Nitro

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Posts posted by Nitro


  1. 2 minutes ago, WolfthorneLives said:

    Speaking of Frogfucious, I know he's giving me a hint about Ultima weapon in Kero Sewers and he's right, I'm having a hard time reaching him since boo jumping isn't working. Not to spoil it but do you know how to get up there?

    There's a bug where enemies lose their collision, I'm guessing that's what happening.

    You still get to Ultima Weapon the same way as in version 8.


  2. 1 hour ago, ChaosZero365 said:

    Well, this is a bit awkward. For some reason, I'm having some difficulty beating Magus and Schala, even though I have played v8 and v9 beta and I beat them with no problems.

    Can someone give me some advice on how to defeat them?

    Notes: my main team is Mario, Peach and Geno, all level 100 and over 9000 (lol) HP. I beat all of the superbosses except Magus and Schala, Red and the ultimate boss. Heck, I even finished Trial Mode (but didn't do the final battle cuz I'm a coward:D:D)

    Thanks

    Use attacks that can hit both Magus and Schala, and use found illusions. If one is defeated before the other, they will be resurrected after a few turns as always, but this time, only with one life left (30K HP) so don't worry if you don't kill them at the same time.


  3. 1 hour ago, smrpg fan07 said:

    . . . 200K damage? uhh... I don't understand :/ (dont ask why i have that things in my pc, im from uruguay

    Captura de pantalla de 2018-09-17 17:28:29.png

     

    46 minutes ago, GWGGeordi said:

     

    That's 20K, there is a small dot between the zeros, so it actually says "20.0K"

     

    I don't mind which games are you into or which wallpaper are you using for your desktop. The only thing i am concerned is the low res pic you are using for wallpaper lol

    And the fact that you're not playing in fullscreen.


  4. 14 hours ago, REN said:

    Hey all! I'm new here, so I apologize if I'm doing this wrong or posting this in the wrong place, but I have a couple of bugs to report. First bug I encountered was during the Yarid re-fight in the boss rush. I used Thunderstorm as Mallow and defeated all except one Drillbit, and Yarid as well. Upon defeating the remaining Drillbit, the battle did not end. I could do all actions, but when I chose to attack with any of the characters, they would zoom off the the right side of the screen indefinitely. I did find a work around using Mario's jump to attack a single target which remedied the issue.

    Second bug was during the FF Boss Rush. After the first fight, the game softlocks. There's no specifics to that one though in terms of gameplay. The only thing I can note really is that I'm using a USA, .smc ROM, but I don't know if that's the cause of the lock.

    That's all that I have to report for now.

    The first bug was a result of being able to target Yarid on the first turn on which his drill bits come back after being killed at least once.

    The second was due to having a bad rom. (It's supposed to be .sfc)


  5. 4 hours ago, ilovesupermariorpg said:

    I like the different armor you win for defeating certain hidden monsters. Sadly most of them are pretty meh. I tried the forest girl and got destroyed wearing 3 ribbons and 3 demon mails. I like the fact you have to beat smithy first before being able to go for these hidden monsters. I wish there was a heads up as I spent 5 or 10 min trying to get a enemy to fight me in the sea with no luck. Now I know why.  

    A heads up for hidden encounters? There's an anti guy in rose way that gives you the siren which alerts you when you're in a room with hidden encounters.