima 1 and 2 (PSX)
user posted image Fixed Wiegraf 2 party member sprite glitch (PSX)
user posted image Fixed Hashmalum transformation bugs (PSX)
user posted image Fixed talking lancer at Zirekile Falls sprite glitch (PSX)
user posted image Optional bosses with Wall status now take 1 HP damage per hit. (PSX)
user posted image Razele's JP Scroll Glitch Fix Updated to 1.1 (PSX)
user posted image Panther's reaction is now Counter instead of Sunken State / Vanish
user posted image "Terror" now lowers Brave by 60
user posted image Assassins can no longer use Ultima
user posted image Ninjas lost Throw Axe
user posted image Golem is back to Random Hits Flagged
user posted image Squires can now learn Cheer Up for 200 JP

Patch 13027

user posted image The 1.3 intro screen is now labeled 13027.
user posted image Incorporated text edits for items, abilities, and jobs.
user posted image AI can now see and attack Transparent units. (PSX)
user posted image Phoenix Down now damages 25% of an Undead's HP. (PSX)
user posted image Defend Status now reduces physical damage by 25%. (PSX)
user posted image JP Scroll Glitch is no longer possible.
user posted image All Daggers lost their 25% to Steal Effects.
user posted image Secret Clothes re-gained Transparent.
user posted image Setiemson re-gained Transparent. Lost +1 Speed.
user posted image Wizard Staff now +1 MA 25% to add Transparent.
user posted image Crossbow Double Shot fixed. Displays an effect on hit now.
user posted image END's Move Find Item Chaos Blade moved to VOYAGE.
user posted image END's Move Find Item Chirijiraden moved to HORROR.
user posted image (PSP) Onion Helm is now +150 HP +2 PA.
user posted image (PSP) Nirvana is now 30 WP, Heals HP.
user posted image (PSP) Brass Coronet is now +70 HP +70 MP +2 MA.
user posted image Mime SPC down to 90, PAC/MAC down to 42. SPM up to 127, PAM/MAM up to 150.
user posted image Byblos lost Energy healing spell.
user posted image Worker 8 gained Energy, 100% self-heal only useable in critical status.
user posted image Byblos gained a specialized, extremely powerful Bio 3.
user posted image Untruth (Malak) skills now hit 1-10 times.
user posted image Truth, Untruth, and Holy Bracelet no longer target caster.
user posted image Meteorian (Cloud, Behemoths) can now fire 1-3 times.
user posted image Sing and Dance skills CT greatly improved.
user posted image Summoner SPM 100, HPM 90, HPC 11, MAM 135.
user posted image Summon Magic rebalanced. Re-organized Summon Skillset list.
user posted image Fairy now resurrects allies in AOE 1 with 33% HP.
user posted image Zodiac is now 100% Learn on Hit.
user posted image Sages gained Despair 2 and Return 2.
user posted image Byblos gained a special, more powerful Bio 3. Lost Energy.
user posted image Yellow Chocobos gained Choco Ball.
user posted image Engineer (Mustadio) Move is now 4. PAM increased to 115.
user posted image Dancers gained Move +3. PA up to 140 / 40.
user posted image Bards gained Jump +3. MA up to 140 / 40.
user posted image Ninja PA up from 105 to 115.
user posted image Steel Giant and Holy Dragon now reach 13 speed at level 89.
user posted image Undead Knights lost MP Switch and Move-MP UP.
user posted image Undead Generic Jobs down in strength, Defense UP removed.
user posted image Panthers lost Counter, gained Sunken State.
user posted image Ghouls gained Perma:Transparent. PA, MA, HP down. C-EV% down to 0%.
user posted image All Ghoul Touch Skills and Shadow Stitch accuracy down.
user posted image Lifebreak effect changed to Blade Beam art. MA+80% Hit. Evadeable.
user posted image Squids now correctly have innate Magic Attack UP.
user posted image Praise, Threaten, Preach, and Solution are now treated as Magical Effects.
user posted image Repeating Fist is now V0, Unevadeable, same damage as Wave Fist.
user posted image (PSP) Dark Knight SPM up from 100 to 120.
user posted image Every single enemy in the Deep Dungeon is now always level 99.
user posted image Boco now has 75 Brave, 70 Faith, Defense UP and Move-HP UP.
user posted image Rad's Brave / Faith is now 70 / 60. Joins with lvl 5 Lancer unlock.
user posted image Alicia's Brave / Faith is now 65 / 72. Joins with lvl 5 Oracle unlock.
user posted image Lavian's Brave / Faith is now 68 / 68. Joins with lvl 5 Mediator unlock.
user posted image Beware the Wandering Presence in Ivalice.
user posted image Enabled the Ramza vs. Vormav 1v1 battle before Hashmalum appears. (PSX)
user posted image Miluda's job changed to White Knight, same sprite. Gained Punch Skill.
user posted image Zeakden Delita's AI fixed.
user posted image Chapter 1, 2 and 3 generic enemy strength greatly increased.
user posted image Zarghidas Trade City difficulty increased.
user posted image Sinogue gained ??? stats, Teleport 2, and All Magic.
user posted image Colliery 1 War Trophy: Elixir x 3
user posted image Colliery 2 War Trophy: Rubber Costume x 3
user posted image Colliery 3 War Trophy: Ribbon x 3
user posted image Goland Underground Passage War Trophy: Ragnarok
user posted image Zarghidas Trade City War Trophy: Secret Clothes
user posted image (PSP) Chapter 2 Delita and Ovelia rescue difficulty down.
user posted image (PSP) Added Dark Knights and Onion Knights to some CH4 battles.
user posted image Many lower-level Deep Dungeon battles nerfed.


