Gokajern

Member
  • Content count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Gokajern

  • Rank
    Recruit
  1. Cave on the Veldt WoR

    Ah yes! The old "talk to an inconsequential NPC in order to trigger an event flag even though it was right there and I should've just been able to activate it" Thanks. I'm absolutely obsessed with this mod.
  2. Right before the room where you meet shadow in the cave, there's a save point. Directly above the save point, there's a switch. When you activate the switch the character says something about hearing water and a water-rushing sound is heard. I have no idea what this or what it does. Has anyone figured it out?