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About Dufaux

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  1. Terra costume question

    This is another mod, FFVI T-Edition. BNW doesn't have these features
  2. Terra costume question

    Was already on my way there, lol. Good thing it's close by. Thanks
  3. How exactly do I unlock Terra's Lightning costume? I couldn't find the right achievement on the HTML guide
  4. Title. Most of the game's been a breeze so far, but Kefka simply steamrolls me at level 16. Should I grind more, or am I just not using enough brain cells? Strategies I've tried so far: Celes / Edgar / Locke with Celes spamming runic, and the boys attacking and healing when needed. Fails because every once in a while Kefka will focus hard on a single character and kill them. Cyan / Gau with focus on heavy damage. At one try I managed to inflict between 3000 and 4000 before I died, and Kefka showed no signs of slowing down. I'm thinking of attempting it with a party of four, but then it'll mean either leaving one member out, or doing the entire battle with one 1-person party. Also, what's the deal with losing not being a game over? Is this a carry over from vanilla, or a T-Edition thing? When I lost with all three parties I thought the game would end, but instead everyone is reduced to 1 hp. EDIT: 4-man party did the trick. I put Cyan into the fridge, then made one party with Edgar (spamming bio blaster) and Terra (spamming cure) to clear the trash, and another with everyone else specifically to battle Kefka. With Sabin and Locke spamming potions, Celes on Runic duty and Gau doing all the damage, it worked. As a bonus, Edgar and Terra got a lot of levels.
  5. It's that bug I found, lol. Looking forward to the new version
  6. I just have a few things to add: About Locke: While he can do a lot of different things in BNW, what really stood out for me was his sheer ability to cover and counter if you build him right. He has access to good & tanky gears, to good espers, and he's fast, so if you pump him with a ton of stamina / HP ELs once you get Atma Weapon he just becomes the game's MVP to me. You can use his turns to lob items at your party whenever needed and then just let the game do your work for you, seriously. About Gau: What worked for me on a cast-based Gau was to rely on stamina-based spells instead of magic-based ones. Enough stamina ELs and you can get absurd healing for some rages, and absurd damage from others (especially Shrapnel, which slaps once you have enough stamina). If you really want him to cast "real" spells, though, you're gonna have to get your magic stat from gear, and that's mostly magic club. Stamina is just better in every scenario, plus what the game intends for him to use.
  7. wor music

    It resurrects a fallen character, like a phoenix down but free and better
  8. Also, you don't have to worry too much about your early ELs because you can reset them on the WoR and respec your characters
  9. Tarot bugged in bnw 2.0

    Please ignore everything I just said before the edit, I just checked the printme.
  10. IIRC depending on the weapons available to you you can use Edgar to hit with Water (Trident) Holy (Longinus) and Dark (Bio Blaster). You can use Locke to hit with Fire and Bolt, and Relm to hit with Ice. That only leaves out Earth (but I think Edgar can use Terrato, so you might have access to Quake as well), and Wind (but Cyan has wind weapons). I could be horribly wrong, though, since it's been a year since I last played BNW. It might be more convenient to simply warp out
  11. Brave New World 1.9?

    https://drive.google.com/file/d/1_bAj21-9JbsG_tT18DDGiRqfXZyOf22H/view?usp=sharing There you go
  12. Did you read the envelope on the floor of Owzer's house?
  13. Once you finish the game you can see a password that you can use in the "unlockme" archive. In there you can find a .txt file listing every item and where you can find it. I don't think there's a walkthrough for BNW, and since it's so different from vanilla one made for it might not be very useful.
  14. I completely agree with that, it was even more fun than the Kefka fight. I even found two parties that worked on different playthroughs: Party 1 (99% of the actual damage came from Sabin's physicals, as Celes and Edgar had been built tanky and Gau just healed): Celes (Holy and Ice) Edgar (Water, Poison and MP heals) Sabin (Holy again, Fire, Wind and Bolt) Gau (yes, Gau) (Earth and healing with Gargoyle rage, total winner) Party 2 (I did this one without Holy somehow): Tanky Terra (Fire, Ice, Bolt) Magical Mog (Wind, Earth, Ice) Setzer (Fixed Dice and healing, dealt more damage than the other 3 combined, because for some reason Mog got a fixation on casting Mirage during Snowman Jazz) Edgar again (Water, Poison and MP heals) Looking forward to the third playthrough