Patch 13026

user posted image Deep Dungeon and Nelveska Temple Move Find Item rewards are now 100%.
user posted image Revised Poaching list.
user posted image FS Bag now gives +3 PA.
user posted image White Staff is now 25% Cast Esuna.
user posted image Rainbow Staff is now 25% Cast Reflect.
user posted image Gold Staff is now 25% Cast Reraise.
user posted image Magic Ring +1MA, Cancel: Silence, Absorb: Wind, Earth, Water.
user posted image Persia, Cashmere, and Ryozan Silk now have 25% chance to Cancel: Charging.
user posted image Coral Sword now has a 25% chance to cast Bolt 2.
user posted image Poison Bow WP 9, Hunting Bow WP 10, Gastrafitis WP 12.
user posted image Ice Bow now has 25% chance to cast Ice 2.
user posted image Ultimus Bow, Yoichi Bow, and Perseus Bow range up from 5 to 6.
user posted image Sasuke Knife WP up from 14 to 15.
user posted image Iga Knife is now Wind Element. Strengthen: Earth.
user posted image Koga Knife is now Earth Element. Strengthen: Wind.
user posted image Zorlin Shape now has a 25% chance of casting Allure instead of Steal Heart.
user posted image Nagrarock icon changed. Now grants +1 PA, +1 MA, +1 SPD, +1 Move, +1 Jump.
user posted image Added Elidibs War Trophy: Nagrarock.
user posted image Dash, Throw Stone, and Counter Tackle now have 100% chance to Knockback.
user posted image Mute now ignores Faith values and has 0 CT.
user posted image Beowulf's Shock! art changed to be the same as Shock.
user posted image Seal (Zodiac's) art changed. Now a 0CT unevadeable damage w/ 25% status spell.
user posted image Learnable Ultima now looks like Altima's Ultima2. AOE:2, CTR:6, MP:40, Q:34.
user posted image Heal (Basic Skill) now Cures: Darkness, Silence, Poison, Stop, Berserk.
user posted image Cheer Up is back. Only works on Critical units, heals them for 33% of MAX HP.
user posted image Yell and Cheer Up now have Vertical Tolerance of 3.
user posted image Steal Exp. can no longer target allies. (Thanks Dominic)
user posted image Black Magic damage values adjusted to 14/18/24/32. CTR down to 3/4/5/6.
user posted image Poison now has 100% chance to hit.
user posted image Holy damage Q down from 40 to 35. MP cost down from 50 to 40.
user posted image Flare is now Unevadeable.
user posted image Flare, Holy, and Dark Holy CT down from 7 to 6.
user posted image Shine Lover is now 100% Self Haste + Regen. Juravis birds have it.
user posted image All Juravis monster types gained Feather Bomb.
user posted image Vampire's Blood Suck no longer Drains HP. Now MA+30% of adding Blood Suck.
user posted image Morbol's Bio 3 Monster Skill now instant cast with 25% to add status.
user posted image Cloud's Limit Skills now Follow target. Damage / Charge Times improved.
user posted image Behemoth's Monster Skill Meteorain now CTR:4, Q: 16, Follows target.
user posted image Black Ink now adds Confuse + Blind
user posted image Morbol Goo now adds Don't Act. Lick now dispels all statuses.
user posted image Petrify, Paralyze, Dispel Magic, Confusion Song, Blind Rage CT down by 1.
user posted image Flare 2 CT down to 6. Damage increased. MP Cost up from 35 to 60.
user posted image Blind 2 is now Zombie 2. CTR: 6 MP: 35
user posted image Agrias and Orlandu now have 4 Move on their base job.
user posted image Chemists gained innate Move-Find Item and Equip Change.
user posted image Adramelk now correctly has Short Charge. Gained Mute.
