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About Gokajern

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  1. Cave on the Veldt WoR

    Ah yes! The old "talk to an inconsequential NPC in order to trigger an event flag even though it was right there and I should've just been able to activate it" Thanks. I'm absolutely obsessed with this mod.
  2. Right before the room where you meet shadow in the cave, there's a save point. Directly above the save point, there's a switch. When you activate the switch the character says something about hearing water and a water-rushing sound is heard. I have no idea what this or what it does. Has anyone figured it out?