Achelexus

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Posts posted by Achelexus


  1. On 08/11/2019 at 6:58 AM, praetarius5018 said:

    Since you have only a few ability slots to use at a time it is kinda hard to screw yourself over, plus you get a few abilities just for being in a certain job; and if you want to play a caster and then spent all 30 levels on melee jobs that is entirely on yourself, really.

    Character levels do very little here; a bit HP,MP and damage multiplier, all three you also gain from jobs.
    And the effect of level on those falls off hard around 30.
    The final boss iis meant to be fought around 35.

    The limit to ability slots is actually a good reason not to limit job levels, since it means that grinding all jobs to the max isn't a huge power boon, it just grants more options.

    I'm just not a fan of the idea of being able to screw yourself permanently because of things that you can't foresee. A beginner going in blind isn't going to know what every class does, nor which sort of abilities he'll need to beat the game. I'm a fan of the original FF5 because on the occasions where you had difficulties on a certain boss because of your character classes, you could always level another class which had skills more suitable to the occasion. 

    I wanted to try to beat the hack in its highest difficulty level, however it might actually be impossible if I don't level the correct classes.


  2. 3 hours ago, praetarius5018 said:

    Depends on what difficulty you want to play; on difficulty 4 (default) you should be fine just going in blind, on difficulty 1 you should have a plan.

    Who says you can grind to win? The total of job levels is capped at 30.

    Does it mean you can essentially get fucked if you level too much of the wrong jobs? Can you reset them somehow?

    And the grind I'm talking about is more related to the character level instead. JRPGs in general tend to be a battle of numbers, so leveling up, and increasing your HP, attack, defence, etc as a consequence tends to be the main way to get stronger. Job level, on the other hand, are more of a "sidegrade", since it offers more tools to beat the game (mostly skills or passives), instead of just raising your numbers.