user posted image Juravis' Reaction is now Arrow Guard.
user posted image Behemoth's Reaction is now Meatbone Slash.
user posted image Taijus' Reaction is now Regeneratpr.
user posted image Goblin's Reaction is now Counter Tackle.
user posted image Ghoul's Monster Skill is now Shadow Stitch.
user posted image Panther's Monster Skill is now Seal (Zodiac's).
user posted image Minotaur C-EV% up. Reaction is now Caution.
user posted image Pigs Reaction is now Critical Quick.
user posted image Pisco Demons gained innate Magic Attack UP.
user posted image Mime is now immune to Invite.
user posted image Mediator MP Growth improved from 18 to 10. MP Multiplier up from 70 to 100.
user posted image Angel of Death (Zalera) lost Gravi 2. Gained Zombie 2.
user posted image Altima 2 gained Spell Absorb, Defense UP and Magic Defense UP.
user posted image Altima 2's 100% Absorb Used MP replaced by 33% Damage Split.
user posted image Bombs gained Flame Attack. Grenades lost Flame Attack, gained Spark.
user posted image Engineer now learns Equip Gun.
user posted image Holy Knight, Divine Knight, and Holy Swordsman now learn Equip Sword.
user posted image Heaven Knight (Rafa) can once again equip Rods and Books.
user posted image Holy Swordsman (Orlandu) Speed Multiplier back to 110. SPC back to 98.
user posted image Holy Knight (Agrias) SPM up from 100 to 105. SPC improved from 100 to 98.
user posted image Knight PA Multiplier up from 125 to 140.
user posted image Regulator (Hashmalum) gained Galaxy Stop, Non-Charge, and Haste.
user posted image Rofel 2 encounter Male Wizards replaced by Male Knight Blades.
user posted image Fixed graphical bug with one of the Golgorand Archers.
user posted image Beowulf now joins with Mime unlocked. PA and MP improved.
user posted image Colliery Underground Passage Sinogue strengthened.
user posted image Soldier (Cloud) gains innate Two Hands. Learns Short Charge.
user posted image Final Orbone Monastery and Murond battles updated. Fun time.
user posted image BRIDGE 2 Steel Giant Army gained ??? stats.
user posted image VALKYRIES 4 Vampires replaced by White Knights + White Knight Guest.
user posted image VOYAGE 4 Chocobos gained ??? stats, Monster Skill, and Fly.
user posted image DELTA 1 Knights palettes changed. Abilities and equipment improved.
user posted image VALKYRIES 1 jobs switch from Lancer to Knight Blade.
user posted image END 3 Zodiac Wrath monsters gained Teleport 2.
user posted image TERMINATE 2 Petrified Engineers strength up dramatically.

Patch 13025

user posted image Murond Hall Rofel lost Maintenance. Lost every unique except Chaos Blade.
user posted image Fort Zeakden Algus' Brave up from 32 to 73, the Brave value of Guest Algus.
user posted image Fixed Accumulate / Scream Panel Targeting bug.
user posted image Magic Ring gained +1 MA. Lost Cancel: Berserk.
user posted image Colliery Underground Third Floor difficulty increased. (5 White Knights)
user posted image Colliery Underground Second Floor difficulty increased. (5 Engineers)
user posted image Colliery Underground First Floor difficulty increased. (5 Assassins)

Patch 13024

user posted image Fixed the Gender on NOGIAS 2's Regulator.
user posted image Crystal Helmet now correctly Cancels: Sleep.
user posted image Fixed the old Defender showing up in Fur Shops bug.
user posted image END 2 Arc Witch's AI changed from chicken to default.

