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  1. Last week
  2. Gau rages

    awesome thanks
  3. Gau rages

    https://www.mediafire.com/file/u1o65w6f6zva0be/FF6_T-Edition_English.rar/file html folder, open the index file in a browser
  4. Esper Location?

    Nice, I thought as much. I was a bit thrown off by a post on another thread saying in 2.1 that they had it already, buy I think he said it was 2.0.1 as it was from last year sometime.
  5. Esper Location?

    If you're on 2.1, you have one more baddie to slay before the big prize.
  6. Esper Location?

    Sorry to Necro this thread, Just need to know something. I have modified the Rom so may have accidentally deleted it. I do have everything else though.
  7. Earlier
  8. Gau rages

    Is there a complete list of Gau's rages? If it is also at all possible to get a list of Strago's blue magic as well...
  9. And another update is up. Job titles are fixed. Stuff should be ok now.
  10. Ok, update is up. I managed to find the issue and fix it, so please update asap. Locke, Cyan, Shadow, and Edgar's default job titles will be garbage due to new coding, but should be fixed soon. I just wanted a quick fix asap in the meanwhile.
  11. Had a bug reported and upon further investigation, we learned 2.9.7 for the lua is busted. Please use 2.9.4 or Mato's for now. Only affecting the lua, nothing else (can still use the lua files on Mato's).
  12. The download for this translation can be found here - https://www.mediafire.com/file/diop8ypzlc9ti2m/FF5r+English.zip/file Current mod version: 1.4 (English 1.0) - 6/16/22 Final Fantasy Vr FFVr changes (that I'm aware of): - Stealing allows you to get all items ala FFIX -Altered enemy encounters, some new, some unchanged. Difficulty varies, but its harder emphasized late game -A bunch of new monster-in-a-box boss encounters -Mime job replaced with 'Paladin', which has attack as default command, and equip table includes swords (still no innate ribbon access though) -Plenty of new weapons, armor, and accessories -New music This is a Japanese kaizou (very hard) mod for FFV that adds not only extreme difficulty, but tons of new content, music, etc. It's a rather large FFV mod and to my knowledge the most new content. I'm not exactly sure all that it adds outside of the above listed, as unlike FFVI T-Edition I didn't helm this project and only helped translate it, nor did I play it past an hour or so. It's been finished for a while, but Serity just didn't really post it anywhere, so I took initiative with her permission to post it here. The instructions to patch and play are in the readme file, and there's no documentation except a Steal guide. The patch is 100% English and as far as I know, no plans to update/add more in the future. Good luck, and have fun! Feel free to post/discuss this here or pop into the Discord via the CHAT button at the top of the page and find us in the FF6 T-Edition channel.
  13. Small update, we fixed the Gauntlet bug. More details in the readme in the download.
  14. Gracias

    Only classes unavailable to humans can equip anatomy. Same goes for other races, dragon classes can't use draconology, beasts can't use teratology and so on. Racial skills don't work the way they should, so they were limited in this fashion.
  15. Gracias

    I have a little doubt how to get the anatomy skill? I'm in chapter 2 and I don't know if I have to do something special to have it or just keep playing. Thanks for this mod, the truth is that I love strategy games and being able to play OT is great. I had seen a video on YT and wanted to try it, now I play it from my cell phone, it's great, the truth is, even though I just started watching videos to learn more and more about the game and this mod Sorry if it's written weird, I don't speak English and I help myself from the translator
  16. Gracias

    I have a little doubt how to get the anatomy skill? I'm in chapter 2 and I don't know if I have to do something special to have it or just keep playing. Thanks for this mod, the truth is that I love strategy games and being able to play OT is great. I had seen a video on YT and wanted to try it, now I play it from my cell phone, it's great, the truth is, even though I just started watching videos to learn more and more about the game and this mod Sorry if it's written weird, I don't speak English and I help myself from the translator
  17. Question(s) for Mod Creator(s)

