Kei
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Posts posted by Kei
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Kevin and Hawk use luck+2 for status proc chance, everyone else uses luck+10
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2 hours ago, tkh1208 said:Oh I didn't know that. Thanks
By the way, what stat raises the non-elemental damage of Paladin's Turn Undead with his final weapon equipped? I assume it is PIE?
Would make sense if its PIE but I actually don't know. Didn't see anything specifying on the sheets either, so wait on Praetaerius for that
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18 minutes ago, tkh1208 said:Kinda want to try out Vanadis party cuz it got multi-target buff, according to the class skill excels. But the patch v1.050 nerfs it back to single target
You can still equip a whitelight ring to make it multitarget, just gotta sacrifice that accessory slot now
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You can stack all 4 buffs/debuffs on a target, but the buffs from the same type will cancel the debuff and vice-versa. They work in a "minus/neutral/plus" way (e.g. Enemy casts Agi down on you (minus), you can cast Agi up on yourself to cancel the debuff (neutral), but you'll need to cast Agi up again if you want to buff yourself (plus))
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24 minutes ago, Valenhil said:since it's on PC someone could even make tools for it.
This reminded me that this mod was basically made just with hex editing. Imagine if he had a decent tool (and a decente engine) to work with...
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I'd definitely like a way to know which equipment does what without having to look at the excel, as that's pretty much the only thing making me and my friends too lazy to play effectively
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Tinkle rain only protects against status from basic attacks; spells are always 100% chance
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3 minutes ago, ff7hero said:This reads awkwardly. Not sure I have a better solution.
It sounds ambiguous as to whether "they" is referring to "characters" or "allies", I guess. Maybe change to "...allows you to guard your allies...but only if you are in the front row."
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SpoilerI'm not sure about it, but IIRC the furnace actually heals him to full, you need to kill it first
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Never noticed about the swapped palletes, but Death hand not being dark-dark always bugged me out as well. It's purely aesthetic, but would be cool if it doesn't take too much work to fix
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Weird, maybe it was some bad interaction with something else you were running? When I had that problem it was with ZSNES netplay desyncing back in the day (we crashed during the final boss and lost the save file, kick in the balls), but I have no idea how it would happen on single player.
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58 minutes ago, Nesouk said:I can't believe this my emulator just glitch on me and erase all my save files
Which emulator are you using? I've never had that kind of problem since I stopped using ZSNES
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I'd say just rename Stamina to Spirit and be done with it, since it fits better with what the stat actually does currently.
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16 hours ago, praetarius5018 said:Btw. which scan HP display is preferable?
I'd say the second one with the split values looks much better, as you can process the information quicker by checking how many "lives" the boss has left
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Doesn't Interceptor show up more often if his evade is low? And IIRC it also scales with stamina...hmm...
Oh, I've been actually lurking on here (and back on the ID forums) for some years now watching the development of BNW, but I never actually started a playthrough since I'd always want to wait for the next update...this mod has come so far it's incredible. I'm actually pumped up for 1.10 and that huge changelog, this time I'll definitely start playing, since I don't think I can wait anymore until 2.0
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1 hour ago, Kaffe Myers said:For net play, I guess we're still stuck with ZSNES, right? Or do anyone else have any other suggestions? Also, if anyone does, have you tried it out (i.e. not just "read it somewhere")?
Don't use Zsnes, I've had a crash on the last boss that corrupted my save when playing netplay on that. Use Retroarch, or maybe even Kaillera
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Oh baby, another update. I'm holding back on playing this again until all updates are finished, and it's killing me. Maybe I should give it another go soon.
Anyways, 3 years and 2 months on this hack, working alone? That's some impressive perseverance you have there, man, and I love you for it.
Seiken Densetsu 3 Sin of Mana - Discussion
in Seiken Densetsu 3: Sin of Mana
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Yup, they do stack