Patch 13023

user posted image Thief Hat HP Bonus down from 100 to 50.
user posted image Black Hood HP Bonus up from 72 to 100.
user posted image Crystal Helmet now Cancels: Sleep
user posted image Crystal Mail now Cancels: Petrify. HP Bonus increased from 170 to 180.
user posted image Black Costume now Absorbs: Fire. Now +120 HP. Now adds +30 MP. Cancels: Stop.
user posted image Rubber Costume now Absorbs: Lightning. Gained +1 Move. Now adds +50 MP.
user posted image Light Robe MP Bonus up from 50 to 60. Gained Always: Regen.
user posted image Robe of Lords HP Bonus up from 100 to 130.
user posted image Setiemson lost Transparent. Gained +1 Speed.
user posted image Secret Clothes lost Transparent. HP Bonus up from +20 to +80.
user posted image Grand Helmet now Cancels: Sleep, Charm, Don't Move, Don't Act.
user posted image Genji Shield, Genji Helmet, and Genji Armor now give +1 PA and +1 MA a piece.
user posted image Crossbows gained 25% Chance for Extra Attacks (Possibly more than one.)
user posted image All Knives gained +1 Speed.
user posted image Dagger gained 25% chance of Stealing Gil.
user posted image Mythril Knife gained 25% chance of Stealing Helmet.
user posted image Blind Knife remains the same.
user posted image Mage Masher remains the same.
user posted image Platina Dagger gained 25% chance of Stealing Armor.
user posted image Main Gauche gained 25% chance of Stealing Shield.
user posted image Orichalcum gained 25% chance of Stealing Weapon.
user posted image Assassin Dagger remains the same.
user posted image Air Knife gained 25% chance of Stealing Accessory.
user posted image Zorlin Shape gained 25% of Stealing Heart.
user posted image Battle Dictionary gained 25% chance of casting Life Drain.
user posted image Monster Dictionary gained 25% chance of casting Bio 3.
user posted image Papyrus Plate gained 25% chance of casting Flare.
user posted image Madlemgen gained 25% chance of casting Dark Holy.
user posted image Spin Fist is now Area Effect 2, 0 Vertical. Evadeable, no damage bonus.
user posted image Scream now gives Ramza Berserk, Haste, and Innocent. 20 MP, 3 CT. A heretic.
user posted image Fixed Accumulate and Scream bugs on AI. They will work properly now.
user posted image Cure/Cure2/Cure3/Cure4 CTR down from 3/5/6/7 to 3/4/5/6.
user posted image Protect and Shell CTR down from 4 to 2.
user posted image Protect 2 and Shell 2 CTR down from 7 to 5.
user posted image Raise CTR down from 4 to 3.
user posted image Mute is now 0 CTR.
user posted image Life Drain damage up from 25% to 30%. No longer absorbs HP. Art changed.
user posted image All Steal abilities Vertical Tolerance up from 1 to 2.
user posted image Steal Heart lost infinite vertical. Now has Vertical of 3 like Talk Skills.
user posted image Flare 2 CT down from 8 to 6.
user posted image Sleep 2 and Confuse 2 CT down from 7 to 6. Accuracy increased.
user posted image All Bio skills CTR decreased.
user posted image Slow Dance removed from the game.
user posted image Cheer Song removed from the game.
user posted image Triple Thunder damage Q Value down from 12 to 6.
user posted image Triple Flame Damage Q Value down from 24 to 12.
user posted image Woodman / Trent / Taiju Move / Jump values down from 3/3 to 2/2.
user posted image Leaf Dance Area Effect up from 1 to 2. Vertical up from 2 to 3.
user posted image Bio 3 family no longer Reflect able.
user posted image Holy Bracelet no longer ignores Caster's panel.
user posted image Giga Flare damage Q up from 7 to 8.
user posted image Goblins' Turn Punch is now evadeable.
user posted image Juravis' Beaking Accuracy Q Value down from +55 to +10.
user posted image Ahrimans' Circle Accuracy Q Value down from +50 to +30. Now evadeable.
user posted image Midgar Swarm CTR increased from 0 to 6(3).
user posted image Oracle's HP Multiplier up from 90 to 110.
user posted image Sorceror and both Divine Knights no longer immune to Reraise.
user posted image Mimes are now immune to every negative status. Including Dead and Undead.
user posted image Ahriman Monster Class MA changed from 120 MAM / 7 MAC to 220 MAM / 30 MAC.
user posted image Assassin Jobs gained Attack Up. Now properly immune to ALL negative status.
user posted image Mediator MA up from 75 to 110. MAC up from 50 to 42.
user posted image Calculator PAM up from 75 to 110. PAC up from 50 to 45.
user posted image Mediators and Summoners can now equip Books.
user posted image Arc Knight (Elmdor) MA lowered by 10%.
user posted image Kletian lost Bolt 4. Lost Tele 2. Gained Teleport. Brave up from 51 to 70.
