hmsong

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Posts posted by hmsong


  1. No, what I want is to increase/reduce the MP cost of certain spells (ex: Magic Shield).  Second, I want to see the powers/elements of certain techs (not to change it) -- For example, Hawk's vanilla LD class has lots of throwing item skills.  But I can't tell what element they are (is Axe Bomber and Rocket Launcher fire element?  Is Carlie's summons different element?).  And I can't tell what stat is being used for certain spells (is Carlie's Demon Breath using PIE stat?).  Etc etc.  So, if I can just take a look at the addresses where these are, I may be able to find some answers to these questions (I'm assuming I can't find answer to everything).

    For example, when you gave me the addresses of where the characters learn the spells, I was able to understand a lot of it (you made a very thorough explanation -- thank you so much for that).  Similar to that, I may be able to understand some things by looking at the values.


  2. Can anyone tell me which address (in the ROM) contains the stats for magic spells?  For example, the power of the spell, the element of the spell (ex: Unicorn Head, summon Great Demon, etc), the deciding stat of the spell (ex: does INT decide the power of Marduk or Demon Breath?), and the mp cost.

    I'm trying to create a tweak patch through hex editor, but I don't know the address nor which values I should look at.

    Any help would be appreciated.  Thanks in advance.


  3. What exactly does Magic Shield do?  Specifically, what's the difference between Magic Shield and Mind Up?  They both raise Magic Defense, but Magic Shield doesn't raise Magic Attack, and it's not multi-target.  And it costs 4MP, whereas Mind Up only costs 2MP.  And Magic Shield can only be learned in the final class.  So is there anything that makes Magic Shield so special?


  4. Sorry, I had some problems with personal issues, but all of that is now solved (very well too).  Now, I can get back to hacking.

    Okay, I'm looking at at vanilla addresses from 11BCC0 to 11BCD7 (Duran base), and I'm seeing the following:

    11BCC0: 00 00 00 00

    11BCC4: 00 00 06 00

    11BCC8: 00 00 00 00

    11BCCC: 00 00 00 54

    11BCD0: 00 00 00 00

    11BCD4: 00 00 00 06

    So does that mean Duran can learn Vacuum Sword (54) and Diamond Saber (06) in his base class, with no requirement at all?  I don't understand how that works.  Or am I using the wrong ROM?  I'm using the english translated version.  If I'm using the wrong ROM, which one should I download?  Obviously, I'd want a rom which is compatible with Sin of Mana patch.

    EDIT:  Hmm.  It seems that some roms are different from another rom.  I found a new ROM, and the address is what it seems to be.  The SFC version uses 11BCC0, whereas .SMC version must be using another address.  Which ROM do I use for the Sin of Mana?  Or does it matter?

    Btw, the only "guide" I have is [Seiken Densetsu 3 PAR Codes and Hacking] by Paul Le and les1two (gamefaqs.com).  If you have any other guides I can use, I'd appreciate it if you can point me in the right direction.

    Any help anyone can provide me is greatly appreciated.  Thank you.


  5. Wuw, thank you.  I shall try some editing and see how things work out.  I'll have to make a list of what code does what though, but your post really helps.  Thanks.

     

    Wait, how do you "assign" spells to a class of a character?  For example, if I wanted to give Duran (Paladin) a multi heal, how do I do that?


  6. I'm thinking about creating a spell balance patch for Seiken Densetsu 3 (SNES), so that certain classes (of the same character) aren't inferior to another class.  Lise is especially guilty of this (two of her final classes don't even get the buff/debuff multi-target, for no reason), but there are plenty of others (Duran's Duelest and Paladin, Kevin's God Hand and Bashkar, Hawkeye's Rogue and Ninja Master, Angela's Delvar, Carlie's dark classes, etc etc).  The problem is, I have no idea what the addresses are for these.  I can create IPS and I can edit things using hex editors, but I need to know the specific addresses to modify these things.

    So... does anyone have any idea which address contain this info?