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Posts posted by Nitro
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3 minutes ago, MuteCitizenMaster said:Something I wanna talk about this fight...
Is it just me, or Rosalina seems to be way too hard for a "Normal Mode"? I don't know the way you balance this fights, but it does seem that you guys take in count the use of save states. Personally, I try to avoid using those 99% of the time because that feels like cheating (unless is for testing purposes). I know I'm not the best at RPGs either, but there's no way you'll be able to legitimate beat her. My only complain about this fight is that the Lumas come back way too quickly (3 turns). Not only that, but she casts a devastating attack pattern every time she loses a life, which may lead to even 2 dead party members, and that means that you'll have to waste 1 turn on healing (if you're lucky, you won't get one-shoted by Galaxy Beam). By that time, at least 1 Luma may have already be brought back because there's no guaranteed way to defeat all of them at once (unless you're lucky with RNG). And she has 15 lives? Yeah, "secret boss at Yo'ster Isle" is nothing compared to this.
In other words, to balance this fight, the Lumas need to take a bit longer to come back. 5 turns seem fine, but if you think it's too much, 4 should be enough.
That's all I think about this fight. Let me know what you think. If you agree or disagree, I'm still curious about your thoughts.
It was easier at first, then DK buffed her. I shouldn't have said anything about how easy she was to begin with.
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2 hours ago, MuteCitizenMaster said:There are probably lots of strategies for this, but this has to be BY FAR the most frustrating and probably hardest fight of the game.
Sorry...
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51 minutes ago, digikid95 said:you know... I think thats it. I didn't change it but the rom I used already had a different name given to it. Is there a way to reverse it without losing my save or will I have to do a clean sweep and start over?
Probably the latter.
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Just now, digikid95 said:I used the official lunar IPS patcher just like I always have.
Hm, I don't know what could be wrong, then.
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20 minutes ago, digikid95 said:I'm using Usa version 1.0 of the rom and im using Snes9X v1.56.2. No I haven't. It was a fresh rom that I applied the patch to.
How did you patch Armageddon?
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7 minutes ago, digikid95 said:This is a problem i've had since playing v7. Almost every chest in the game is empty like someone got there before me or something. the hidden ones are already showing and empty as well. Everything else works like its supposed to. It's just the chests and its making me feel like im missing out on some vital items I may need later. Anyone know what could be causing this?
What kind of rom are you using and what emulator are you using? Have you patched anything else to the same rom previously?
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12 minutes ago, NoIdeas4Names said:Could be like Peach in the Doom Cake fight, you get fully healed and the menu opens to equip things and switch characters just before the fight begins, with Luigi avaliable. (After would work just fine too, though.)
It wouldn't be possible to add an extra character to Armageddon, but if it was, I think DK would do that.
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15 minutes ago, NoIdeas4Names said:Nice, would just need to find a good place to add him in, maybe the General Guy fight?
Luigi joining as a 6th character after beating General Guy?
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5 minutes ago, NoIdeas4Names said:As in, can the engine handle it? Does the current code allow it? Luigi would be relatively simple sprite wise for the most part, just recolor Mario's animations, i'll make poltergust attack custom sprites if i find it out to be possible to add characters though.
His niche could be inflicting powerful status ailments on enemies, maybe a few buffs too, with above average defense, magic and magic defense but meh offensive stats to balance it out, his ultimate special could be negative zone, the animation just a big circle that inverts the colors inside, green fireballs, lightning and such would all be simple spritewise too.
Yes, adding a character is possible, someone is working on adding Daisy as a 6th character. That's not for Armageddon though, and it hasn't gotten any attention for over a year.
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1 hour ago, Layoneil said:Just beat General Guy. Is the protect ring any good? I've got 2 super ribbons already and the Speed brace so just wondering if its worth it.
It's pretty much useless compared to the super ribbons.
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9 hours ago, GWGGeordi said:From what i remember, each boss from hard mode used to have extra HP, damage and defense in previous versions. Not only that, but FP used to cost a little more, and there might be a chance that some of the Ultimate spells will cost some of your Max FP (Galaxy Blast and Thunderstorm are probably the most powerful spells in this romhack) if Daisy can still raise your Max FP with a certain item
The max FP reduction will most likely not be back as it just introduces more "pointless grinding"
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38 minutes ago, Layoneil said:I figured I could just raise my FP with the gold flowers in this version but it seems I can't. Daisy says I need a different type of flower? Also does Long Gui drop anything now? I've beat him like 10 time and haven't gotten a drop.
The other flower is a shiny flower. They can be dropped from the dark dayzee in the palace of shadow located in bowser's keep.
The long gui drops the protect ring after battle, you might wanna beat general guy to make it a guaranteed drop.
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5 hours ago, MuteCitizenMaster said:It seems that for coins, the party member equipped with it must be in the fight.
Makes sense.
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8 hours ago, MuteCitizenMaster said:I've always known how the hidden encounters worked, but I've always wondered how exactly the "encounter" moves around...
It's an invisible jinx sprite moving at the speed of sound.
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16 hours ago, MuteCitizenMaster said:Do their effect stack if I have multiple of those?
They only affect the character it's equipped on for experience. No idea about coins though.
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They drop Lucky Rings.
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2 hours ago, MuteCitizenMaster said:If you use any other emulator that's not SNES9x v1.53 or if you patched the game wrong, these weird bugs could happen. If it's not that, then it's probably a legit new glitch. About the slowdowns, I would say it's because you're PC it's not powerful enough, but I'm pretty sure you can run a SNES emulator even on a pentium 2. If it's not bad ROM patching, then I don't know.
Any version of snes9x works, however, you should never use an older version than 1.53, just in case those have issues.
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She heals every time you knock out a stocked stock.
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1 hour ago, gamerX459 said:so V9 has finally been summoned into the world huh
finally get to torture myself with more super mario rpg armageddongonna stream dis to my youtube
It was released about a month ago.
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4 hours ago, longers2 said:Is ribbon in this version? I know you used to get it from turning in the tonberry doll or something like that, but tonberrys seem to fulfill a different purpose in v9. Lazy Shell is so effective on Peach, but it takes a lot more to make it work effectively (i'm using speed bracer so i can cleanse status before my damage dealers have a turn, but i don't need a second action with peach and would like that second action on one of my damage dealers)
Go to Moleville, fall in a hole on the top of the mountain, you'll find a Tonberry down there.
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4 hours ago, longers2 said:are there any differences in level up stats/bonus between the versions?
Nope
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5 hours ago, longers2 said:so before you enter palace of darkness for the first time, rosalina tells you that she can't help you in there due to the power of darkness. the other time we hear her say that was right before the fight with bundt. i know that in PoD, you can't use galaxy star and being wiped causes you to reload your save instead of just being revived by rosalina. but in the bundt fight, you don't even have the galaxy star yet, so that just means that you have to reload if you get wiped. what was the reason for this when every other boss in the normal game allows you to be revived by rosalina?
DK was too lazy to reset the events prior to the Doom Cake battle.
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4 hours ago, Darkcelestrian said:Doesn't the save file still work say if you changed the file name of the current version to match the name of the save file or would that have the same effect as putting the hack on a already hacked smrpga?
It does, but not as intended.
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4 hours ago, Doomsday31415 said:Rosalina can be harder, you know
That would be thanks to DK, not you
Trial Mode Final Boss (Normal Mode)
in Super Mario RPG: Armageddon
Posted · Report reply
You won't get the full reward from Yo'ster Isle unless you've beaten Trial Mode and the FF Boss Rush.