user posted image Zombie Zalbag (Ark Knight) now immune to every negative status.
user posted image All Behemoth MA/MAC adjusted to 255/70. Gained Monster Skill: Meteorain.
user posted image Behemoth gained Lifebreak as a 3rd skill.
user posted image King Behemoth gained Ulmaguest as a 3rd skill.
user posted image Hyudra / Hydra / Tiamat MA Growth worsened from 30 to 35.
user posted image Hyudra / Hydra / Tiamat HP Growth worsened from 6 to 7.
user posted image Serpentarius lost 100% Speed Save. Gained 33% MA Save. Lost Magic Barrier.
user posted image Serpentarius, Ghost of Fury, & Regulator gained DEFUP and MDEFUP.
user posted image Lenalia Plateau Miluda 2 battle difficulty increased.
user posted image Mandalia Plains North 1 Squires are now randomly present with low level items.
user posted image Mandalia Plains West 1 Panthers and Uribo are now randomly present.
user posted image Kletian 2 difficulty increased.
user posted image Underground Book Storage 4th and 5th Floor difficulty increased.
user posted image Graveyard of Airships Altima 1's Ultima Demons buffed.
user posted image Zalera, Queklain and Hashmalum HP reduced by 20%.
user posted image Outside The Church (Zalmo 2) Delita lost Scream and Accumulate.
user posted image Dycedarg gained Damage Split.
user posted image Queklain lost Critical Quick. Gained 100% Meatbone Slash.
user posted image Adramelk gained Spell Absorb. MP Switch lowered from 50% to 33%.
user posted image NOGIAS 1 Undead Army is unchanged.
user posted image NOGIAS 2 Soldier replaced by ??? Regulator.
user posted image NOGIAS 3 Poaching Run Dancer replaced by a Randomly Present Assassin.
user posted image NOGIAS 4 Holy People is unchanged.
user posted image TERMINATE 1 Archaic Demons gained immortal and ???.
user posted image TERMINATE 2 Stone Gunners starting Engineers are now faster.
user posted image TERMINATE 3 Squires replaced by ??? immortal flagged Goblin Lords.
user posted image TERMINATE 4 Steel Giant Horror adjusted slightly.
user posted image DELTA 1 Full Knights equips fixed.
user posted image DELTA 2 Undying Three lost Scream. Gained Deathspell 2.
user posted image DELTA 3 Earth Wall Sacreds gain ??? stats and immortal flags.
user posted image DELTA 4 Tree of Life replaced by Holy Dragons.
user posted image VALKYRIES 1 Flight of The Valkyries unchanged.
user posted image VALKYRIES 2 Crossbow Assassins unchanged.
user posted image VALKYRIES 3 Warlock Academy Primary changed to Night Magic. Lost 0 CTR.
user posted image VALKYRIES 4 Vampire Priestesses unchanged.
user posted image MLAPAN 1 Bomb Knights replaced by full ??? Explosives with new abilities.
user posted image MLAPAN 2 Vampire Lord job changed now immune to all negative status.
user posted image MLAPAN 3 Apanda Army gained immortal flag and ??? stats.
user posted image MLAPAN 4 Assassin Tribe no changes.
user posted image TIGER 1 Dragons replaced by the Seven Plagues.
user posted image TIGER 2 Knight Blade / Crazy Thief replaced by THE ARC DUKE!
user posted image TIGER 3 Zodiac Ninja job changed to Ghost of Fury. Gained stronger spells.
user posted image TIGER 4 Performer Madness all enemies ??? and immortal flagged.
user posted image BRIDGE 1 Dragon Tamers all Hydras gained ??? stats.
user posted image BRIDGE 2 Steel Giant Architect Engineer harder to kill now.
user posted image BRIDGE 3 Reflectors replaced by ??? Knight Blade.
user posted image BRIDGE 4 Sorcerors buffed. Sprites changed.
user posted image VOYAGE 1 Ultima Demons gained immortal flag and ??? stats.
user posted image VOYAGE 2 The Divine Hero lost Protect + Shell. Gained ??? stats.
user posted image VOYAGE 3 Behemoth Master Now has ??? immortal Behemoths and 1x Arc Knight.
user posted image VOYAGE 4 Cardinal gained Deathspell 2. All Chocobos gained immortal flag.
user posted image HORROR 1 Horror of Math Calculators replaced by Lune Knights.
user posted image HORROR 2 Vampire Masters difficulty increased. Genders fixed.
user posted image HORROR 3 Free Ribbons Wildbows replaced by Impure Dragon.
user posted image HORROR 4 Ark Knights no longer drop Genji Gear. Otherwise unchanged.
user posted image END 0 THE SERPENTARIUS Elidibs and Apandas strengthened.
user posted image END 1 THE HOLY DRAGON replaced by Deep Dungeon's Ghost.
user posted image END 2 THE ARC WITCH Arc Witch lost all items. Gained ??? stats.
user posted image END 3 THE ZODIAC WRATH levels adjusted.
user posted image END 4 THE IMMORTAL THREE Shrine Knights gained ??? stats.