    Your problems with modding are pretty similar to mine. Currently, I'm working on new textures and a storyline mode that will add additional quests and rewards to players. If you want, we can discuss the possible way to solve these issues or maybe compile our mods in one big mode. Also, I heard that at online gaming marketplaces like igitems.com, big game studios hire developers for side work, so I think if you plan to build a career in the gaming industry, you definitely should try to post your services at the website I mentioned.
  18. Question(s) for Mod Creator(s)

    Thank you BTB, I actually had done so not long after originally asking the question and got the help I needed. I totally forgot about this thread till now, but thank you for your suggestion!
  19. Still works. All patches as of 2.9.7 work.
  20. Hey kain, i'm curious, does your alternative stats costumes still work in this new update or it breaks something?
  21. In fact, the development of mods has the right to life! The ideal is unattainable, but it is worth striving for – this also applies to igrostroy. There are cases when developers do not have time (or do not want to) finish something, letting some gameplay features take their course. And here, under a burst of applause and a drum roll, mods and their prophets, modelers, appear. Over time, mod-building has grown to intergalactic proportions, wiping the nose of many AAA projects. So recently I came across https://zumroad.com/game and I can say that I am quite satisfied!
  22. Ok, 2.9.7 is up. Tsushiy figured out the problems, and it expanded past Kefka and the Ifrit/Shiva battles. Instead of reverting the issue, he fixed it, as reverting is only if he can't 100% solve it. He warns the game may still break. I speedran to the WoR and everything looked ok. Mato's and the lua both had some issues; I fixed all of the lua problems, and only half fixed Mato's. I wrote a more detailed report in his download and bug readme. For now the mod should be stable, but if not, 2.9.4 is still available. Also new to both downloads, thanks to Laurel's sprite work and due to Gens's coding, we now offer alternative default menu sprites. They've also been given to Tsushiy if he decides to use them (he thought they were really well made). You can preview them in the download, but here's how they look:
  23. It was a 2.1 change. I made the Hidonite who casts Shield untargetable until he does.
  24. A new update is up. Tsushiy popped back again after almost 1.5 years and put out a new version (2.9.5 and 2.9.6). UPDATE: So 2.9.6 is completely busted for the time being. Mato's, the lua, and JP all hard crash when beating Ifrit and Shiva. I've reported it to Tsushiy, in the meanwhile, play 2.9.4 (still included in the download), I'll try and see if 2.9.5 is stable, as I feel whatever he did with a script in 2.9.6 did this. I'll report back when I have more information. Note: Current bug found where the battle with Kefka at Narshe is busted. You can still win, but his script is broken. Reported to Tsushiy, hopefully it can be fixed. Here's what's new in the attached picture. A change to the lua version was made due to Tsushiy's code editing, for some odd reason any ring and ribbon icon for relics is breaking the inventory badly. I spent 3 hours and came up with a jury rigged fix that simply changes the icons to necklaces and helmets. Sorry for the confusion, but unless I find another method, this'll have to do for now. The game wasn't playable otherwise. Oddly, it didn't affect Mato's translation, so that's good. I've for safety gone ahead and left v2.9.4 available until we can make sure 2.9.6 is stable and working. I did however remove my Locke and Kefka sprite edits, as Tsushiy has gone ahead and added them officially to the mod! (Kefka isn't mine, but was made off of NAOKI's work, I just punched it into the game.) I expect some minor fixes to happen, so keep a look out for any updates. One major piece of advice: if you're transferring your save file over to 2.9.6, sell any Experience Eggs to an NPC or you'll have a bad time.
  25. Seiken Densetsu 3 Sin of Mana - Discussion

    Unheard for me as well. Maybe try patching a different ROM?
  26. Hmmm That's a first for me, was that on the all game or in a specific fight ?
  27. T edition on ps vita

    I would start here and make sure you're using Mato's version, as the lua won't run on anything but snes9x-rr via PC emulation
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