Dyne

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Posts posted by Dyne


  1. In the current beta version (2.0.1 b12), the first spell of X-Magic seems to be getting counter attacked instead of the 2nd spell. Although sometimes the 2nd spell triggers the counter instead, so its a bit inconsistent.

    It can lead to the 2nd spell not happening if the caster is killed or disabled by the counter attack.

    Is this intended?


  2. I agree that the notion of "best" is avoided in BNW, which is a great choice.

    I think I should have said that boomerangs never seem to be a "competitive" option. Having multiple competitive options is something this game does very well. But boomerangs always seem straight up outclassed.

    That being said, your point about them being a more defensive option is well taken. The back row benefit seems obvious, but I hadn't considered the immunity from melee counters.

    I am still curious to know if anyone out there likes using them.


  3. I definitely did this, but instead of a whiteboard I tried to keep it straight in my head. Lets just say I had to re-consult the printme a lot haha.

    Some of the most fun I had with this game is tweaking my own "perfect" 3-team setup for the final tower. I wanted each team to have a tank, a healer, physical dps, magic dps, MP regen, Life 2/Defibrillator, Haste/HasteX, RegenX, offensive(status) support, etc. And of course deciding which team does which route so that I could run through the final dungeon in one run and any team could take on Kefka at lv 32.

    I tweaked and retweaked my 3 teams and it was a blast. This game does a fantastic job of balancing things to where there is no clear "best" setup.


  4. On 6/7/2020 at 11:48 AM, BTB said:

    • Wagers are no longer lost at the Colosseum if you lose the battle (Bropedio)

    This, coupled with a hack to let you control your character, seems like a great way to add some very fun challenging/rewarding fights to the Colosseum in addition to the current item trading. But I get that this is just a bugfix patch.

    Just when I thought the game was finished though, you continue to polish things. Awesome!