mercy

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Posts posted by mercy


  1. New favorites: 

    • The surprisingly amazing Hydra with its six awesome special attacks!
    • Cressida and her undead - I can't wait until her servants are destroyed in one hit!
    • The best fun-feature of this game: Deneb and the top-notch writing job on her dialogues!!!!  I'm inspired, I must create a female chick, like Deneb, in our game too.

  2. 5 hours ago, raics said:

    Not mine. When you recruit a unit you don't get all skills and spells it has, no idea why but I assume it's because skills are extremely grindy in vanilla and high level spells are hard to get, they likely didn't want to trivialize getting them and demean your efforts up to that point.

    Anyway, it's something I can't change yet. You can buy those spells at deneb's or potd shops after you kill the last boss, I'll probably make them available earlier though, probably during chapter 4 when you get access to damasc gear.

    Thank You!
    The developers should have solved this by allowing players to keep what they earn as mighty trophies. Making the player feel empowered is very important for fun. Then they should have found a way around the problem you described: like each captured phantom gets a Clan Mark that prevents it being transformed into zombie then human, so salvaging their skills becomes impossible. Maybe the Clan Mark could have given the captured phantom sorcerer a one time protection against destruction by banishing them from the battlefield, sending them back into the army roster. So in the next fight they are available.


  3. Cressida necromancer Undead Army building

    Leveling up Cressida at the Pirate's Graveyard. I noticed the first map has excellent Phantom Sorcerers(Lvl. 22), who have spells like: Sylphide and Gnome.
    I have never seen these spells so far:
    The whole point of me wanting to recruit these powerful wizards was to get these spells I noticed they use in battle. So I could get my first powerful undead mages. But, NO. Upon recruiting them with Master undead, then winning the fight, the game instantly rids them of these two spells, giving me a watered down, simple phantom sorcerer.  WTF is the point in getting them???!  Whose idea was this?


  4. I absolutely love my three Liches acquired at the Graveyard. They have no necromantic powers yet.  Of course they have to be protected and aren't really good for the Fortress quest series of fights, when directly assaulted by the enemy, but still very promising. I love their sheer destructive power, especially with the Spellcraft buff and how they can make the enemy vulnerable to Fire & Ice.  IMO this game with the super long story-line beats most current RPGs: Divinity OS2Def can't even come close.

    In what game do we have amazing functions like Save Anywhere at Any Second and reload Inifinite number of Save States?  Also the cheat system of PPSSPP is amazing. Without losing valuable real-life time I can bring low level classes up to speed in a fraction of time, compared to the endless grinding in vanilla that would destroy my valuable time.


  5. Claws DEX change    

    vs.

    Dual Wield Berserker hunt

    I'm hunting & capturing the "strongest" claw-wielding Berserkers at Tynemouth Hill, to later give them Dual Attack with 2 Claws.  However:

    You changed claws to be DEX weapons, but unfortunately the vanilla game-code still handles claws as STR-requirement weapons giving enemy berserkers high STR with their Claws - as per vanilla gamecode. Problem is now with your change these High-STR berserkers with claws now got really weak opponents  and pretty useless with claws and they should be changed so the game dice-throws them High DEX scores too as a proper One Vision Claw Berserker.  

    Currently all the best Berserkers wielding your DEX-Claws are High STR and Low DEX.  I was forced to hunt & capture a 90 STR two-handed Hammer-wielding Berserker, since hammers are still STR based and the vanilla game code properly gave the berrserker high STR low DEX.
    Screenshots:

    PPSSPPWindows64-2018-12-20-16-52-03-58.j

    https://i.ibb.co/k1CmqLs/PPSSPPWindows64-2018-12-20-16-52-09-72.jpg

    https://i.ibb.co/JcjfB9D/PPSSPPWindows64-2018-12-20-16-56-07-34.jpg

    https://i.ibb.co/NVXW3My/PPSSPPWindows64-2018-12-20-16-56-53-29.jpg

    https://i.ibb.co/b2nwh5j/PPSSPPWindows64-2018-12-20-16-57-27-57.jpg

    https://i.ibb.co/88F43FQ/PPSSPPWindows64-2018-12-20-16-57-33-78.jpg


  6. Japanese UnDUB:

    I got the Japanese ISO. Anybody tried to transfer the Japanese narration into the English version to replace the voice files? We have English subtitles so it would be like a proper JAP-voice anime with ENG-subs. I know it has been done with other games in the past, FFT maybe?


  7. 9 hours ago, raics said:

    I assume you tried to do it in training, if a guide lists the items that can be picked up during the story battle that's when you should do it.

    Thank You! Finally I stepped onto one and got an item. The chars luck must have been high enough for that tile. Destroyable objects are Über-stupid however: 15HP barrel takes 1-2HP hits from weapons and Sparksphere does the same. Env. objects should be one-hit destructibles. I you were a developer on Steam I'd request this, but I understand you modify values, so its a lot harder. Thank You for your help! Now I know, how the secret spot system works.