Patch 13022

user posted image Added the word "PATCHED" to the Sony Computer Entertainment screen.
user posted image ALL 5 Degenerator traps have now manually been replaced by Steel Needles.
user posted image Rafa's Truth damage up slightly. Now that they no longer ignore allies.
user posted image Cloud's Limit's buffed slightly. Very powerful with Short Charge.
user posted image Apandas and Byblos are no longer weak to Fire.
user posted image Reis' Holy Bracelet damage back up. No longer ignores ally panels.
user posted image Deep Dungeon NOGIAS 2 Soldier replaced by female Soldier.
user posted image Deep Dungeon TIGER 2 Crazy Thief replaced by female Knight Blade.
user posted image Deep Dungeon BRIDGE 4 Time Mages replaced by Sorcerors.
user posted image Deep Dungeon END 0 Serpentarius Apandas are now immortals.
user posted image Deep Dungeon END 1 Holy Dragon slightly more powerful.
user posted image Deep Dungeon END 2 Arc Witch slightly more powerful.
user posted image Deep Dungeon END 4 Divine Triad minor coordinate fix.

Patch 13020

user posted image Rafa's Truth Q values greatly decreased. No longer ignores ally panels.
user posted image Rafa lost Blade Grasp. Lost shields. Back to old-school equips.
user posted image Reis' Holy Bracelet no longer ignores ally panels.
user posted image Changed AI Bytes on Assassination missions.
user posted image Monk Speed Growth up from 100 to 90. (Now same as Archer's.)
user posted image 20 New Deep Dungeon battles.
user posted image Every other Deep Dungeon battle is now updated.
user posted image Invitation's Q value down from 20 to 0.
user posted image Squire's PA Growth up from 50 to 42.
user posted image Chemist's MA Growth up from 50 to 42.
user posted image Queklain lost Counter. Gained 70% Critical Quick.
user posted image Queklain gained Shadow Stitch.
user posted image Zalera lost Face Up. Gained 100% MA Save.
user posted image Zalera's base Faith Up.
user posted image Adramelk lost Counter Magic. Gained 50% MP Switch.
user posted image Math Skill is now Mime-able.
user posted image Golem Casting Time is down from 10 to 6.
user posted image Fixed Bethla Garisson North's Calculator.
user posted image Updated most of the 1.3 Deep Dungeon enemies to have powerful R/S/M.
user posted image Flails down to 8/9/10/12 WP.
user posted image Altima 2 requires less MP to use All-Ultima now.
user posted image Secret Fist accuracy up from MA + 50% to MA + 75%.
user posted image Stone Gun down to 14 WP. (Rare Poachable)
user posted image All Undead Generic Jobs now immune to Dead.
user posted image Buffed some later-game story line generics.
user posted image Materia Blade now correctly adds +3 MA.
user posted image Zarghidas Trade City battle difficulty increased.
user posted image Cloud's Finishing Touch up from 6 CT to 8 CT.
user posted image Cloud's Meteorian, Omnislash, and Cherry Blossom damage increased up.
user posted image Altima I's Ultima Demons increased in strength slightly.
user posted image Dark Holy now has a range of 5 like Holy.
user posted image Murond Holy Place battle difficulty increased.
user posted image Fixed Deep Dungeon Steel Giant Faith values.
user posted image Samurai MA Multiplier up from 130 to 140.
user posted image Weaker Draw Outs' damage values up slightly.
user posted image All Katanas +1 WP.
user posted image Katana prices back to vanilla values.
user posted image Dragons lost Counter. Gained Dragon Spirit.

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  • This page was last modified on 13 October 2014, at 00:59.
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